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emile

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no-thrills stand-alone CSS animation JavaScript framework

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!function () { var e = emile.noConflict(); var getOptions = function (duration, callback) { var d = typeof duration == 'number' ? duration : 1000; var cb = typeof callback == 'function' ? callback : typeof duration == 'function' ? duration : function(){}; return [d, cb] }; function fade(duration, callback, to) { var opts = getOptions(duration, callback); for (var i = 0, l = this.length; i < l; i++) { this[i].currentStyle || (this[i].style.opacity = to ? 0 : 1); this[i].currentStyle && (this[i].style.filter = 'alpha(opacity=' + (to ? 0 : 1 ) * 100 + ')'); this[i].currentStyle && !this[i].currentStyle.hasLayout && (this[i].style.zoom = 1); this[i].style.display = ''; } return this.animate({ opacity: to, duration: opts[0], after: opts[1] }); } $.ender({ animate: function (o) { var self = this; // quick! look! over there! someone is kicking a puppy! setTimeout(function () { for (var i = 0, l = self.length; i < l; i++) { e(self[i], o); } }, 0); return this; }, fadeIn: function (duration, callback) { return fade.call(this, duration, callback, 1); }, fadeOut: function (duration, callback) { return fade.call(this, duration, callback, 0); } }, true); }();