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email-hunter

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A tiny nodejs wrapper around Email Hunter API

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(function(f){if(typeof exports==="object"&&typeof module!=="undefined"){module.exports=f()}else if(typeof define==="function"&&define.amd){define([],f)}else{var g;if(typeof window!=="undefined"){g=window}else if(typeof global!=="undefined"){g=global}else if(typeof self!=="undefined"){g=self}else{g=this}g.emailHunter = f()}})(function(){var define,module,exports;return (function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);var f=new Error("Cannot find module '"+o+"'");throw f.code="MODULE_NOT_FOUND",f}var l=n[o]={exports:{}};t[o][0].call(l.exports,function(e){var n=t[o][1][e];return s(n?n:e)},l,l.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o<r.length;o++)s(r[o]);return s})({1:[function(require,module,exports){ module.exports = require('./lib/index'); },{"./lib/index":2}],2:[function(require,module,exports){ 'use strict'; var rest = require('restler'), Q = require('q'), qs = require('qs'), extend = require('extend'), BASE_API = 'https://api.emailhunter.co/v1/'; var EmailHunterApi = function (apiKey) { if (!(this instanceof EmailHunterApi)) return new EmailHunterApi(apiKey); this.apiKey = apiKey; if (!this.apiKey) { throw new Error('Missing API key'); } return this; }; EmailHunterApi.prototype.requestAPI = function (type, attr, callback) { var defer = Q.defer(); attr.api_key = this.apiKey; var query = qs.stringify(attr); var url = [BASE_API, type, '?', query].join(''); rest.get(url).on('complete', function (data) { if (callback) { callback(null, data); } defer.resolve(data); }).on('error', function (err) { if (callback) { callback(err); } defer.reject(err); }); return defer.promise; }; EmailHunterApi.prototype.search = function (domain, company, extraParams, callback) { var params = {}; domain && (params.domain = domain); company && (params.company = company); params = extend(params, extraParams); return this.requestAPI('search', params, callback); }; EmailHunterApi.prototype.generate = function (domain, company, firstName, lastName, callback) { var params = { first_name: firstName, last_name: lastName }; domain && (params.domain = domain); company && (params.company = company); return this.requestAPI('generate', params, callback); }; EmailHunterApi.prototype.searchByDomain = function (domain, params, callback) { return this.search(domain, null, params, callback); }; EmailHunterApi.prototype.searchByCompany = function (company, params, callback) { return this.search(null, company, params, callback); }; EmailHunterApi.prototype.verify = function (email, callback) { return this.requestAPI('verify', {email: email}, callback); }; EmailHunterApi.prototype.exist = function (email, callback) { return this.requestAPI('exist', {email: email}, callback); }; EmailHunterApi.prototype.count = function (domain, callback) { return this.requestAPI('count', {domain: domain}, callback); }; EmailHunterApi.prototype.account = function (callback) { return this.requestAPI('count', {}, callback); }; EmailHunterApi.prototype.generateByDomain = function (domain, firstName, lastName, callback) { return this.generate(domain, null, firstName, lastName, callback); }; EmailHunterApi.prototype.generateByCompany = function (company, firstName, lastName, callback) { return this.generate(null, company, firstName, lastName, callback); }; module.exports = EmailHunterApi; },{"extend":59,"q":60,"qs":61,"restler":66}],3:[function(require,module,exports){ },{}],4:[function(require,module,exports){ // http://wiki.commonjs.org/wiki/Unit_Testing/1.0 // // THIS IS NOT TESTED NOR LIKELY TO WORK OUTSIDE V8! // // Originally from narwhal.js (http://narwhaljs.org) // Copyright (c) 2009 Thomas Robinson <280north.com> // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the 'Software'), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN // ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // when used in node, this will actually load the util module we depend on // versus loading the builtin util module as happens otherwise // this is a bug in node module loading as far as I am concerned var util = require('util/'); var pSlice = Array.prototype.slice; var hasOwn = Object.prototype.hasOwnProperty; // 1. The assert module provides functions that throw // AssertionError's when particular conditions are not met. The // assert module must conform to the following interface. var assert = module.exports = ok; // 2. The AssertionError is defined in assert. // new assert.AssertionError({ message: message, // actual: actual, // expected: expected }) assert.AssertionError = function AssertionError(options) { this.name = 'AssertionError'; this.actual = options.actual; this.expected = options.expected; this.operator = options.operator; if (options.message) { this.message = options.message; this.generatedMessage = false; } else { this.message = getMessage(this); this.generatedMessage = true; } var stackStartFunction = options.stackStartFunction || fail; if (Error.captureStackTrace) { Error.captureStackTrace(this, stackStartFunction); } else { // non v8 browsers so we can have a stacktrace var err = new Error(); if (err.stack) { var out = err.stack; // try to strip useless frames var fn_name = stackStartFunction.name; var idx = out.indexOf('\n' + fn_name); if (idx >= 0) { // once we have located the function frame // we need to strip out everything before it (and its line) var next_line = out.indexOf('\n', idx + 1); out = out.substring(next_line + 1); } this.stack = out; } } }; // assert.AssertionError instanceof Error util.inherits(assert.AssertionError, Error); function replacer(key, value) { if (util.isUndefined(value)) { return '' + value; } if (util.isNumber(value) && !isFinite(value)) { return value.toString(); } if (util.isFunction(value) || util.isRegExp(value)) { return value.toString(); } return value; } function truncate(s, n) { if (util.isString(s)) { return s.length < n ? s : s.slice(0, n); } else { return s; } } function getMessage(self) { return truncate(JSON.stringify(self.actual, replacer), 128) + ' ' + self.operator + ' ' + truncate(JSON.stringify(self.expected, replacer), 128); } // At present only the three keys mentioned above are used and // understood by the spec. Implementations or sub modules can pass // other keys to the AssertionError's constructor - they will be // ignored. // 3. All of the following functions must throw an AssertionError // when a corresponding condition is not met, with a message that // may be undefined if not provided. All assertion methods provide // both the actual and expected values to the assertion error for // display purposes. function fail(actual, expected, message, operator, stackStartFunction) { throw new assert.AssertionError({ message: message, actual: actual, expected: expected, operator: operator, stackStartFunction: stackStartFunction }); } // EXTENSION! allows for well behaved errors defined elsewhere. assert.fail = fail; // 4. Pure assertion tests whether a value is truthy, as determined // by !!guard. // assert.ok(guard, message_opt); // This statement is equivalent to assert.equal(true, !!guard, // message_opt);. To test strictly for the value true, use // assert.strictEqual(true, guard, message_opt);. function ok(value, message) { if (!value) fail(value, true, message, '==', assert.ok); } assert.ok = ok; // 5. The equality assertion tests shallow, coercive equality with // ==. // assert.equal(actual, expected, message_opt); assert.equal = function equal(actual, expected, message) { if (actual != expected) fail(actual, expected, message, '==', assert.equal); }; // 6. The non-equality assertion tests for whether two objects are not equal // with != assert.notEqual(actual, expected, message_opt); assert.notEqual = function notEqual(actual, expected, message) { if (actual == expected) { fail(actual, expected, message, '!=', assert.notEqual); } }; // 7. The equivalence assertion tests a deep equality relation. // assert.deepEqual(actual, expected, message_opt); assert.deepEqual = function deepEqual(actual, expected, message) { if (!_deepEqual(actual, expected)) { fail(actual, expected, message, 'deepEqual', assert.deepEqual); } }; function _deepEqual(actual, expected) { // 7.1. All identical values are equivalent, as determined by ===. if (actual === expected) { return true; } else if (util.isBuffer(actual) && util.isBuffer(expected)) { if (actual.length != expected.length) return false; for (var i = 0; i < actual.length; i++) { if (actual[i] !== expected[i]) return false; } return true; // 7.2. If the expected value is a Date object, the actual value is // equivalent if it is also a Date object that refers to the same time. } else if (util.isDate(actual) && util.isDate(expected)) { return actual.getTime() === expected.getTime(); // 7.3 If the expected value is a RegExp object, the actual value is // equivalent if it is also a RegExp object with the same source and // properties (`global`, `multiline`, `lastIndex`, `ignoreCase`). } else if (util.isRegExp(actual) && util.isRegExp(expected)) { return actual.source === expected.source && actual.global === expected.global && actual.multiline === expected.multiline && actual.lastIndex === expected.lastIndex && actual.ignoreCase === expected.ignoreCase; // 7.4. Other pairs that do not both pass typeof value == 'object', // equivalence is determined by ==. } else if (!util.isObject(actual) && !util.isObject(expected)) { return actual == expected; // 7.5 For all other Object pairs, including Array objects, equivalence is // determined by having the same number of owned properties (as verified // with Object.prototype.hasOwnProperty.call), the same set of keys // (although not necessarily the same order), equivalent values for every // corresponding key, and an identical 'prototype' property. Note: this // accounts for both named and indexed properties on Arrays. } else { return objEquiv(actual, expected); } } function isArguments(object) { return Object.prototype.toString.call(object) == '[object Arguments]'; } function objEquiv(a, b) { if (util.isNullOrUndefined(a) || util.isNullOrUndefined(b)) return false; // an identical 'prototype' property. if (a.prototype !== b.prototype) return false; // if one is a primitive, the other must be same if (util.isPrimitive(a) || util.isPrimitive(b)) { return a === b; } var aIsArgs = isArguments(a), bIsArgs = isArguments(b); if ((aIsArgs && !bIsArgs) || (!aIsArgs && bIsArgs)) return false; if (aIsArgs) { a = pSlice.call(a); b = pSlice.call(b); return _deepEqual(a, b); } var ka = objectKeys(a), kb = objectKeys(b), key, i; // having the same number of owned properties (keys incorporates // hasOwnProperty) if (ka.length != kb.length) return false; //the same set of keys (although not necessarily the same order), ka.sort(); kb.sort(); //~~~cheap key test for (i = ka.length - 1; i >= 0; i--) { if (ka[i] != kb[i]) return false; } //equivalent values for every corresponding key, and //~~~possibly expensive deep test for (i = ka.length - 1; i >= 0; i--) { key = ka[i]; if (!_deepEqual(a[key], b[key])) return false; } return true; } // 8. The non-equivalence assertion tests for any deep inequality. // assert.notDeepEqual(actual, expected, message_opt); assert.notDeepEqual = function notDeepEqual(actual, expected, message) { if (_deepEqual(actual, expected)) { fail(actual, expected, message, 'notDeepEqual', assert.notDeepEqual); } }; // 9. The strict equality assertion tests strict equality, as determined by ===. // assert.strictEqual(actual, expected, message_opt); assert.strictEqual = function strictEqual(actual, expected, message) { if (actual !== expected) { fail(actual, expected, message, '===', assert.strictEqual); } }; // 10. The strict non-equality assertion tests for strict inequality, as // determined by !==. assert.notStrictEqual(actual, expected, message_opt); assert.notStrictEqual = function notStrictEqual(actual, expected, message) { if (actual === expected) { fail(actual, expected, message, '!==', assert.notStrictEqual); } }; function expectedException(actual, expected) { if (!actual || !expected) { return false; } if (Object.prototype.toString.call(expected) == '[object RegExp]') { return expected.test(actual); } else if (actual instanceof expected) { return true; } else if (expected.call({}, actual) === true) { return true; } return false; } function _throws(shouldThrow, block, expected, message) { var actual; if (util.isString(expected)) { message = expected; expected = null; } try { block(); } catch (e) { actual = e; } message = (expected && expected.name ? ' (' + expected.name + ').' : '.') + (message ? ' ' + message : '.'); if (shouldThrow && !actual) { fail(actual, expected, 'Missing expected exception' + message); } if (!shouldThrow && expectedException(actual, expected)) { fail(actual, expected, 'Got unwanted exception' + message); } if ((shouldThrow && actual && expected && !expectedException(actual, expected)) || (!shouldThrow && actual)) { throw actual; } } // 11. Expected to throw an error: // assert.throws(block, Error_opt, message_opt); assert.throws = function(block, /*optional*/error, /*optional*/message) { _throws.apply(this, [true].concat(pSlice.call(arguments))); }; // EXTENSION! This is annoying to write outside this module. assert.doesNotThrow = function(block, /*optional*/message) { _throws.apply(this, [false].concat(pSlice.call(arguments))); }; assert.ifError = function(err) { if (err) {throw err;}}; var objectKeys = Object.keys || function (obj) { var keys = []; for (var key in obj) { if (hasOwn.call(obj, key)) keys.push(key); } return keys; }; },{"util/":57}],5:[function(require,module,exports){ arguments[4][3][0].apply(exports,arguments) },{"dup":3}],6:[function(require,module,exports){ 'use strict'; var TYPED_OK = (typeof Uint8Array !== 'undefined') && (typeof Uint16Array !== 'undefined') && (typeof Int32Array !== 'undefined'); exports.assign = function (obj /*from1, from2, from3, ...*/) { var sources = Array.prototype.slice.call(arguments, 1); while (sources.length) { var source = sources.shift(); if (!source) { continue; } if (typeof source !== 'object') { throw new TypeError(source + 'must be non-object'); } for (var p in source) { if (source.hasOwnProperty(p)) { obj[p] = source[p]; } } } return obj; }; // reduce buffer size, avoiding mem copy exports.shrinkBuf = function (buf, size) { if (buf.length === size) { return buf; } if (buf.subarray) { return buf.subarray(0, size); } buf.length = size; return buf; }; var fnTyped = { arraySet: function (dest, src, src_offs, len, dest_offs) { if (src.subarray && dest.subarray) { dest.set(src.subarray(src_offs, src_offs+len), dest_offs); return; } // Fallback to ordinary array for (var i=0; i<len; i++) { dest[dest_offs + i] = src[src_offs + i]; } }, // Join array of chunks to single array. flattenChunks: function(chunks) { var i, l, len, pos, chunk, result; // calculate data length len = 0; for (i=0, l=chunks.length; i<l; i++) { len += chunks[i].length; } // join chunks result = new Uint8Array(len); pos = 0; for (i=0, l=chunks.length; i<l; i++) { chunk = chunks[i]; result.set(chunk, pos); pos += chunk.length; } return result; } }; var fnUntyped = { arraySet: function (dest, src, src_offs, len, dest_offs) { for (var i=0; i<len; i++) { dest[dest_offs + i] = src[src_offs + i]; } }, // Join array of chunks to single array. flattenChunks: function(chunks) { return [].concat.apply([], chunks); } }; // Enable/Disable typed arrays use, for testing // exports.setTyped = function (on) { if (on) { exports.Buf8 = Uint8Array; exports.Buf16 = Uint16Array; exports.Buf32 = Int32Array; exports.assign(exports, fnTyped); } else { exports.Buf8 = Array; exports.Buf16 = Array; exports.Buf32 = Array; exports.assign(exports, fnUntyped); } }; exports.setTyped(TYPED_OK); },{}],7:[function(require,module,exports){ 'use strict'; // Note: adler32 takes 12% for level 0 and 2% for level 6. // It doesn't worth to make additional optimizationa as in original. // Small size is preferable. function adler32(adler, buf, len, pos) { var s1 = (adler & 0xffff) |0, s2 = ((adler >>> 16) & 0xffff) |0, n = 0; while (len !== 0) { // Set limit ~ twice less than 5552, to keep // s2 in 31-bits, because we force signed ints. // in other case %= will fail. n = len > 2000 ? 2000 : len; len -= n; do { s1 = (s1 + buf[pos++]) |0; s2 = (s2 + s1) |0; } while (--n); s1 %= 65521; s2 %= 65521; } return (s1 | (s2 << 16)) |0; } module.exports = adler32; },{}],8:[function(require,module,exports){ module.exports = { /* Allowed flush values; see deflate() and inflate() below for details */ Z_NO_FLUSH: 0, Z_PARTIAL_FLUSH: 1, Z_SYNC_FLUSH: 2, Z_FULL_FLUSH: 3, Z_FINISH: 4, Z_BLOCK: 5, Z_TREES: 6, /* Return codes for the compression/decompression functions. Negative values * are errors, positive values are used for special but normal events. */ Z_OK: 0, Z_STREAM_END: 1, Z_NEED_DICT: 2, Z_ERRNO: -1, Z_STREAM_ERROR: -2, Z_DATA_ERROR: -3, //Z_MEM_ERROR: -4, Z_BUF_ERROR: -5, //Z_VERSION_ERROR: -6, /* compression levels */ Z_NO_COMPRESSION: 0, Z_BEST_SPEED: 1, Z_BEST_COMPRESSION: 9, Z_DEFAULT_COMPRESSION: -1, Z_FILTERED: 1, Z_HUFFMAN_ONLY: 2, Z_RLE: 3, Z_FIXED: 4, Z_DEFAULT_STRATEGY: 0, /* Possible values of the data_type field (though see inflate()) */ Z_BINARY: 0, Z_TEXT: 1, //Z_ASCII: 1, // = Z_TEXT (deprecated) Z_UNKNOWN: 2, /* The deflate compression method */ Z_DEFLATED: 8 //Z_NULL: null // Use -1 or null inline, depending on var type }; },{}],9:[function(require,module,exports){ 'use strict'; // Note: we can't get significant speed boost here. // So write code to minimize size - no pregenerated tables // and array tools dependencies. // Use ordinary array, since untyped makes no boost here function makeTable() { var c, table = []; for (var n =0; n < 256; n++) { c = n; for (var k =0; k < 8; k++) { c = ((c&1) ? (0xEDB88320 ^ (c >>> 1)) : (c >>> 1)); } table[n] = c; } return table; } // Create table on load. Just 255 signed longs. Not a problem. var crcTable = makeTable(); function crc32(crc, buf, len, pos) { var t = crcTable, end = pos + len; crc = crc ^ (-1); for (var i = pos; i < end; i++) { crc = (crc >>> 8) ^ t[(crc ^ buf[i]) & 0xFF]; } return (crc ^ (-1)); // >>> 0; } module.exports = crc32; },{}],10:[function(require,module,exports){ 'use strict'; var utils = require('../utils/common'); var trees = require('./trees'); var adler32 = require('./adler32'); var crc32 = require('./crc32'); var msg = require('./messages'); /* Public constants ==========================================================*/ /* ===========================================================================*/ /* Allowed flush values; see deflate() and inflate() below for details */ var Z_NO_FLUSH = 0; var Z_PARTIAL_FLUSH = 1; //var Z_SYNC_FLUSH = 2; var Z_FULL_FLUSH = 3; var Z_FINISH = 4; var Z_BLOCK = 5; //var Z_TREES = 6; /* Return codes for the compression/decompression functions. Negative values * are errors, positive values are used for special but normal events. */ var Z_OK = 0; var Z_STREAM_END = 1; //var Z_NEED_DICT = 2; //var Z_ERRNO = -1; var Z_STREAM_ERROR = -2; var Z_DATA_ERROR = -3; //var Z_MEM_ERROR = -4; var Z_BUF_ERROR = -5; //var Z_VERSION_ERROR = -6; /* compression levels */ //var Z_NO_COMPRESSION = 0; //var Z_BEST_SPEED = 1; //var Z_BEST_COMPRESSION = 9; var Z_DEFAULT_COMPRESSION = -1; var Z_FILTERED = 1; var Z_HUFFMAN_ONLY = 2; var Z_RLE = 3; var Z_FIXED = 4; var Z_DEFAULT_STRATEGY = 0; /* Possible values of the data_type field (though see inflate()) */ //var Z_BINARY = 0; //var Z_TEXT = 1; //var Z_ASCII = 1; // = Z_TEXT var Z_UNKNOWN = 2; /* The deflate compression method */ var Z_DEFLATED = 8; /*============================================================================*/ var MAX_MEM_LEVEL = 9; /* Maximum value for memLevel in deflateInit2 */ var MAX_WBITS = 15; /* 32K LZ77 window */ var DEF_MEM_LEVEL = 8; var LENGTH_CODES = 29; /* number of length codes, not counting the special END_BLOCK code */ var LITERALS = 256; /* number of literal bytes 0..255 */ var L_CODES = LITERALS + 1 + LENGTH_CODES; /* number of Literal or Length codes, including the END_BLOCK code */ var D_CODES = 30; /* number of distance codes */ var BL_CODES = 19; /* number of codes used to transfer the bit lengths */ var HEAP_SIZE = 2*L_CODES + 1; /* maximum heap size */ var MAX_BITS = 15; /* All codes must not exceed MAX_BITS bits */ var MIN_MATCH = 3; var MAX_MATCH = 258; var MIN_LOOKAHEAD = (MAX_MATCH + MIN_MATCH + 1); var PRESET_DICT = 0x20; var INIT_STATE = 42; var EXTRA_STATE = 69; var NAME_STATE = 73; var COMMENT_STATE = 91; var HCRC_STATE = 103; var BUSY_STATE = 113; var FINISH_STATE = 666; var BS_NEED_MORE = 1; /* block not completed, need more input or more output */ var BS_BLOCK_DONE = 2; /* block flush performed */ var BS_FINISH_STARTED = 3; /* finish started, need only more output at next deflate */ var BS_FINISH_DONE = 4; /* finish done, accept no more input or output */ var OS_CODE = 0x03; // Unix :) . Don't detect, use this default. function err(strm, errorCode) { strm.msg = msg[errorCode]; return errorCode; } function rank(f) { return ((f) << 1) - ((f) > 4 ? 9 : 0); } function zero(buf) { var len = buf.length; while (--len >= 0) { buf[len] = 0; } } /* ========================================================================= * Flush as much pending output as possible. All deflate() output goes * through this function so some applications may wish to modify it * to avoid allocating a large strm->output buffer and copying into it. * (See also read_buf()). */ function flush_pending(strm) { var s = strm.state; //_tr_flush_bits(s); var len = s.pending; if (len > strm.avail_out) { len = strm.avail_out; } if (len === 0) { return; } utils.arraySet(strm.output, s.pending_buf, s.pending_out, len, strm.next_out); strm.next_out += len; s.pending_out += len; strm.total_out += len; strm.avail_out -= len; s.pending -= len; if (s.pending === 0) { s.pending_out = 0; } } function flush_block_only (s, last) { trees._tr_flush_block(s, (s.block_start >= 0 ? s.block_start : -1), s.strstart - s.block_start, last); s.block_start = s.strstart; flush_pending(s.strm); } function put_byte(s, b) { s.pending_buf[s.pending++] = b; } /* ========================================================================= * Put a short in the pending buffer. The 16-bit value is put in MSB order. * IN assertion: the stream state is correct and there is enough room in * pending_buf. */ function putShortMSB(s, b) { // put_byte(s, (Byte)(b >> 8)); // put_byte(s, (Byte)(b & 0xff)); s.pending_buf[s.pending++] = (b >>> 8) & 0xff; s.pending_buf[s.pending++] = b & 0xff; } /* =========================================================================== * Read a new buffer from the current input stream, update the adler32 * and total number of bytes read. All deflate() input goes through * this function so some applications may wish to modify it to avoid * allocating a large strm->input buffer and copying from it. * (See also flush_pending()). */ function read_buf(strm, buf, start, size) { var len = strm.avail_in; if (len > size) { len = size; } if (len === 0) { return 0; } strm.avail_in -= len; utils.arraySet(buf, strm.input, strm.next_in, len, start); if (strm.state.wrap === 1) { strm.adler = adler32(strm.adler, buf, len, start); } else if (strm.state.wrap === 2) { strm.adler = crc32(strm.adler, buf, len, start); } strm.next_in += len; strm.total_in += len; return len; } /* =========================================================================== * Set match_start to the longest match starting at the given string and * return its length. Matches shorter or equal to prev_length are discarded, * in which case the result is equal to prev_length and match_start is * garbage. * IN assertions: cur_match is the head of the hash chain for the current * string (strstart) and its distance is <= MAX_DIST, and prev_length >= 1 * OUT assertion: the match length is not greater than s->lookahead. */ function longest_match(s, cur_match) { var chain_length = s.max_chain_length; /* max hash chain length */ var scan = s.strstart; /* current string */ var match; /* matched string */ var len; /* length of current match */ var best_len = s.prev_length; /* best match length so far */ var nice_match = s.nice_match; /* stop if match long enough */ var limit = (s.strstart > (s.w_size - MIN_LOOKAHEAD)) ? s.strstart - (s.w_size - MIN_LOOKAHEAD) : 0/*NIL*/; var _win = s.window; // shortcut var wmask = s.w_mask; var prev = s.prev; /* Stop when cur_match becomes <= limit. To simplify the code, * we prevent matches with the string of window index 0. */ var strend = s.strstart + MAX_MATCH; var scan_end1 = _win[scan + best_len - 1]; var scan_end = _win[scan + best_len]; /* The code is optimized for HASH_BITS >= 8 and MAX_MATCH-2 multiple of 16. * It is easy to get rid of this optimization if necessary. */ // Assert(s->hash_bits >= 8 && MAX_MATCH == 258, "Code too clever"); /* Do not waste too much time if we already have a good match: */ if (s.prev_length >= s.good_match) { chain_length >>= 2; } /* Do not look for matches beyond the end of the input. This is necessary * to make deflate deterministic. */ if (nice_match > s.lookahead) { nice_match = s.lookahead; } // Assert((ulg)s->strstart <= s->window_size-MIN_LOOKAHEAD, "need lookahead"); do { // Assert(cur_match < s->strstart, "no future"); match = cur_match; /* Skip to next match if the match length cannot increase * or if the match length is less than 2. Note that the checks below * for insufficient lookahead only occur occasionally for performance * reasons. Therefore uninitialized memory will be accessed, and * conditional jumps will be made that depend on those values. * However the length of the match is limited to the lookahead, so * the output of deflate is not affected by the uninitialized values. */ if (_win[match + best_len] !== scan_end || _win[match + best_len - 1] !== scan_end1 || _win[match] !== _win[scan] || _win[++match] !== _win[scan + 1]) { continue; } /* The check at best_len-1 can be removed because it will be made * again later. (This heuristic is not always a win.) * It is not necessary to compare scan[2] and match[2] since they * are always equal when the other bytes match, given that * the hash keys are equal and that HASH_BITS >= 8. */ scan += 2; match++; // Assert(*scan == *match, "match[2]?"); /* We check for insufficient lookahead only every 8th comparison; * the 256th check will be made at strstart+258. */ do { /*jshint noempty:false*/ } while (_win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && scan < strend); // Assert(scan <= s->window+(unsigned)(s->window_size-1), "wild scan"); len = MAX_MATCH - (strend - scan); scan = strend - MAX_MATCH; if (len > best_len) { s.match_start = cur_match; best_len = len; if (len >= nice_match) { break; } scan_end1 = _win[scan + best_len - 1]; scan_end = _win[scan + best_len]; } } while ((cur_match = prev[cur_match & wmask]) > limit && --chain_length !== 0); if (best_len <= s.lookahead) { return best_len; } return s.lookahead; } /* =========================================================================== * Fill the window when the lookahead becomes insufficient. * Updates strstart and lookahead. * * IN assertion: lookahead < MIN_LOOKAHEAD * OUT assertions: strstart <= window_size-MIN_LOOKAHEAD * At least one byte has been read, or avail_in == 0; reads are * performed for at least two bytes (required for the zip translate_eol * option -- not supported here). */ function fill_window(s) { var _w_size = s.w_size; var p, n, m, more, str; //Assert(s->lookahead < MIN_LOOKAHEAD, "already enough lookahead"); do { more = s.window_size - s.lookahead - s.strstart; // JS ints have 32 bit, block below not needed /* Deal with !@#$% 64K limit: */ //if (sizeof(int) <= 2) { // if (more == 0 && s->strstart == 0 && s->lookahead == 0) { // more = wsize; // // } else if (more == (unsigned)(-1)) { // /* Very unlikely, but possible on 16 bit machine if // * strstart == 0 && lookahead == 1 (input done a byte at time) // */ // more--; // } //} /* If the window is almost full and there is insufficient lookahead, * move the upper half to the lower one to make room in the upper half. */ if (s.strstart >= _w_size + (_w_size - MIN_LOOKAHEAD)) { utils.arraySet(s.window, s.window, _w_size, _w_size, 0); s.match_start -= _w_size; s.strstart -= _w_size; /* we now have strstart >= MAX_DIST */ s.block_start -= _w_size; /* Slide the hash table (could be avoided with 32 bit values at the expense of memory usage). We slide even when level == 0 to keep the hash table consistent if we switch back to level > 0 later. (Using level 0 permanently is not an optimal usage of zlib, so we don't care about this pathological case.) */ n = s.hash_size; p = n; do { m = s.head[--p]; s.head[p] = (m >= _w_size ? m - _w_size : 0); } while (--n); n = _w_size; p = n; do { m = s.prev[--p]; s.prev[p] = (m >= _w_size ? m - _w_size : 0); /* If n is not on any hash chain, prev[n] is garbage but * its value will never be used. */ } while (--n); more += _w_size; } if (s.strm.avail_in === 0) { break; } /* If there was no sliding: * strstart <= WSIZE+MAX_DIST-1 && lookahead <= MIN_LOOKAHEAD - 1 && * more == window_size - lookahead - strstart * => more >= window_size - (MIN_LOOKAHEAD-1 + WSIZE + MAX_DIST-1) * => more >= window_size - 2*WSIZE + 2 * In the BIG_MEM or MMAP case (not yet supported), * window_size == input_size + MIN_LOOKAHEAD && * strstart + s->lookahead <= input_size => more >= MIN_LOOKAHEAD. * Otherwise, window_size == 2*WSIZE so more >= 2. * If there was sliding, more >= WSIZE. So in all cases, more >= 2. */ //Assert(more >= 2, "more < 2"); n = read_buf(s.strm, s.window, s.strstart + s.lookahead, more); s.lookahead += n; /* Initialize the hash value now that we have some input: */ if (s.lookahead + s.insert >= MIN_MATCH) { str = s.strstart - s.insert; s.ins_h = s.window[str]; /* UPDATE_HASH(s, s->ins_h, s->window[str + 1]); */ s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[str + 1]) & s.hash_mask; //#if MIN_MATCH != 3 // Call update_hash() MIN_MATCH-3 more times //#endif while (s.insert) { /* UPDATE_HASH(s, s->ins_h, s->window[str + MIN_MATCH-1]); */ s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[str + MIN_MATCH-1]) & s.hash_mask; s.prev[str & s.w_mask] = s.head[s.ins_h]; s.head[s.ins_h] = str; str++; s.insert--; if (s.lookahead + s.insert < MIN_MATCH) { break; } } } /* If the whole input has less than MIN_MATCH bytes, ins_h is garbage, * but this is not important since only literal bytes will be emitted. */ } while (s.lookahead < MIN_LOOKAHEAD && s.strm.avail_in !== 0); /* If the WIN_INIT bytes after the end of the current data have never been * written, then zero those bytes in order to avoid memory check reports of * the use of uninitialized (or uninitialised as Julian writes) bytes by * the longest match routines. Update the high water mark for the next * time through here. WIN_INIT is set to MAX_MATCH since the longest match * routines allow scanning to strstart + MAX_MATCH, ignoring lookahead. */ // if (s.high_water < s.window_size) { // var curr = s.strstart + s.lookahead; // var init = 0; // // if (s.high_water < curr) { // /* Previous high water mark below current data -- zero WIN_INIT // * bytes or up to end of window, whichever is less. // */ // init = s.window_size - curr; // if (init > WIN_INIT) // init = WIN_INIT; // zmemzero(s->window + curr, (unsigned)init); // s->high_water = curr + init; // } // else if (s->high_water < (ulg)curr + WIN_INIT) { // /* High water mark at or above current data, but below current data // * plus WIN_INIT -- zero out to current data plus WIN_INIT, or up // * to end of window, whichever is less. // */ // init = (ulg)curr + WIN_INIT - s->high_water; // if (init > s->window_size - s->high_water) // init = s->window_size - s->high_water; // zmemzero(s->window + s->high_water, (unsigned)init); // s->high_water += init; // } // } // // Assert((ulg)s->strstart <= s->window_size - MIN_LOOKAHEAD, // "not enough room for search"); } /* =========================================================================== * Copy without compression as much as possible from the input stream, return * the current block state. * This function does not insert new strings in the dictionary since * uncompressible data is probably not useful. This function is used * only for the level=0 compression option. * NOTE: this function should be optimized to avoid extra copying from * window to pending_buf. */ function deflate_stored(s, flush) { /* Stored blocks are limited to 0xffff bytes, pending_buf is limited * to pending_buf_size, and each stored block has a 5 byte header: */ var max_block_size = 0xffff; if (max_block_size > s.pending_buf_size - 5) { max_block_size = s.pending_buf_size - 5; } /* Copy as much as possible from input to output: */ for (;;) { /* Fill the window as much as possible: */ if (s.lookahead <= 1) { //Assert(s->strstart < s->w_size+MAX_DIST(s) || // s->block_start >= (long)s->w_size, "slide too late"); // if (!(s.strstart < s.w_size + (s.w_size - MIN_LOOKAHEAD) || // s.block_start >= s.w_size)) { // throw new Error("slide too late"); // } fill_window(s); if (s.lookahead === 0 && flush === Z_NO_FLUSH) { return BS_NEED_MORE; } if (s.lookahead === 0) { break; } /* flush the current block */ } //Assert(s->block_start >= 0L, "block gone"); // if (s.block_start < 0) throw new Error("block gone"); s.strstart += s.lookahead; s.lookahead = 0; /* Emit a stored block if pending_buf will be full: */ var max_start = s.block_start + max_block_size; if (s.strstart === 0 || s.strstart >= max_start) { /* strstart == 0 is possible when wraparound on 16-bit machine */ s.lookahead = s.strstart - max_start; s.strstart = max_start; /*** FLUSH_BLOCK(s, 0); ***/ flush_block_only(s, false); if (s.strm.avail_out === 0) { return BS_NEED_MORE; } /***/ } /* Flush if we may have to slide, otherwise block_start may become * negative and the data will be gone: */ if (s.strstart - s.block_start >= (s.w_size - MIN_LOOKAHEAD)) { /*** FLUSH_BLOCK(s, 0); ***/ flush_block_only(s, false); if (s.strm.avail_out === 0) { return BS_NEED_MORE; } /***/ } } s.insert = 0; if (flush === Z_FINISH) { /*** FLUSH_BLOCK(s, 1); ***/ flush_block_only(s, true); if (s.strm.avail_out === 0) { return BS_FINISH_STARTED; } /***/ return BS_FINISH_DONE; } if (s.strstart > s.block_start) { /*** FLUSH_BLOCK(s, 0); ***/ flush_block_only(s, false); if (s.strm.avail_out === 0) { return BS_NEED_MORE; } /***/ } return BS_NEED_MORE; } /* =========================================================================== * Compress as much as possible from the input stream, return the current * block state. * This function does not perform lazy evaluation of matches and inserts * new strings in the dictionary only for unmatched strings or for short * matches. It is used only for the fast compression options. */ function deflate_fast(s, flush) { var hash_head; /* head of the hash chain */ var bflush; /* set if current block must be flushed */ for (;;) { /* Make sure that we always have enough lookahead, except * at the end of the input file. We need MAX_MATCH bytes * for the next match, plus MIN_MATCH bytes to insert the * string following the next match. */ if (s.lookahead < MIN_LOOKAHEAD) { fill_window(s); if (s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH) { return BS_NEED_MORE; } if (s.lookahead === 0) { break; /* flush the current block */ } } /* Insert the string window[strstart .. strstart+2] in the * dictionary, and set hash_head to the head of the hash chain: */ hash_head = 0/*NIL*/; if (s.lookahead >= MIN_MATCH) { /*** INSERT_STRING(s, s.strstart, hash_head); ***/ s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask; hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h]; s.head[s.ins_h] = s.strstart; /***/ } /* Find the longest match, discarding those <= prev_length. * At this point we have always match_length < MIN_MATCH */ if (hash_head !== 0/*NIL*/ && ((s.strstart - hash_head) <= (s.w_size - MIN_LOOKAHEAD))) { /* To simplify the code, we prevent matches with the string * of window index 0 (in particular we have to avoid a match * of the string with itself at the start of the input file). */ s.match_length = longest_match(s, hash_head); /* longest_match() sets match_start */ } if (s.match_length >= MIN_MATCH) { // check_match(s, s.strstart, s.match_start, s.match_length); // for debug only /*** _tr_tally_dist(s, s.strstart - s.match_start, s.match_length - MIN_MATCH, bflush); ***/ bflush = trees._tr_tally(s, s.strstart - s.match_start, s.match_length - MIN_MATCH); s.lookahead -= s.match_length; /* Insert new strings in the hash table only if the match length * is not too large. This saves time but degrades compression. */ if (s.match_length <= s.max_lazy_match/*max_insert_length*/ && s.lookahead >= MIN_MATCH) { s.match_length--; /* string at strstart already in table */ do { s.strstart++; /*** INSERT_STRING(s, s.strstart, hash_head); ***/ s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask; hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h]; s.head[s.ins_h] = s.strstart; /***/ /* strstart never exceeds WSIZE-MAX_MATCH, so there are * always MIN_MATCH bytes ahead. */ } while (--s.match_length !== 0); s.strstart++; } else { s.strstart += s.match_length; s.match_length = 0; s.ins_h = s.window[s.strstart]; /* UPDATE_HASH(s, s.ins_h, s.window[s.strstart+1]); */ s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + 1]) & s.hash_mask; //#if MIN_MATCH != 3 // Call UPDATE_HASH() MIN_MATCH-3 more times //#endif /* If lookahead < MIN_MATCH, ins_h is garbage, but it does not * matter since it will be recomputed at next deflate call. */ } } else { /* No match, output a literal byte */ //Tracevv((stderr,"%c", s.window[s.strstart])); /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/ bflush = trees._tr_tally(s, 0, s.window[s.strstart]); s.lookahead--; s.strstart++; } if (bflush) { /*** FLUSH_BLOCK(s, 0); ***/ flush_block_only(s, false); if (s.strm.avail_out === 0) { return BS_NEED_MORE; } /***/ } } s.insert = ((s.strstart < (MIN_MATCH-1)) ? s.strstart : MIN_MATCH-1); if (flush === Z_FINISH) { /*** FLUSH_BLOCK(s, 1); ***/ flush_block_only(s, true); if (s.strm.avail_out === 0) { return BS_FINISH_STARTED; } /***/ return BS_FINISH_DONE; } if (s.last_lit) { /*** FLUSH_BLOCK(s, 0); ***/ flush_block_only(s, false); if (s.strm.avail_out === 0) { return BS_NEED_MORE; } /***/ } return BS_BLOCK_DONE; } /* =========================================================================== * Same as above, but achieves better compression. We use a lazy * evaluation for matches: a match is finally adopted only if there is * no better match at the next window position. */ function deflate_slow(s, flush) { var hash_head; /* head of hash chain */ var bflush; /* set if current block must be flushed */ var max_insert; /* Process the input block. */ for (;;) { /* Make sure that we always have enough lookahead, except * at the end of the input file. We need MAX_MATCH bytes * for the next match, plus MIN_MATCH bytes to insert the * string following the next match. */ if (s.lookahead < MIN_LOOKAHEAD) { fill_window(s); if (s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH) { return BS_NEED_MORE; } if (s.lookahead === 0) { break; } /* flush the current block */ } /* Insert the string window[strstart .. strstart+2] in the * dictionary, and set hash_head to the head of the hash chain: */ hash_head = 0/*NIL*/; if (s.lookahead >= MIN_MATCH) { /*** INSERT_STRING(s, s.strstart, hash_head); ***/ s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask; hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h]; s.head[s.ins_h] = s.strstart; /***/ } /* Find the longest match, discarding those <= prev_length. */ s.prev_length = s.match_length; s.prev_match = s.match_start; s.match_length = MIN_MATCH-1; if (hash_head !== 0/*NIL*/ && s.prev_length < s.max_lazy_match && s.strstart - hash_head <= (s.w_size-MIN_LOOKAHEAD)/*MAX_DIST(s)*/) { /* To simplify the code, we prevent matches with the string * of window index 0 (in particular we have to avoid a match * of the string with itself at the start of the input file). */ s.match_length = longest_match(s, hash_head); /* longest_match() sets match_start */ if (s.match_length <= 5 && (s.strategy === Z_FILTERED || (s.match_length === MIN_MATCH && s.strstart - s.match_start > 4096/*TOO_FAR*/))) { /* If prev_match is also MIN_MATCH, match_start is garbage * but we will ignore the current match anyway. */ s.match_length = MIN_MATCH-1; } } /* If there was a match at the previous step and the current * match is not better, output the previous match: */ if (s.prev_length >= MIN_MATCH && s.match_length <= s.prev_length) { max_insert = s.strstart + s.lookahead - MIN_MATCH; /* Do not insert strings in hash table beyond this. */ //check_match(s, s.strstart-1, s.prev_match, s.prev_length); /***_tr_tally_dist(s, s.strstart - 1 - s.prev_match, s.prev_length - MIN_MATCH, bflush);***/ bflush = trees._tr_tally(s, s.strstart - 1- s.prev_match, s.prev_length - MIN_MATCH); /* Insert in hash table all strings up to the end of the match. * strstart-1 and strstart are already inserted. If there is not * enough lookahead, the last two strings are not inserted in * the hash table. */ s.lookahead -= s.prev_length-1; s.prev_length -= 2; do { if (++s.strstart <= max_insert) { /*** INSERT_STRING(s, s.strstart, hash_head); ***/ s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask; hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h]; s.head[s.ins_h] = s.strstart; /***/ } } while (--s.prev_length !== 0); s.match_available = 0; s.match_length = MIN_MATCH-1; s.strstart++; if (bflush) { /*** FLUSH_BLOCK(s, 0); ***/ flush_block_only(s, false); if (s.strm.avail_out === 0) { return BS_NEED_MORE; } /***/ } } else if (s.match_available) { /* If there was no match at the previous position, output a * single literal. If there was a match but the current match * is longer, truncate the previous match to a single literal. */ //Tracevv((stderr,"%c", s->window[s->strstart-1])); /*** _tr_tally_lit(s, s.window[s.strstart-1], bflush); ***/ bflush = trees._tr_tally(s, 0, s.window[s.strstart-1]); if (bflush) { /*** FLUSH_BLOCK_ONLY(s, 0) ***/ flush_block_only(s, false); /***/ } s.strstart++; s.lookahead--; if (s.strm.avail_out === 0) { return BS_NEED_MORE; } } else { /* There is no previous match to compare with, wait for * the next step to decide. */ s.match_available = 1; s.strstart++; s.lookahead--; } } //Assert (flush != Z_NO_FLUSH, "no flush?"); if (s.match_available) { //Tracevv((stderr,"%c", s->window[s->strstart-1])); /*** _tr_tally_lit(s, s.window[s.strstart-1], bflush); ***/ bflush = trees._tr_tally(s, 0, s.window[s.strstart-1]); s.match_available = 0; } s.insert = s.strstart < MIN_MATCH-1 ? s.strstart : MIN_MATCH-1; if (flush === Z_FINISH) { /*** FLUSH_BLOCK(s, 1); ***/ flush_block_only(s, true); if (s.strm.avail_out === 0) { return BS_FINISH_STARTED; } /***/ return BS_FINISH_DONE; } if (s.last_lit) { /*** FLUSH_BLOCK(s, 0); ***/ flush_block_only(s, false); if (s.strm.avail_out === 0) { return BS_NEED_MORE; } /***/ } return BS_BLOCK_DONE; } /* =========================================================================== * For Z_RLE, simply look for runs of bytes, generate matches only of distance * one. Do not maintain a hash table. (It wi