UNPKG

elsewhere

Version:

A node project that aims to replicate the functionality of the Google Social Graph API

428 lines (395 loc) 13.2 kB
(function(root){ // Let's borrow a couple of things from Underscore that we'll need // _.each var breaker = {}, AP = Array.prototype, OP = Object.prototype, hasOwn = OP.hasOwnProperty, toString = OP.toString, forEach = AP.forEach, slice = AP.slice; var _each = function( obj, iterator, context ) { var key, i, l; if ( !obj ) { return; } if ( forEach && obj.forEach === forEach ) { obj.forEach( iterator, context ); } else if ( obj.length === +obj.length ) { for ( i = 0, l = obj.length; i < l; i++ ) { if ( i in obj && iterator.call( context, obj[i], i, obj ) === breaker ) { return; } } } else { for ( key in obj ) { if ( hasOwn.call( obj, key ) ) { if ( iterator.call( context, obj[key], key, obj) === breaker ) { return; } } } } }; // _.isFunction var _isFunction = function( obj ) { return !!(obj && obj.constructor && obj.call && obj.apply); }; // _.extend var _extend = function( obj ) { _each( slice.call( arguments, 1), function( source ) { var prop; for ( prop in source ) { if ( source[prop] !== void 0 ) { obj[ prop ] = source[ prop ]; } } }); return obj; }; // And some jQuery specific helpers var class2type = { "[object Array]": "array", "[object Function]": "function" }; var _type = function( obj ) { return !obj ? String( obj ) : class2type[ toString.call(obj) ] || "object"; }; // Now start the jQuery-cum-Underscore implementation. Some very // minor changes to the jQuery source to get this working. // Internal Deferred namespace var _d = {}; var flagsCache = {}; // Convert String-formatted flags into Object-formatted ones and store in cache function createFlags( flags ) { var object = flagsCache[ flags ] = {}, i, length; flags = flags.split( /\s+/ ); for ( i = 0, length = flags.length; i < length; i++ ) { object[ flags[i] ] = true; } return object; } _d.Callbacks = function( flags ) { // Convert flags from String-formatted to Object-formatted // (we check in cache first) flags = flags ? ( flagsCache[ flags ] || createFlags( flags ) ) : {}; var // Actual callback list list = [], // Stack of fire calls for repeatable lists stack = [], // Last fire value (for non-forgettable lists) memory, // Flag to know if list was already fired fired, // Flag to know if list is currently firing firing, // First callback to fire (used internally by add and fireWith) firingStart, // End of the loop when firing firingLength, // Index of currently firing callback (modified by remove if needed) firingIndex, // Add one or several callbacks to the list add = function( args ) { var i, length, elem, type, actual; for ( i = 0, length = args.length; i < length; i++ ) { elem = args[ i ]; type = _type( elem ); if ( type === "array" ) { // Inspect recursively add( elem ); } else if ( type === "function" ) { // Add if not in unique mode and callback is not in if ( !flags.unique || !self.has( elem ) ) { list.push( elem ); } } } }, // Fire callbacks fire = function( context, args ) { args = args || []; memory = !flags.memory || [ context, args ]; fired = true; firing = true; firingIndex = firingStart || 0; firingStart = 0; firingLength = list.length; for ( ; list && firingIndex < firingLength; firingIndex++ ) { if ( list[ firingIndex ].apply( context, args ) === false && flags.stopOnFalse ) { memory = true; // Mark as halted break; } } firing = false; if ( list ) { if ( !flags.once ) { if ( stack && stack.length ) { memory = stack.shift(); self.fireWith( memory[ 0 ], memory[ 1 ] ); } } else if ( memory === true ) { self.disable(); } else { list = []; } } }, // Actual Callbacks object self = { // Add a callback or a collection of callbacks to the list add: function() { if ( list ) { var length = list.length; add( arguments ); // Do we need to add the callbacks to the // current firing batch? if ( firing ) { firingLength = list.length; // With memory, if we're not firing then // we should call right away, unless previous // firing was halted (stopOnFalse) } else if ( memory && memory !== true ) { firingStart = length; fire( memory[ 0 ], memory[ 1 ] ); } } return this; }, // Remove a callback from the list remove: function() { if ( list ) { var args = arguments, argIndex = 0, argLength = args.length; for ( ; argIndex < argLength ; argIndex++ ) { for ( var i = 0; i < list.length; i++ ) { if ( args[ argIndex ] === list[ i ] ) { // Handle firingIndex and firingLength if ( firing ) { if ( i <= firingLength ) { firingLength--; if ( i <= firingIndex ) { firingIndex--; } } } // Remove the element list.splice( i--, 1 ); // If we have some unicity property then // we only need to do this once if ( flags.unique ) { break; } } } } } return this; }, // Control if a given callback is in the list has: function( fn ) { if ( list ) { var i = 0, length = list.length; for ( ; i < length; i++ ) { if ( fn === list[ i ] ) { return true; } } } return false; }, // Remove all callbacks from the list empty: function() { list = []; return this; }, // Have the list do nothing anymore disable: function() { list = stack = memory = undefined; return this; }, // Is it disabled? disabled: function() { return !list; }, // Lock the list in its current state lock: function() { stack = undefined; if ( !memory || memory === true ) { self.disable(); } return this; }, // Is it locked? locked: function() { return !stack; }, // Call all callbacks with the given context and arguments fireWith: function( context, args ) { if ( stack ) { if ( firing ) { if ( !flags.once ) { stack.push( [ context, args ] ); } } else if ( !( flags.once && memory ) ) { fire( context, args ); } } return this; }, // Call all the callbacks with the given arguments fire: function() { self.fireWith( this, arguments ); return this; }, // To know if the callbacks have already been called at least once fired: function() { return !!fired; } }; return self; }; _d.Deferred = function( func ) { var doneList = _d.Callbacks( "once memory" ), failList = _d.Callbacks( "once memory" ), progressList = _d.Callbacks( "memory" ), state = "pending", lists = { resolve: doneList, reject: failList, notify: progressList }, promise = { done: doneList.add, fail: failList.add, progress: progressList.add, state: function() { return state; }, // Deprecated isResolved: doneList.fired, isRejected: failList.fired, then: function( doneCallbacks, failCallbacks, progressCallbacks ) { deferred.done( doneCallbacks ).fail( failCallbacks ).progress( progressCallbacks ); return this; }, always: function() { deferred.done.apply( deferred, arguments ).fail.apply( deferred, arguments ); return this; }, pipe: function( fnDone, fnFail, fnProgress ) { return _d.Deferred(function( newDefer ) { _each( { done: [ fnDone, "resolve" ], fail: [ fnFail, "reject" ], progress: [ fnProgress, "notify" ] }, function( data, handler ) { var fn = data[ 0 ], action = data[ 1 ], returned; if ( _isFunction( fn ) ) { deferred[ handler ](function() { returned = fn.apply( this, arguments ); if ( returned && _isFunction( returned.promise ) ) { returned.promise().then( newDefer.resolve, newDefer.reject, newDefer.notify ); } else { newDefer[ action + "With" ]( this === deferred ? newDefer : this, [ returned ] ); } }); } else { deferred[ handler ]( newDefer[ action ] ); } }); }).promise(); }, // Get a promise for this deferred // If obj is provided, the promise aspect is added to the object promise: function( obj ) { if ( !obj ) { obj = promise; } else { for ( var key in promise ) { obj[ key ] = promise[ key ]; } } return obj; } }, deferred = promise.promise({}), key; for ( key in lists ) { deferred[ key ] = lists[ key ].fire; deferred[ key + "With" ] = lists[ key ].fireWith; } // Handle state deferred.done( function() { state = "resolved"; }, failList.disable, progressList.lock ).fail( function() { state = "rejected"; }, doneList.disable, progressList.lock ); // Call given func if any if ( func ) { func.call( deferred, deferred ); } // All done! return deferred; }; // Deferred helper _d.when = function( firstParam ) { var args = slice.call( arguments, 0 ), i = 0, length = args.length, pValues = new Array( length ), count = length, pCount = length, deferred = length <= 1 && firstParam && _isFunction( firstParam.promise ) ? firstParam : _d.Deferred(), promise = deferred.promise(); function resolveFunc( i ) { return function( value ) { args[ i ] = arguments.length > 1 ? slice.call( arguments, 0 ) : value; if ( !( --count ) ) { deferred.resolveWith( deferred, args ); } }; } function progressFunc( i ) { return function( value ) { pValues[ i ] = arguments.length > 1 ? slice.call( arguments, 0 ) : value; deferred.notifyWith( promise, pValues ); }; } if ( length > 1 ) { for ( ; i < length; i++ ) { if ( args[ i ] && args[ i ].promise && _isFunction( args[ i ].promise ) ) { args[ i ].promise().then( resolveFunc(i), deferred.reject, progressFunc(i) ); } else { --count; } } if ( !count ) { deferred.resolveWith( deferred, args ); } } else if ( deferred !== firstParam ) { deferred.resolveWith( deferred, length ? [ firstParam ] : [] ); } return promise; }; // Try exporting as a Common.js Module if ( typeof module !== "undefined" && module.exports ) { module.exports = _d; // Or mixin to Underscore.js } else if ( typeof root._ !== "undefined" ) { root._.mixin(_d); // Or assign it to window._ } else { root._ = _d; } })(this);