element3
Version:
A Component Library for Vue3
167 lines (138 loc) • 4.06 kB
JavaScript
import { isEqual, capitalize } from '../../src/utils/util'
import { isDef } from '../../src/utils/shared'
let uid = 0
export default class Node {
constructor(data, config, parentNode) {
this.data = data
this.config = config
this.parent = parentNode || null
this.level = !this.parent ? 1 : this.parent.level + 1
this.uid = uid++
this.initState()
this.initChildren()
}
initState() {
const { value: valueKey, label: labelKey } = this.config
this.value = this.data[valueKey]
this.label = this.data[labelKey]
this.pathNodes = this.calculatePathNodes()
this.path = this.pathNodes.map((node) => node.value)
this.pathLabels = this.pathNodes.map((node) => node.label)
// lazy load
this.loading = false
this.loaded = false
}
initChildren() {
const { config } = this
const childrenKey = config.children
const childrenData = this.data[childrenKey]
this.hasChildren = Array.isArray(childrenData)
this.children = (childrenData || []).map(
(child) => new Node(child, config, this)
)
}
get isDisabled() {
const { data, parent, config } = this
const disabledKey = config.disabled
const { checkStrictly } = config
return data[disabledKey] || (!checkStrictly && parent && parent.isDisabled)
}
get isLeaf() {
const { data, loaded, hasChildren, children } = this
const { lazy, leaf: leafKey } = this.config
if (lazy) {
const isLeaf = isDef(data[leafKey])
? data[leafKey]
: loaded
? !children.length
: false
this.hasChildren = !isLeaf
return isLeaf
}
return !hasChildren
}
calculatePathNodes() {
const nodes = [this]
let parent = this.parent
while (parent) {
nodes.unshift(parent)
parent = parent.parent
}
return nodes
}
getPath() {
return this.path
}
getValue() {
return this.value
}
getValueByOption() {
return this.config.emitPath ? this.getPath() : this.getValue()
}
getText(allLevels, separator) {
return allLevels ? this.pathLabels.join(separator) : this.label
}
isSameNode(checkedValue) {
const value = this.getValueByOption()
return this.config.multiple && Array.isArray(checkedValue)
? checkedValue.some((val) => isEqual(val, value))
: isEqual(checkedValue, value)
}
broadcast(event, ...args) {
const handlerName = `onParent${capitalize(event)}`
this.children.forEach((child) => {
if (child) {
// bottom up
child.broadcast(event, ...args)
child[handlerName] && child[handlerName](...args)
}
})
}
emit(event, ...args) {
const { parent } = this
const handlerName = `onChild${capitalize(event)}`
if (parent) {
parent[handlerName] && parent[handlerName](...args)
parent.emit(event, ...args)
}
}
onParentCheck(checked) {
if (!this.isDisabled) {
this.setCheckState(checked)
}
}
onChildCheck() {
const { children } = this
const validChildren = children.filter((child) => !child.isDisabled)
const checked = validChildren.length
? validChildren.every((child) => child.checked)
: false
this.setCheckState(checked)
}
setCheckState(checked) {
const totalNum = this.children.length
const checkedNum = this.children.reduce((c, p) => {
const num = p.checked ? 1 : p.indeterminate ? 0.5 : 0
return c + num
}, 0)
this.checked = checked
this.indeterminate = checkedNum !== totalNum && checkedNum > 0
}
syncCheckState(checkedValue) {
const value = this.getValueByOption()
const checked = this.isSameNode(checkedValue, value)
this.doCheck(checked)
}
doCheck(checked) {
if (this.checked !== checked) {
if (this.config.checkStrictly) {
this.checked = checked
} else {
// bottom up to unify the calculation of the indeterminate state
this.broadcast('check', checked)
this.setCheckState(checked)
this.emit('check')
}
}
}
}