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element-ui

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A Component Library for Vue.js.

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const hsv2hsl = function(hue, sat, val) { return [ hue, (sat * val / ((hue = (2 - sat) * val) < 1 ? hue : 2 - hue)) || 0, hue / 2 ]; }; // Need to handle 1.0 as 100%, since once it is a number, there is no difference between it and 1 // <http://stackoverflow.com/questions/7422072/javascript-how-to-detect-number-as-a-decimal-including-1-0> const isOnePointZero = function(n) { return typeof n === 'string' && n.indexOf('.') !== -1 && parseFloat(n) === 1; }; const isPercentage = function(n) { return typeof n === 'string' && n.indexOf('%') !== -1; }; // Take input from [0, n] and return it as [0, 1] const bound01 = function(value, max) { if (isOnePointZero(value)) value = '100%'; const processPercent = isPercentage(value); value = Math.min(max, Math.max(0, parseFloat(value))); // Automatically convert percentage into number if (processPercent) { value = parseInt(value * max, 10) / 100; } // Handle floating point rounding errors if ((Math.abs(value - max) < 0.000001)) { return 1; } // Convert into [0, 1] range if it isn't already return (value % max) / parseFloat(max); }; const INT_HEX_MAP = { 10: 'A', 11: 'B', 12: 'C', 13: 'D', 14: 'E', 15: 'F' }; const toHex = function({ r, g, b }) { const hexOne = function(value) { value = Math.min(Math.round(value), 255); const high = Math.floor(value / 16); const low = value % 16; return '' + (INT_HEX_MAP[high] || high) + (INT_HEX_MAP[low] || low); }; if (isNaN(r) || isNaN(g) || isNaN(b)) return ''; return '#' + hexOne(r) + hexOne(g) + hexOne(b); }; const HEX_INT_MAP = { A: 10, B: 11, C: 12, D: 13, E: 14, F: 15 }; const parseHexChannel = function(hex) { if (hex.length === 2) { return (HEX_INT_MAP[hex[0].toUpperCase()] || +hex[0]) * 16 + (HEX_INT_MAP[hex[1].toUpperCase()] || +hex[1]); } return HEX_INT_MAP[hex[1].toUpperCase()] || +hex[1]; }; const hsl2hsv = function(hue, sat, light) { sat = sat / 100; light = light / 100; let smin = sat; const lmin = Math.max(light, 0.01); let sv; let v; light *= 2; sat *= (light <= 1) ? light : 2 - light; smin *= lmin <= 1 ? lmin : 2 - lmin; v = (light + sat) / 2; sv = light === 0 ? (2 * smin) / (lmin + smin) : (2 * sat) / (light + sat); return { h: hue, s: sv * 100, v: v * 100 }; }; // `rgbToHsv` // Converts an RGB color value to HSV // *Assumes:* r, g, and b are contained in the set [0, 255] or [0, 1] // *Returns:* { h, s, v } in [0,1] const rgb2hsv = function(r, g, b) { r = bound01(r, 255); g = bound01(g, 255); b = bound01(b, 255); const max = Math.max(r, g, b); const min = Math.min(r, g, b); let h, s; let v = max; const d = max - min; s = max === 0 ? 0 : d / max; if (max === min) { h = 0; // achromatic } else { switch (max) { case r: h = (g - b) / d + (g < b ? 6 : 0); break; case g: h = (b - r) / d + 2; break; case b: h = (r - g) / d + 4; break; } h /= 6; } return { h: h * 360, s: s * 100, v: v * 100 }; }; // `hsvToRgb` // Converts an HSV color value to RGB. // *Assumes:* h is contained in [0, 1] or [0, 360] and s and v are contained in [0, 1] or [0, 100] // *Returns:* { r, g, b } in the set [0, 255] const hsv2rgb = function(h, s, v) { h = bound01(h, 360) * 6; s = bound01(s, 100); v = bound01(v, 100); const i = Math.floor(h); const f = h - i; const p = v * (1 - s); const q = v * (1 - f * s); const t = v * (1 - (1 - f) * s); const mod = i % 6; const r = [v, q, p, p, t, v][mod]; const g = [t, v, v, q, p, p][mod]; const b = [p, p, t, v, v, q][mod]; return { r: Math.round(r * 255), g: Math.round(g * 255), b: Math.round(b * 255) }; }; export default class Color { constructor(options) { this._hue = 0; this._saturation = 100; this._value = 100; this._alpha = 100; this.enableAlpha = false; this.format = 'hex'; this.value = ''; options = options || {}; for (let option in options) { if (options.hasOwnProperty(option)) { this[option] = options[option]; } } this.doOnChange(); } set(prop, value) { if (arguments.length === 1 && typeof prop === 'object') { for (let p in prop) { if (prop.hasOwnProperty(p)) { this.set(p, prop[p]); } } return; } this['_' + prop] = value; this.doOnChange(); } get(prop) { return this['_' + prop]; } toRgb() { return hsv2rgb(this._hue, this._saturation, this._value); } fromString(value) { if (!value) { this._hue = 0; this._saturation = 100; this._value = 100; this.doOnChange(); return; } const fromHSV = (h, s, v) => { this._hue = Math.max(0, Math.min(360, h)); this._saturation = Math.max(0, Math.min(100, s)); this._value = Math.max(0, Math.min(100, v)); this.doOnChange(); }; if (value.indexOf('hsl') !== -1) { const parts = value.replace(/hsla|hsl|\(|\)/gm, '') .split(/\s|,/g).filter((val) => val !== '').map((val, index) => index > 2 ? parseFloat(val) : parseInt(val, 10)); if (parts.length === 4) { this._alpha = Math.floor(parseFloat(parts[3]) * 100); } else if (parts.length === 3) { this._alpha = 100; } if (parts.length >= 3) { const { h, s, v } = hsl2hsv(parts[0], parts[1], parts[2]); fromHSV(h, s, v); } } else if (value.indexOf('hsv') !== -1) { const parts = value.replace(/hsva|hsv|\(|\)/gm, '') .split(/\s|,/g).filter((val) => val !== '').map((val, index) => index > 2 ? parseFloat(val) : parseInt(val, 10)); if (parts.length === 4) { this._alpha = Math.floor(parseFloat(parts[3]) * 100); } else if (parts.length === 3) { this._alpha = 100; } if (parts.length >= 3) { fromHSV(parts[0], parts[1], parts[2]); } } else if (value.indexOf('rgb') !== -1) { const parts = value.replace(/rgba|rgb|\(|\)/gm, '') .split(/\s|,/g).filter((val) => val !== '').map((val, index) => index > 2 ? parseFloat(val) : parseInt(val, 10)); if (parts.length === 4) { this._alpha = Math.floor(parseFloat(parts[3]) * 100); } else if (parts.length === 3) { this._alpha = 100; } if (parts.length >= 3) { const { h, s, v } = rgb2hsv(parts[0], parts[1], parts[2]); fromHSV(h, s, v); } } else if (value.indexOf('#') !== -1) { const hex = value.replace('#', '').trim(); if (!/^(?:[0-9a-fA-F]{3}){1,2}$/.test(hex)) return; let r, g, b; if (hex.length === 3) { r = parseHexChannel(hex[0] + hex[0]); g = parseHexChannel(hex[1] + hex[1]); b = parseHexChannel(hex[2] + hex[2]); } else if (hex.length === 6 || hex.length === 8) { r = parseHexChannel(hex.substring(0, 2)); g = parseHexChannel(hex.substring(2, 4)); b = parseHexChannel(hex.substring(4, 6)); } if (hex.length === 8) { this._alpha = Math.floor(parseHexChannel(hex.substring(6)) / 255 * 100); } else if (hex.length === 3 || hex.length === 6) { this._alpha = 100; } const { h, s, v } = rgb2hsv(r, g, b); fromHSV(h, s, v); } } compare(color) { return Math.abs(color._hue - this._hue) < 2 && Math.abs(color._saturation - this._saturation) < 1 && Math.abs(color._value - this._value) < 1 && Math.abs(color._alpha - this._alpha) < 1; } doOnChange() { const { _hue, _saturation, _value, _alpha, format } = this; if (this.enableAlpha) { switch (format) { case 'hsl': const hsl = hsv2hsl(_hue, _saturation / 100, _value / 100); this.value = `hsla(${ _hue }, ${ Math.round(hsl[1] * 100) }%, ${ Math.round(hsl[2] * 100) }%, ${ _alpha / 100})`; break; case 'hsv': this.value = `hsva(${ _hue }, ${ Math.round(_saturation) }%, ${ Math.round(_value) }%, ${ _alpha / 100})`; break; default: const { r, g, b } = hsv2rgb(_hue, _saturation, _value); this.value = `rgba(${r}, ${g}, ${b}, ${ _alpha / 100 })`; } } else { switch (format) { case 'hsl': const hsl = hsv2hsl(_hue, _saturation / 100, _value / 100); this.value = `hsl(${ _hue }, ${ Math.round(hsl[1] * 100) }%, ${ Math.round(hsl[2] * 100) }%)`; break; case 'hsv': this.value = `hsv(${ _hue }, ${ Math.round(_saturation) }%, ${ Math.round(_value) }%)`; break; case 'rgb': const { r, g, b } = hsv2rgb(_hue, _saturation, _value); this.value = `rgb(${r}, ${g}, ${b})`; break; default: this.value = toHex(hsv2rgb(_hue, _saturation, _value)); } } } };