element-plus
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A Component Library for Vue 3
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{"version":3,"file":"index.mjs","names":[],"sources":["../../../../../../packages/components/cascader-panel/src/index.vue"],"sourcesContent":["<template>\n <div\n :class=\"[ns.b('panel'), ns.is('bordered', border)]\"\n @keydown=\"handleKeyDown\"\n >\n <el-cascader-menu\n v-for=\"(menu, index) in menus\"\n :key=\"index\"\n :ref=\"(item) => (menuList[index] = item as CascaderMenuInstance)\"\n :index=\"index\"\n :nodes=\"[...menu]\"\n >\n <template #empty>\n <slot name=\"empty\" />\n </template>\n </el-cascader-menu>\n </div>\n</template>\n\n<script lang=\"ts\" setup>\nimport {\n computed,\n nextTick,\n onBeforeUpdate,\n onMounted,\n provide,\n reactive,\n ref,\n useSlots,\n watch,\n} from 'vue'\nimport { cloneDeep, flattenDeep, isEqual } from 'lodash-unified'\nimport {\n castArray,\n focusNode,\n getEventCode,\n getSibling,\n isClient,\n isEmpty,\n scrollIntoView,\n unique,\n} from '@element-plus/utils'\nimport {\n CHANGE_EVENT,\n EVENT_CODE,\n UPDATE_MODEL_EVENT,\n} from '@element-plus/constants'\nimport { useNamespace } from '@element-plus/hooks'\nimport ElCascaderMenu from './menu.vue'\nimport Store from './store'\nimport Node from './node'\nimport { cascaderPanelEmits, useCascaderConfig } from './config'\nimport { checkNode, getMenuIndex, sortByOriginalOrder } from './utils'\nimport { CASCADER_PANEL_INJECTION_KEY } from './types'\n\nimport type {\n CascaderNode,\n CascaderNodeValue,\n CascaderOption,\n CascaderProps,\n CascaderValue,\n ElCascaderPanelContext,\n} from './types'\nimport type { CascaderMenuInstance } from './instance'\nimport type { CascaderPanelProps } from './config'\n\ndefineOptions({\n name: 'ElCascaderPanel',\n})\n\nconst props = withDefaults(defineProps<CascaderPanelProps>(), {\n options: () => [] as CascaderOption[],\n props: () => ({}) as CascaderProps,\n border: true,\n})\nconst emit = defineEmits(cascaderPanelEmits)\n\n// for interrupt sync check status in lazy mode\nlet manualChecked = false\n\nconst ns = useNamespace('cascader')\nconst config = useCascaderConfig(props)\nconst slots = useSlots()\n\nlet store: Store\nconst initialLoaded = ref(true)\nconst initialLoadedOnce = ref(false)\nconst menuList = ref<CascaderMenuInstance[]>([])\nconst checkedValue = ref<CascaderValue>()\nconst menus = ref<CascaderNode[][]>([])\nconst expandingNode = ref<CascaderNode>()\nconst checkedNodes = ref<CascaderNode[]>([])\n\nconst isHoverMenu = computed(() => config.value.expandTrigger === 'hover')\nconst renderLabelFn = computed(() => props.renderLabel || slots.default)\n\nconst initStore = () => {\n const { options } = props\n const cfg = config.value\n\n manualChecked = false\n store = new Store(options, cfg)\n menus.value = [store.getNodes()]\n\n if (cfg.lazy && isEmpty(props.options)) {\n initialLoaded.value = false\n lazyLoad(undefined, (list) => {\n if (list) {\n store = new Store(list, cfg)\n menus.value = [store.getNodes()]\n }\n initialLoaded.value = true\n syncCheckedValue(false, true)\n })\n } else {\n syncCheckedValue(false, true)\n }\n}\n\nconst lazyLoad: ElCascaderPanelContext['lazyLoad'] = (node, cb) => {\n const cfg = config.value\n node! = node || new Node({}, cfg, undefined, true)\n node.loading = true\n\n const resolve = (dataList?: CascaderOption[]) => {\n const _node = node as Node\n const parent = _node.root ? null : _node\n _node.loading = false\n _node.loaded = true\n _node.childrenData = _node.childrenData || []\n dataList && store?.appendNodes(dataList, parent as Node)\n dataList && cb?.(dataList)\n if (node.level === 0) {\n initialLoadedOnce.value = true\n }\n }\n\n const reject = () => {\n node!.loading = false\n node!.loaded = false\n if (node!.level === 0) {\n initialLoaded.value = true\n }\n }\n\n cfg.lazyLoad(node, resolve, reject)\n}\n\nconst expandNode: ElCascaderPanelContext['expandNode'] = (node, silent) => {\n const { level } = node\n const newMenus = menus.value.slice(0, level)\n let newExpandingNode: CascaderNode\n\n if (node.isLeaf) {\n newExpandingNode = node.pathNodes[level - 2]\n } else {\n newExpandingNode = node\n newMenus.push(node.children)\n }\n\n if (expandingNode.value?.uid !== newExpandingNode?.uid) {\n expandingNode.value = node\n menus.value = newMenus\n !silent && emit('expand-change', node?.pathValues || [])\n }\n}\n\nconst handleCheckChange: ElCascaderPanelContext['handleCheckChange'] = (\n node,\n checked,\n emitClose = true\n) => {\n const { checkStrictly, multiple } = config.value\n const oldNode = checkedNodes.value[0]\n manualChecked = true\n\n !multiple && oldNode?.doCheck(false)\n node.doCheck(checked)\n calculateCheckedValue()\n emitClose && !multiple && !checkStrictly && emit('close')\n !emitClose && !multiple && expandParentNode(node)\n}\n\nconst expandParentNode = (node: Node | undefined) => {\n if (!node) return\n node = node.parent\n expandParentNode(node)\n node && expandNode(node)\n}\n\nconst getFlattedNodes = (leafOnly: boolean) => store?.getFlattedNodes(leafOnly)\n\nconst getCheckedNodes = (leafOnly: boolean) => {\n return getFlattedNodes(leafOnly)?.filter(({ checked }) => checked !== false)\n}\n\nconst clearCheckedNodes = () => {\n checkedNodes.value.forEach((node) => node.doCheck(false))\n calculateCheckedValue()\n menus.value = menus.value.slice(0, 1)\n expandingNode.value = undefined\n emit('expand-change', [])\n}\n\nconst calculateCheckedValue = () => {\n const { checkStrictly, multiple } = config.value\n const oldNodes = checkedNodes.value\n const newNodes = getCheckedNodes(!checkStrictly)!\n // ensure the original order\n const nodes = sortByOriginalOrder(oldNodes, newNodes)\n const values = nodes.map((node) => node.valueByOption)\n checkedNodes.value = nodes\n checkedValue.value = multiple ? values : (values[0] ?? null)\n}\n\nconst syncCheckedValue = (loaded = false, forced = false) => {\n const { modelValue } = props\n const { lazy, multiple, checkStrictly } = config.value\n const leafOnly = !checkStrictly\n\n if (\n !initialLoaded.value ||\n manualChecked ||\n (!forced && isEqual(modelValue, checkedValue.value))\n )\n return\n\n if (lazy && !loaded) {\n const values: CascaderNodeValue[] = unique(\n flattenDeep(castArray(modelValue as CascaderNodeValue[]))\n )\n const nodes = values\n .map((val) => store?.getNodeByValue(val))\n .filter((node) => !!node && !node.loaded && !node.loading) as Node[]\n\n if (nodes.length) {\n nodes.forEach((node) => {\n lazyLoad(node, () => syncCheckedValue(false, forced))\n })\n } else {\n syncCheckedValue(true, forced)\n }\n } else {\n const values = multiple ? castArray(modelValue) : [modelValue]\n const nodes = unique(\n values.map((val) =>\n store?.getNodeByValue(val as CascaderNodeValue, leafOnly)\n )\n ) as Node[]\n syncMenuState(nodes, forced)\n checkedValue.value = cloneDeep(modelValue ?? undefined)\n }\n}\n\nconst syncMenuState = (\n newCheckedNodes: CascaderNode[],\n reserveExpandingState = true\n) => {\n const { checkStrictly } = config.value\n const oldNodes = checkedNodes.value\n const newNodes = newCheckedNodes.filter(\n (node) => !!node && (checkStrictly || node.isLeaf)\n )\n const oldExpandingNode = store?.getSameNode(expandingNode.value!)\n const newExpandingNode =\n (reserveExpandingState && oldExpandingNode) || newNodes[0]\n\n if (newExpandingNode) {\n newExpandingNode.pathNodes.forEach((node) => expandNode(node, true))\n } else {\n expandingNode.value = undefined\n }\n\n oldNodes.forEach((node) => node.doCheck(false))\n reactive(newNodes).forEach((node) => node.doCheck(true))\n checkedNodes.value = newNodes\n nextTick(scrollToExpandingNode)\n}\n\nconst scrollToExpandingNode = () => {\n if (!isClient) return\n\n menuList.value.forEach((menu) => {\n const menuElement = menu?.$el\n if (menuElement) {\n const container = menuElement.querySelector(\n `.${ns.namespace.value}-scrollbar__wrap`\n )\n let activeNode = menuElement.querySelector(\n `.${ns.b('node')}.in-active-path`\n )\n if (!activeNode) {\n const activeElements = menuElement.querySelectorAll(\n `.${ns.b('node')}.${ns.is('active')}`\n )\n activeNode = activeElements[activeElements.length - 1]\n }\n scrollIntoView(container, activeNode)\n }\n })\n}\n\nconst handleKeyDown = (e: KeyboardEvent) => {\n const target = e.target as HTMLElement\n const code = getEventCode(e)\n\n switch (code) {\n case EVENT_CODE.up:\n case EVENT_CODE.down: {\n e.preventDefault()\n const distance = code === EVENT_CODE.up ? -1 : 1\n focusNode(\n getSibling(\n target,\n distance,\n `.${ns.b('node')}[tabindex=\"-1\"]`\n ) as HTMLElement\n )\n break\n }\n case EVENT_CODE.left: {\n e.preventDefault()\n const preMenu = menuList.value[getMenuIndex(target) - 1]\n const expandedNode = preMenu?.$el.querySelector(\n `.${ns.b('node')}[aria-expanded=\"true\"]`\n )\n focusNode(expandedNode)\n break\n }\n case EVENT_CODE.right: {\n e.preventDefault()\n const nextMenu = menuList.value[getMenuIndex(target) + 1]\n const firstNode = nextMenu?.$el.querySelector(\n `.${ns.b('node')}[tabindex=\"-1\"]`\n )\n focusNode(firstNode)\n break\n }\n case EVENT_CODE.enter:\n case EVENT_CODE.numpadEnter:\n checkNode(target)\n break\n }\n}\n\nprovide(\n CASCADER_PANEL_INJECTION_KEY,\n reactive({\n config,\n expandingNode,\n checkedNodes,\n isHoverMenu,\n initialLoaded,\n renderLabelFn,\n lazyLoad,\n expandNode,\n handleCheckChange,\n })\n)\n\nwatch(\n config,\n (newVal, oldVal) => {\n if (isEqual(newVal, oldVal)) return\n initStore()\n },\n {\n immediate: true,\n }\n)\n\nwatch(() => props.options, initStore, {\n deep: true,\n})\n\nwatch(\n () => props.modelValue,\n () => {\n manualChecked = false\n syncCheckedValue()\n },\n {\n deep: true,\n }\n)\n\nwatch(\n () => checkedValue.value,\n (val) => {\n if (!isEqual(val, props.modelValue)) {\n emit(UPDATE_MODEL_EVENT, val)\n emit(CHANGE_EVENT, val)\n }\n }\n)\n\nconst loadLazyRootNodes = () => {\n if (initialLoadedOnce.value) return\n initStore()\n}\n\nonBeforeUpdate(() => (menuList.value = []))\n\nonMounted(() => !isEmpty(props.modelValue) && syncCheckedValue())\n\ndefineExpose({\n menuList,\n menus,\n checkedNodes,\n handleKeyDown,\n handleCheckChange,\n getFlattedNodes,\n /**\n * @description get an array of currently selected node,(leafOnly) whether only return the leaf checked nodes, default is `false`\n */\n getCheckedNodes,\n /**\n * @description clear checked nodes\n */\n clearCheckedNodes,\n calculateCheckedValue,\n scrollToExpandingNode,\n loadLazyRootNodes,\n})\n</script>\n"],"mappings":""}