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element-plus

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A Component Library for Vue 3

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/*! Element Plus v1.2.0-beta.3 */ import { getCurrentInstance, computed, watch, isRef, onUnmounted, onMounted, ref, h as h$1, Teleport, onBeforeUnmount, nextTick, openBlock, createBlock, createCommentVNode, isVNode, Fragment, Comment, camelize as camelize$1, toRef, Transition, renderSlot, toDisplayString, cloneVNode, withDirectives, unref, provide, inject, warn, getCurrentScope, onScopeDispose, defineComponent, shallowRef, reactive, createElementBlock, normalizeStyle, createElementVNode, normalizeClass, mergeProps, createVNode, resolveComponent, withCtx, resolveDynamicComponent, createTextVNode, vShow, onUpdated, withModifiers, onActivated, onDeactivated, resolveDirective, withKeys, createSlots, renderList, Text, normalizeProps, guardReactiveProps, toRefs, vModelCheckbox, vModelRadio, onBeforeUpdate, vModelText, toHandlers, watchEffect, effectScope, toRaw, triggerRef, onBeforeMount, TransitionGroup, render as render$2s } from 'vue'; let $ELEMENT = {}; const setConfig = (option) => { $ELEMENT = option; }; const getConfig = (key) => { return $ELEMENT[key]; }; var commonjsGlobal = typeof globalThis !== 'undefined' ? globalThis : typeof window !== 'undefined' ? window : typeof global !== 'undefined' ? global : typeof self !== 'undefined' ? self : {}; /** * The inverse of `_.toPairs`; this method returns an object composed * from key-value `pairs`. * * @static * @memberOf _ * @since 4.0.0 * @category Array * @param {Array} pairs The key-value pairs. * @returns {Object} Returns the new object. * @example * * _.fromPairs([['a', 1], ['b', 2]]); * // => { 'a': 1, 'b': 2 } */ function fromPairs(pairs) { var index = -1, length = pairs == null ? 0 : pairs.length, result = {}; while (++index < length) { var pair = pairs[index]; result[pair[0]] = pair[1]; } return result; } var fromPairs_1 = fromPairs; class ElementPlusError extends Error { constructor(m) { super(m); this.name = "ElementPlusError"; } } function throwError(scope, m) { throw new ElementPlusError(`[${scope}] ${m}`); } function debugWarn(scope, message) { } const DEFAULT_EXCLUDE_KEYS = ["class", "style"]; const LISTENER_PREFIX = /^on[A-Z]/; var useAttrs = (params = {}) => { const { excludeListeners = false, excludeKeys = [] } = params; const allExcludeKeys = excludeKeys.concat(DEFAULT_EXCLUDE_KEYS); const instance = getCurrentInstance(); if (!instance) { return computed(() => ({})); } return computed(() => { var _a; return fromPairs_1(Object.entries((_a = instance.proxy) == null ? void 0 : _a.$attrs).filter(([key]) => !allExcludeKeys.includes(key) && !(excludeListeners && LISTENER_PREFIX.test(key)))); }); }; var isServer = typeof window === "undefined"; /** * Make a map and return a function for checking if a key * is in that map. * IMPORTANT: all calls of this function must be prefixed with * \/\*#\_\_PURE\_\_\*\/ * So that rollup can tree-shake them if necessary. */ const NOOP = () => { }; const extend = Object.assign; const hasOwnProperty$c = Object.prototype.hasOwnProperty; const hasOwn = (val, key) => hasOwnProperty$c.call(val, key); const isArray$6 = Array.isArray; const isFunction$3 = (val) => typeof val === 'function'; const isString$1 = (val) => typeof val === 'string'; const isObject$a = (val) => val !== null && typeof val === 'object'; const isPromise = (val) => { return isObject$a(val) && isFunction$3(val.then) && isFunction$3(val.catch); }; const objectToString$2 = Object.prototype.toString; const toTypeString = (value) => objectToString$2.call(value); const toRawType = (value) => { // extract "RawType" from strings like "[object RawType]" return toTypeString(value).slice(8, -1); }; const cacheStringFunction = (fn) => { const cache = Object.create(null); return ((str) => { const hit = cache[str]; return hit || (cache[str] = fn(str)); }); }; const camelizeRE = /-(\w)/g; /** * @private */ const camelize = cacheStringFunction((str) => { return str.replace(camelizeRE, (_, c) => (c ? c.toUpperCase() : '')); }); /** * @private */ const capitalize = cacheStringFunction((str) => str.charAt(0).toUpperCase() + str.slice(1)); /** * Removes all key-value entries from the list cache. * * @private * @name clear * @memberOf ListCache */ function listCacheClear$1() { this.__data__ = []; this.size = 0; } var _listCacheClear = listCacheClear$1; /** * Performs a * [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero) * comparison between two values to determine if they are equivalent. * * @static * @memberOf _ * @since 4.0.0 * @category Lang * @param {*} value The value to compare. * @param {*} other The other value to compare. * @returns {boolean} Returns `true` if the values are equivalent, else `false`. * @example * * var object = { 'a': 1 }; * var other = { 'a': 1 }; * * _.eq(object, object); * // => true * * _.eq(object, other); * // => false * * _.eq('a', 'a'); * // => true * * _.eq('a', Object('a')); * // => false * * _.eq(NaN, NaN); * // => true */ function eq$3(value, other) { return value === other || (value !== value && other !== other); } var eq_1 = eq$3; var eq$2 = eq_1; /** * Gets the index at which the `key` is found in `array` of key-value pairs. * * @private * @param {Array} array The array to inspect. * @param {*} key The key to search for. * @returns {number} Returns the index of the matched value, else `-1`. */ function assocIndexOf$4(array, key) { var length = array.length; while (length--) { if (eq$2(array[length][0], key)) { return length; } } return -1; } var _assocIndexOf = assocIndexOf$4; var assocIndexOf$3 = _assocIndexOf; /** Used for built-in method references. */ var arrayProto = Array.prototype; /** Built-in value references. */ var splice = arrayProto.splice; /** * Removes `key` and its value from the list cache. * * @private * @name delete * @memberOf ListCache * @param {string} key The key of the value to remove. * @returns {boolean} Returns `true` if the entry was removed, else `false`. */ function listCacheDelete$1(key) { var data = this.__data__, index = assocIndexOf$3(data, key); if (index < 0) { return false; } var lastIndex = data.length - 1; if (index == lastIndex) { data.pop(); } else { splice.call(data, index, 1); } --this.size; return true; } var _listCacheDelete = listCacheDelete$1; var assocIndexOf$2 = _assocIndexOf; /** * Gets the list cache value for `key`. * * @private * @name get * @memberOf ListCache * @param {string} key The key of the value to get. * @returns {*} Returns the entry value. */ function listCacheGet$1(key) { var data = this.__data__, index = assocIndexOf$2(data, key); return index < 0 ? undefined : data[index][1]; } var _listCacheGet = listCacheGet$1; var assocIndexOf$1 = _assocIndexOf; /** * Checks if a list cache value for `key` exists. * * @private * @name has * @memberOf ListCache * @param {string} key The key of the entry to check. * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`. */ function listCacheHas$1(key) { return assocIndexOf$1(this.__data__, key) > -1; } var _listCacheHas = listCacheHas$1; var assocIndexOf = _assocIndexOf; /** * Sets the list cache `key` to `value`. * * @private * @name set * @memberOf ListCache * @param {string} key The key of the value to set. * @param {*} value The value to set. * @returns {Object} Returns the list cache instance. */ function listCacheSet$1(key, value) { var data = this.__data__, index = assocIndexOf(data, key); if (index < 0) { ++this.size; data.push([key, value]); } else { data[index][1] = value; } return this; } var _listCacheSet = listCacheSet$1; var listCacheClear = _listCacheClear, listCacheDelete = _listCacheDelete, listCacheGet = _listCacheGet, listCacheHas = _listCacheHas, listCacheSet = _listCacheSet; /** * Creates an list cache object. * * @private * @constructor * @param {Array} [entries] The key-value pairs to cache. */ function ListCache$4(entries) { var index = -1, length = entries == null ? 0 : entries.length; this.clear(); while (++index < length) { var entry = entries[index]; this.set(entry[0], entry[1]); } } // Add methods to `ListCache`. ListCache$4.prototype.clear = listCacheClear; ListCache$4.prototype['delete'] = listCacheDelete; ListCache$4.prototype.get = listCacheGet; ListCache$4.prototype.has = listCacheHas; ListCache$4.prototype.set = listCacheSet; var _ListCache = ListCache$4; var ListCache$3 = _ListCache; /** * Removes all key-value entries from the stack. * * @private * @name clear * @memberOf Stack */ function stackClear$1() { this.__data__ = new ListCache$3; this.size = 0; } var _stackClear = stackClear$1; /** * Removes `key` and its value from the stack. * * @private * @name delete * @memberOf Stack * @param {string} key The key of the value to remove. * @returns {boolean} Returns `true` if the entry was removed, else `false`. */ function stackDelete$1(key) { var data = this.__data__, result = data['delete'](key); this.size = data.size; return result; } var _stackDelete = stackDelete$1; /** * Gets the stack value for `key`. * * @private * @name get * @memberOf Stack * @param {string} key The key of the value to get. * @returns {*} Returns the entry value. */ function stackGet$1(key) { return this.__data__.get(key); } var _stackGet = stackGet$1; /** * Checks if a stack value for `key` exists. * * @private * @name has * @memberOf Stack * @param {string} key The key of the entry to check. * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`. */ function stackHas$1(key) { return this.__data__.has(key); } var _stackHas = stackHas$1; /** Detect free variable `global` from Node.js. */ var freeGlobal$1 = typeof commonjsGlobal == 'object' && commonjsGlobal && commonjsGlobal.Object === Object && commonjsGlobal; var _freeGlobal = freeGlobal$1; var freeGlobal = _freeGlobal; /** Detect free variable `self`. */ var freeSelf = typeof self == 'object' && self && self.Object === Object && self; /** Used as a reference to the global object. */ var root$9 = freeGlobal || freeSelf || Function('return this')(); var _root = root$9; var root$8 = _root; /** Built-in value references. */ var Symbol$6 = root$8.Symbol; var _Symbol = Symbol$6; var Symbol$5 = _Symbol; /** Used for built-in method references. */ var objectProto$e = Object.prototype; /** Used to check objects for own properties. */ var hasOwnProperty$b = objectProto$e.hasOwnProperty; /** * Used to resolve the * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring) * of values. */ var nativeObjectToString$1 = objectProto$e.toString; /** Built-in value references. */ var symToStringTag$1 = Symbol$5 ? Symbol$5.toStringTag : undefined; /** * A specialized version of `baseGetTag` which ignores `Symbol.toStringTag` values. * * @private * @param {*} value The value to query. * @returns {string} Returns the raw `toStringTag`. */ function getRawTag$1(value) { var isOwn = hasOwnProperty$b.call(value, symToStringTag$1), tag = value[symToStringTag$1]; try { value[symToStringTag$1] = undefined; var unmasked = true; } catch (e) {} var result = nativeObjectToString$1.call(value); if (unmasked) { if (isOwn) { value[symToStringTag$1] = tag; } else { delete value[symToStringTag$1]; } } return result; } var _getRawTag = getRawTag$1; /** Used for built-in method references. */ var objectProto$d = Object.prototype; /** * Used to resolve the * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring) * of values. */ var nativeObjectToString = objectProto$d.toString; /** * Converts `value` to a string using `Object.prototype.toString`. * * @private * @param {*} value The value to convert. * @returns {string} Returns the converted string. */ function objectToString$1(value) { return nativeObjectToString.call(value); } var _objectToString = objectToString$1; var Symbol$4 = _Symbol, getRawTag = _getRawTag, objectToString = _objectToString; /** `Object#toString` result references. */ var nullTag = '[object Null]', undefinedTag = '[object Undefined]'; /** Built-in value references. */ var symToStringTag = Symbol$4 ? Symbol$4.toStringTag : undefined; /** * The base implementation of `getTag` without fallbacks for buggy environments. * * @private * @param {*} value The value to query. * @returns {string} Returns the `toStringTag`. */ function baseGetTag$5(value) { if (value == null) { return value === undefined ? undefinedTag : nullTag; } return (symToStringTag && symToStringTag in Object(value)) ? getRawTag(value) : objectToString(value); } var _baseGetTag = baseGetTag$5; /** * Checks if `value` is the * [language type](http://www.ecma-international.org/ecma-262/7.0/#sec-ecmascript-language-types) * of `Object`. (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`) * * @static * @memberOf _ * @since 0.1.0 * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is an object, else `false`. * @example * * _.isObject({}); * // => true * * _.isObject([1, 2, 3]); * // => true * * _.isObject(_.noop); * // => true * * _.isObject(null); * // => false */ function isObject$9(value) { var type = typeof value; return value != null && (type == 'object' || type == 'function'); } var isObject_1 = isObject$9; var baseGetTag$4 = _baseGetTag, isObject$8 = isObject_1; /** `Object#toString` result references. */ var asyncTag = '[object AsyncFunction]', funcTag$2 = '[object Function]', genTag$1 = '[object GeneratorFunction]', proxyTag = '[object Proxy]'; /** * Checks if `value` is classified as a `Function` object. * * @static * @memberOf _ * @since 0.1.0 * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is a function, else `false`. * @example * * _.isFunction(_); * // => true * * _.isFunction(/abc/); * // => false */ function isFunction$2(value) { if (!isObject$8(value)) { return false; } // The use of `Object#toString` avoids issues with the `typeof` operator // in Safari 9 which returns 'object' for typed arrays and other constructors. var tag = baseGetTag$4(value); return tag == funcTag$2 || tag == genTag$1 || tag == asyncTag || tag == proxyTag; } var isFunction_1 = isFunction$2; var root$7 = _root; /** Used to detect overreaching core-js shims. */ var coreJsData$1 = root$7['__core-js_shared__']; var _coreJsData = coreJsData$1; var coreJsData = _coreJsData; /** Used to detect methods masquerading as native. */ var maskSrcKey = (function() { var uid = /[^.]+$/.exec(coreJsData && coreJsData.keys && coreJsData.keys.IE_PROTO || ''); return uid ? ('Symbol(src)_1.' + uid) : ''; }()); /** * Checks if `func` has its source masked. * * @private * @param {Function} func The function to check. * @returns {boolean} Returns `true` if `func` is masked, else `false`. */ function isMasked$1(func) { return !!maskSrcKey && (maskSrcKey in func); } var _isMasked = isMasked$1; /** Used for built-in method references. */ var funcProto$1 = Function.prototype; /** Used to resolve the decompiled source of functions. */ var funcToString$1 = funcProto$1.toString; /** * Converts `func` to its source code. * * @private * @param {Function} func The function to convert. * @returns {string} Returns the source code. */ function toSource$2(func) { if (func != null) { try { return funcToString$1.call(func); } catch (e) {} try { return (func + ''); } catch (e) {} } return ''; } var _toSource = toSource$2; var isFunction$1 = isFunction_1, isMasked = _isMasked, isObject$7 = isObject_1, toSource$1 = _toSource; /** * Used to match `RegExp` * [syntax characters](http://ecma-international.org/ecma-262/7.0/#sec-patterns). */ var reRegExpChar = /[\\^$.*+?()[\]{}|]/g; /** Used to detect host constructors (Safari). */ var reIsHostCtor = /^\[object .+?Constructor\]$/; /** Used for built-in method references. */ var funcProto = Function.prototype, objectProto$c = Object.prototype; /** Used to resolve the decompiled source of functions. */ var funcToString = funcProto.toString; /** Used to check objects for own properties. */ var hasOwnProperty$a = objectProto$c.hasOwnProperty; /** Used to detect if a method is native. */ var reIsNative = RegExp('^' + funcToString.call(hasOwnProperty$a).replace(reRegExpChar, '\\$&') .replace(/hasOwnProperty|(function).*?(?=\\\()| for .+?(?=\\\])/g, '$1.*?') + '$' ); /** * The base implementation of `_.isNative` without bad shim checks. * * @private * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is a native function, * else `false`. */ function baseIsNative$1(value) { if (!isObject$7(value) || isMasked(value)) { return false; } var pattern = isFunction$1(value) ? reIsNative : reIsHostCtor; return pattern.test(toSource$1(value)); } var _baseIsNative = baseIsNative$1; /** * Gets the value at `key` of `object`. * * @private * @param {Object} [object] The object to query. * @param {string} key The key of the property to get. * @returns {*} Returns the property value. */ function getValue$2(object, key) { return object == null ? undefined : object[key]; } var _getValue = getValue$2; var baseIsNative = _baseIsNative, getValue$1 = _getValue; /** * Gets the native function at `key` of `object`. * * @private * @param {Object} object The object to query. * @param {string} key The key of the method to get. * @returns {*} Returns the function if it's native, else `undefined`. */ function getNative$7(object, key) { var value = getValue$1(object, key); return baseIsNative(value) ? value : undefined; } var _getNative = getNative$7; var getNative$6 = _getNative, root$6 = _root; /* Built-in method references that are verified to be native. */ var Map$4 = getNative$6(root$6, 'Map'); var _Map = Map$4; var getNative$5 = _getNative; /* Built-in method references that are verified to be native. */ var nativeCreate$4 = getNative$5(Object, 'create'); var _nativeCreate = nativeCreate$4; var nativeCreate$3 = _nativeCreate; /** * Removes all key-value entries from the hash. * * @private * @name clear * @memberOf Hash */ function hashClear$1() { this.__data__ = nativeCreate$3 ? nativeCreate$3(null) : {}; this.size = 0; } var _hashClear = hashClear$1; /** * Removes `key` and its value from the hash. * * @private * @name delete * @memberOf Hash * @param {Object} hash The hash to modify. * @param {string} key The key of the value to remove. * @returns {boolean} Returns `true` if the entry was removed, else `false`. */ function hashDelete$1(key) { var result = this.has(key) && delete this.__data__[key]; this.size -= result ? 1 : 0; return result; } var _hashDelete = hashDelete$1; var nativeCreate$2 = _nativeCreate; /** Used to stand-in for `undefined` hash values. */ var HASH_UNDEFINED$2 = '__lodash_hash_undefined__'; /** Used for built-in method references. */ var objectProto$b = Object.prototype; /** Used to check objects for own properties. */ var hasOwnProperty$9 = objectProto$b.hasOwnProperty; /** * Gets the hash value for `key`. * * @private * @name get * @memberOf Hash * @param {string} key The key of the value to get. * @returns {*} Returns the entry value. */ function hashGet$1(key) { var data = this.__data__; if (nativeCreate$2) { var result = data[key]; return result === HASH_UNDEFINED$2 ? undefined : result; } return hasOwnProperty$9.call(data, key) ? data[key] : undefined; } var _hashGet = hashGet$1; var nativeCreate$1 = _nativeCreate; /** Used for built-in method references. */ var objectProto$a = Object.prototype; /** Used to check objects for own properties. */ var hasOwnProperty$8 = objectProto$a.hasOwnProperty; /** * Checks if a hash value for `key` exists. * * @private * @name has * @memberOf Hash * @param {string} key The key of the entry to check. * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`. */ function hashHas$1(key) { var data = this.__data__; return nativeCreate$1 ? (data[key] !== undefined) : hasOwnProperty$8.call(data, key); } var _hashHas = hashHas$1; var nativeCreate = _nativeCreate; /** Used to stand-in for `undefined` hash values. */ var HASH_UNDEFINED$1 = '__lodash_hash_undefined__'; /** * Sets the hash `key` to `value`. * * @private * @name set * @memberOf Hash * @param {string} key The key of the value to set. * @param {*} value The value to set. * @returns {Object} Returns the hash instance. */ function hashSet$1(key, value) { var data = this.__data__; this.size += this.has(key) ? 0 : 1; data[key] = (nativeCreate && value === undefined) ? HASH_UNDEFINED$1 : value; return this; } var _hashSet = hashSet$1; var hashClear = _hashClear, hashDelete = _hashDelete, hashGet = _hashGet, hashHas = _hashHas, hashSet = _hashSet; /** * Creates a hash object. * * @private * @constructor * @param {Array} [entries] The key-value pairs to cache. */ function Hash$1(entries) { var index = -1, length = entries == null ? 0 : entries.length; this.clear(); while (++index < length) { var entry = entries[index]; this.set(entry[0], entry[1]); } } // Add methods to `Hash`. Hash$1.prototype.clear = hashClear; Hash$1.prototype['delete'] = hashDelete; Hash$1.prototype.get = hashGet; Hash$1.prototype.has = hashHas; Hash$1.prototype.set = hashSet; var _Hash = Hash$1; var Hash = _Hash, ListCache$2 = _ListCache, Map$3 = _Map; /** * Removes all key-value entries from the map. * * @private * @name clear * @memberOf MapCache */ function mapCacheClear$1() { this.size = 0; this.__data__ = { 'hash': new Hash, 'map': new (Map$3 || ListCache$2), 'string': new Hash }; } var _mapCacheClear = mapCacheClear$1; /** * Checks if `value` is suitable for use as unique object key. * * @private * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is suitable, else `false`. */ function isKeyable$1(value) { var type = typeof value; return (type == 'string' || type == 'number' || type == 'symbol' || type == 'boolean') ? (value !== '__proto__') : (value === null); } var _isKeyable = isKeyable$1; var isKeyable = _isKeyable; /** * Gets the data for `map`. * * @private * @param {Object} map The map to query. * @param {string} key The reference key. * @returns {*} Returns the map data. */ function getMapData$4(map, key) { var data = map.__data__; return isKeyable(key) ? data[typeof key == 'string' ? 'string' : 'hash'] : data.map; } var _getMapData = getMapData$4; var getMapData$3 = _getMapData; /** * Removes `key` and its value from the map. * * @private * @name delete * @memberOf MapCache * @param {string} key The key of the value to remove. * @returns {boolean} Returns `true` if the entry was removed, else `false`. */ function mapCacheDelete$1(key) { var result = getMapData$3(this, key)['delete'](key); this.size -= result ? 1 : 0; return result; } var _mapCacheDelete = mapCacheDelete$1; var getMapData$2 = _getMapData; /** * Gets the map value for `key`. * * @private * @name get * @memberOf MapCache * @param {string} key The key of the value to get. * @returns {*} Returns the entry value. */ function mapCacheGet$1(key) { return getMapData$2(this, key).get(key); } var _mapCacheGet = mapCacheGet$1; var getMapData$1 = _getMapData; /** * Checks if a map value for `key` exists. * * @private * @name has * @memberOf MapCache * @param {string} key The key of the entry to check. * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`. */ function mapCacheHas$1(key) { return getMapData$1(this, key).has(key); } var _mapCacheHas = mapCacheHas$1; var getMapData = _getMapData; /** * Sets the map `key` to `value`. * * @private * @name set * @memberOf MapCache * @param {string} key The key of the value to set. * @param {*} value The value to set. * @returns {Object} Returns the map cache instance. */ function mapCacheSet$1(key, value) { var data = getMapData(this, key), size = data.size; data.set(key, value); this.size += data.size == size ? 0 : 1; return this; } var _mapCacheSet = mapCacheSet$1; var mapCacheClear = _mapCacheClear, mapCacheDelete = _mapCacheDelete, mapCacheGet = _mapCacheGet, mapCacheHas = _mapCacheHas, mapCacheSet = _mapCacheSet; /** * Creates a map cache object to store key-value pairs. * * @private * @constructor * @param {Array} [entries] The key-value pairs to cache. */ function MapCache$3(entries) { var index = -1, length = entries == null ? 0 : entries.length; this.clear(); while (++index < length) { var entry = entries[index]; this.set(entry[0], entry[1]); } } // Add methods to `MapCache`. MapCache$3.prototype.clear = mapCacheClear; MapCache$3.prototype['delete'] = mapCacheDelete; MapCache$3.prototype.get = mapCacheGet; MapCache$3.prototype.has = mapCacheHas; MapCache$3.prototype.set = mapCacheSet; var _MapCache = MapCache$3; var ListCache$1 = _ListCache, Map$2 = _Map, MapCache$2 = _MapCache; /** Used as the size to enable large array optimizations. */ var LARGE_ARRAY_SIZE$1 = 200; /** * Sets the stack `key` to `value`. * * @private * @name set * @memberOf Stack * @param {string} key The key of the value to set. * @param {*} value The value to set. * @returns {Object} Returns the stack cache instance. */ function stackSet$1(key, value) { var data = this.__data__; if (data instanceof ListCache$1) { var pairs = data.__data__; if (!Map$2 || (pairs.length < LARGE_ARRAY_SIZE$1 - 1)) { pairs.push([key, value]); this.size = ++data.size; return this; } data = this.__data__ = new MapCache$2(pairs); } data.set(key, value); this.size = data.size; return this; } var _stackSet = stackSet$1; var ListCache = _ListCache, stackClear = _stackClear, stackDelete = _stackDelete, stackGet = _stackGet, stackHas = _stackHas, stackSet = _stackSet; /** * Creates a stack cache object to store key-value pairs. * * @private * @constructor * @param {Array} [entries] The key-value pairs to cache. */ function Stack$2(entries) { var data = this.__data__ = new ListCache(entries); this.size = data.size; } // Add methods to `Stack`. Stack$2.prototype.clear = stackClear; Stack$2.prototype['delete'] = stackDelete; Stack$2.prototype.get = stackGet; Stack$2.prototype.has = stackHas; Stack$2.prototype.set = stackSet; var _Stack = Stack$2; /** Used to stand-in for `undefined` hash values. */ var HASH_UNDEFINED = '__lodash_hash_undefined__'; /** * Adds `value` to the array cache. * * @private * @name add * @memberOf SetCache * @alias push * @param {*} value The value to cache. * @returns {Object} Returns the cache instance. */ function setCacheAdd$1(value) { this.__data__.set(value, HASH_UNDEFINED); return this; } var _setCacheAdd = setCacheAdd$1; /** * Checks if `value` is in the array cache. * * @private * @name has * @memberOf SetCache * @param {*} value The value to search for. * @returns {number} Returns `true` if `value` is found, else `false`. */ function setCacheHas$1(value) { return this.__data__.has(value); } var _setCacheHas = setCacheHas$1; var MapCache$1 = _MapCache, setCacheAdd = _setCacheAdd, setCacheHas = _setCacheHas; /** * * Creates an array cache object to store unique values. * * @private * @constructor * @param {Array} [values] The values to cache. */ function SetCache$2(values) { var index = -1, length = values == null ? 0 : values.length; this.__data__ = new MapCache$1; while (++index < length) { this.add(values[index]); } } // Add methods to `SetCache`. SetCache$2.prototype.add = SetCache$2.prototype.push = setCacheAdd; SetCache$2.prototype.has = setCacheHas; var _SetCache = SetCache$2; /** * A specialized version of `_.some` for arrays without support for iteratee * shorthands. * * @private * @param {Array} [array] The array to iterate over. * @param {Function} predicate The function invoked per iteration. * @returns {boolean} Returns `true` if any element passes the predicate check, * else `false`. */ function arraySome$1(array, predicate) { var index = -1, length = array == null ? 0 : array.length; while (++index < length) { if (predicate(array[index], index, array)) { return true; } } return false; } var _arraySome = arraySome$1; /** * Checks if a `cache` value for `key` exists. * * @private * @param {Object} cache The cache to query. * @param {string} key The key of the entry to check. * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`. */ function cacheHas$2(cache, key) { return cache.has(key); } var _cacheHas = cacheHas$2; var SetCache$1 = _SetCache, arraySome = _arraySome, cacheHas$1 = _cacheHas; /** Used to compose bitmasks for value comparisons. */ var COMPARE_PARTIAL_FLAG$3 = 1, COMPARE_UNORDERED_FLAG$1 = 2; /** * A specialized version of `baseIsEqualDeep` for arrays with support for * partial deep comparisons. * * @private * @param {Array} array The array to compare. * @param {Array} other The other array to compare. * @param {number} bitmask The bitmask flags. See `baseIsEqual` for more details. * @param {Function} customizer The function to customize comparisons. * @param {Function} equalFunc The function to determine equivalents of values. * @param {Object} stack Tracks traversed `array` and `other` objects. * @returns {boolean} Returns `true` if the arrays are equivalent, else `false`. */ function equalArrays$2(array, other, bitmask, customizer, equalFunc, stack) { var isPartial = bitmask & COMPARE_PARTIAL_FLAG$3, arrLength = array.length, othLength = other.length; if (arrLength != othLength && !(isPartial && othLength > arrLength)) { return false; } // Check that cyclic values are equal. var arrStacked = stack.get(array); var othStacked = stack.get(other); if (arrStacked && othStacked) { return arrStacked == other && othStacked == array; } var index = -1, result = true, seen = (bitmask & COMPARE_UNORDERED_FLAG$1) ? new SetCache$1 : undefined; stack.set(array, other); stack.set(other, array); // Ignore non-index properties. while (++index < arrLength) { var arrValue = array[index], othValue = other[index]; if (customizer) { var compared = isPartial ? customizer(othValue, arrValue, index, other, array, stack) : customizer(arrValue, othValue, index, array, other, stack); } if (compared !== undefined) { if (compared) { continue; } result = false; break; } // Recursively compare arrays (susceptible to call stack limits). if (seen) { if (!arraySome(other, function(othValue, othIndex) { if (!cacheHas$1(seen, othIndex) && (arrValue === othValue || equalFunc(arrValue, othValue, bitmask, customizer, stack))) { return seen.push(othIndex); } })) { result = false; break; } } else if (!( arrValue === othValue || equalFunc(arrValue, othValue, bitmask, customizer, stack) )) { result = false; break; } } stack['delete'](array); stack['delete'](other); return result; } var _equalArrays = equalArrays$2; var root$5 = _root; /** Built-in value references. */ var Uint8Array$2 = root$5.Uint8Array; var _Uint8Array = Uint8Array$2; /** * Converts `map` to its key-value pairs. * * @private * @param {Object} map The map to convert. * @returns {Array} Returns the key-value pairs. */ function mapToArray$1(map) { var index = -1, result = Array(map.size); map.forEach(function(value, key) { result[++index] = [key, value]; }); return result; } var _mapToArray = mapToArray$1; /** * Converts `set` to an array of its values. * * @private * @param {Object} set The set to convert. * @returns {Array} Returns the values. */ function setToArray$3(set) { var index = -1, result = Array(set.size); set.forEach(function(value) { result[++index] = value; }); return result; } var _setToArray = setToArray$3; var Symbol$3 = _Symbol, Uint8Array$1 = _Uint8Array, eq$1 = eq_1, equalArrays$1 = _equalArrays, mapToArray = _mapToArray, setToArray$2 = _setToArray; /** Used to compose bitmasks for value comparisons. */ var COMPARE_PARTIAL_FLAG$2 = 1, COMPARE_UNORDERED_FLAG = 2; /** `Object#toString` result references. */ var boolTag$3 = '[object Boolean]', dateTag$3 = '[object Date]', errorTag$2 = '[object Error]', mapTag$5 = '[object Map]', numberTag$3 = '[object Number]', regexpTag$3 = '[object RegExp]', setTag$5 = '[object Set]', stringTag$3 = '[object String]', symbolTag$3 = '[object Symbol]'; var arrayBufferTag$3 = '[object ArrayBuffer]', dataViewTag$4 = '[object DataView]'; /** Used to convert symbols to primitives and strings. */ var symbolProto$1 = Symbol$3 ? Symbol$3.prototype : undefined, symbolValueOf$1 = symbolProto$1 ? symbolProto$1.valueOf : undefined; /** * A specialized version of `baseIsEqualDeep` for comparing objects of * the same `toStringTag`. * * **Note:** This function only supports comparing values with tags of * `Boolean`, `Date`, `Error`, `Number`, `RegExp`, or `String`. * * @private * @param {Object} object The object to compare. * @param {Object} other The other object to compare. * @param {string} tag The `toStringTag` of the objects to compare. * @param {number} bitmask The bitmask flags. See `baseIsEqual` for more details. * @param {Function} customizer The function to customize comparisons. * @param {Function} equalFunc The function to determine equivalents of values. * @param {Object} stack Tracks traversed `object` and `other` objects. * @returns {boolean} Returns `true` if the objects are equivalent, else `false`. */ function equalByTag$1(object, other, tag, bitmask, customizer, equalFunc, stack) { switch (tag) { case dataViewTag$4: if ((object.byteLength != other.byteLength) || (object.byteOffset != other.byteOffset)) { return false; } object = object.buffer; other = other.buffer; case arrayBufferTag$3: if ((object.byteLength != other.byteLength) || !equalFunc(new Uint8Array$1(object), new Uint8Array$1(other))) { return false; } return true; case boolTag$3: case dateTag$3: case numberTag$3: // Coerce booleans to `1` or `0` and dates to milliseconds. // Invalid dates are coerced to `NaN`. return eq$1(+object, +other); case errorTag$2: return object.name == other.name && object.message == other.message; case regexpTag$3: case stringTag$3: // Coerce regexes to strings and treat strings, primitives and objects, // as equal. See http://www.ecma-international.org/ecma-262/7.0/#sec-regexp.prototype.tostring // for more details. return object == (other + ''); case mapTag$5: var convert = mapToArray; case setTag$5: var isPartial = bitmask & COMPARE_PARTIAL_FLAG$2; convert || (convert = setToArray$2); if (object.size != other.size && !isPartial) { return false; } // Assume cyclic values are equal. var stacked = stack.get(object); if (stacked) { return stacked == other; } bitmask |= COMPARE_UNORDERED_FLAG; // Recursively compare objects (susceptible to call stack limits). stack.set(object, other); var result = equalArrays$1(convert(object), convert(other), bitmask, customizer, equalFunc, stack); stack['delete'](object); return result; case symbolTag$3: if (symbolValueOf$1) { return symbolValueOf$1.call(object) == symbolValueOf$1.call(other); } } return false; } var _equalByTag = equalByTag$1; /** * Appends the elements of `values` to `array`. * * @private * @param {Array} array The array to modify. * @param {Array} values The values to append. * @returns {Array} Returns `array`. */ function arrayPush$3(array, values) { var index = -1, length = values.length, offset = array.length; while (++index < length) { array[offset + index] = values[index]; } return array; } var _arrayPush = arrayPush$3; /** * Checks if `value` is classified as an `Array` object. * * @static * @memberOf _ * @since 0.1.0 * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is an array, else `false`. * @example * * _.isArray([1, 2, 3]); * // => true * * _.isArray(document.body.children); * // => false * * _.isArray('abc'); * // => false * * _.isArray(_.noop); * // => false */ var isArray$5 = Array.isArray; var isArray_1 = isArray$5; var arrayPush$2 = _arrayPush, isArray$4 = isArray_1; /** * The base implementation of `getAllKeys` and `getAllKeysIn` which uses * `keysFunc` and `symbolsFunc` to get the enumerable property names and * symbols of `object`. * * @private * @param {Object} object The object to query. * @param {Function} keysFunc The function to get the keys of `object`. * @param {Function} symbolsFunc The function to get the symbols of `object`. * @returns {Array} Returns the array of property names and symbols. */ function baseGetAllKeys$2(object, keysFunc, symbolsFunc) { var result = keysFunc(object); return isArray$4(object) ? result : arrayPush$2(result, symbolsFunc(object)); } var _baseGetAllKeys = baseGetAllKeys$2; /** * A specialized version of `_.filter` for arrays without support for * iteratee shorthands. * * @private * @param {Array} [array] The array to iterate over. * @param {Function} predicate The function invoked per iteration. * @returns {Array} Returns the new filtered array. */ function arrayFilter$1(array, predicate) { var index = -1, length = array == null ? 0 : array.length, resIndex = 0, result = []; while (++index < length) { var value = array[index]; if (predicate(value, index, array)) { result[resIndex++] = value; } } return result; } var _arrayFilter = arrayFilter$1; /** * This method returns a new empty array. * * @static * @memberOf _ * @since 4.13.0 * @category Util * @returns {Array} Returns the new empty array. * @example * * var arrays = _.times(2, _.stubArray); * * console.log(arrays); * // => [[], []] * * console.log(arrays[0] === arrays[1]); * // => false */ function stubArray$2() { return []; } var stubArray_1 = stubArray$2; var arrayFilter = _arrayFilter, stubArray$1 = stubArray_1; /** Used for built-in method references. */ var objectProto$9 = Object.prototype; /** Built-in value references. */ var propertyIsEnumerable$1 = objectProto$9.propertyIsEnumerable; /* Built-in method references for those with the same name as other `lodash` methods. */ var nativeGetSymbols$1 = Object.getOwnPropertySymbols; /** * Creates an array of the own enumerable symbols of `object`. * * @private * @param {Object} object The object to query. * @returns {Array} Returns the array of symbols. */ var getSymbols$3 = !nativeGetSymbols$1 ? stubArray$1 : function(object) { if (object == null) { return []; } object = Object(object); return arrayFilter(nativeGetSymbols$1(object), function(symbol) { return propertyIsEnumerable$1.call(object, symbol); }); }; var _getSymbols = getSymbols$3; /** * The base implementation of `_.times` without support for iteratee shorthands * or max array length checks. * * @private * @param {number} n The number of times to invoke `iteratee`. * @param {Function} iteratee The function invoked per iteration. * @returns {Array} Returns the array of results. */ function baseTimes$1(n, iteratee) { var index = -1, result = Array(n); while (++index < n) { result[index] = iteratee(index); } return result; } var _baseTimes = baseTimes$1; /** * Checks if `value` is object-like. A value is object-like if it's not `null` * and has a `typeof` result of "object". * * @static * @memberOf _ * @since 4.0.0 * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is object-like, else `false`. * @example * * _.isObjectLike({}); * // => true * * _.isObjectLike([1, 2, 3]); * // => true * * _.isObjectLike(_.noop); * // => false * * _.isObjectLike(null); * // => false */ function isObjectLike$8(value) { return value != null && typeof value == 'object'; } var isObjectLike_1 = isObjectLike$8; var baseGetTag$3 = _baseGetTag, isObjectLike$7 = isObjectLike_1; /** `Object#toString` result references. */ var argsTag$3 = '[object Arguments]'; /** * The base implementation of `_.isArguments`. * * @private * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is an `arguments` object, */ function baseIsArguments$1(value) { return isObjectLike$7(value) && baseGetTag$3(value) == argsTag$3; } var _baseIsArguments = baseIsArguments$1; var baseIsArguments = _baseIsArguments, isObjectLike$6 = isObjectLike_1; /** Used for built-in method references. */ var objectProto$8 = Object.prototype; /** Used to check objects for own properties. */ var hasOwnProperty$7 = objectProto$8.hasOwnProperty; /** Built-in value references. */ var propertyIsEnumerable = objectProto$8.propertyIsEnumerable; /** * Checks if `value` is likely an `arguments` object. * * @static * @memberOf _ * @since 0.1.0 * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is an `arguments` object, * else `false`. * @example * * _.isArguments(function() { return arguments; }()); * // => true * * _.isArguments([1, 2, 3]); * // => false */ var isArguments$2 = baseIsArguments(function() { return arguments; }()) ? baseIsArguments : function(value) { return isObjectLike$6(value) && hasOwnProperty$7.call(value, 'callee') && !propertyIsEnumerable.call(value, 'callee'); }; var isArguments_1 = isArguments$2; var isBuffer$3 = {exports: {}}; /** * This method returns `false`. * * @static * @memberOf _ * @since 4.13.0 * @category Util * @returns {boolean} Returns `false`. * @example * * _.times(2, _.stubFalse); * // => [false, false] */ function stubFalse() { return false; } var stubFalse_1 = stubFalse; (function (module, exports) { var root = _root, stubFalse = stubFalse_1; /** Detect free variable `exports`. */ var freeExports = exports && !exports.nodeType && exports; /** Detect free variable `module`. */ var freeModule = freeExports && 'object' == 'object' && module && !module.nodeType && module; /** Detect the popular CommonJS extension `module.exports`. */ var moduleExports = freeModule && freeModule.exports === freeExports; /** Built-in value references. */ var Buffer = moduleExports ? root.Buffer : undefined; /* Built-in method references for those with the same name as other `lodash` methods. */ var nativeIsBuffer = Buffer ? Buffer.isBuffer : undefined; /** * Checks if `value` is a buffer. * * @static * @memberOf _ * @since 4.3.0 * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is a buffer, else `false`. * @example * * _.isBuffer(new Buffer(2)); * // => true * * _.isBuffer(new Uint8Array(2)); * // => false */ var isBuffer = nativeIsBuffer || stubFalse; module.exports = isBuffer; }(isBuffer$3, isBuffer$3.exports)); /** Used as references for various `Number` constants. */ var MAX_SAFE_INTEGER$1 = 9007199254740991; /** Used to detect unsigned integer values. */ var reIsUint = /^(?:0|[1-9]\d*)$/; /** * Checks if `value` is a valid array-like index. * * @private * @param {*} value The value to check. * @param {number} [length=MAX_SAFE_INTEGER] The upper bounds of a valid index. * @returns {boolean} Returns `true` if `value` is a valid index, else `false`. */ function isIndex$1(value, length) { var type = typeof value; length = length == null ? MAX_SAFE_INTEGER$1 : length; return !!length && (type == 'number' || (type != 'symbol' && reIsUint.test(value))) && (value > -1 && value % 1 == 0 && value < length); } var _isIndex = isIndex$1; /** Used as references for various `Number` constants. */ var MAX_SAFE_INTEGER = 9007199254740991; /** * Checks if `value` is a valid array-like length. * * **Note:** This method is loosely based on * [`ToLength`](http://ecma-international.org/ecma-262/7.0/#sec-tolength). * * @static * @memberOf _ * @since 4.0.0 * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is a valid length, else `false`. * @example * * _.isLength(3); * // => true * * _.isLength(Number.MIN_VALUE); * // => false * * _.isLength(Infinity); * // => false * * _.isLength('3'); * // => false */ function isLength$2(value) { return typeof value == 'number' && value > -1 && value % 1 == 0 && value <= MAX_SAFE_INTEGER; } var isLength_1 = isLength$2; var baseGetTag$2 = _baseGetTag, isLength$1 = isLength_1, isObjectLike$5 = isObjectLike_1; /** `Object#toString` result references. */ var argsTag$2 = '[object Arguments]', arrayTag$2 = '[object Array]', boolTag$2 = '[object Boolean]', dateTag$2 = '[object Date]', errorTag$1 = '[object Error]', funcTag$1 = '[object Function]', mapTag$4 = '[object Map]', numberTag$2 = '[object Number]', objectTag$3 = '[object Object]', regexpTag$2 = '[object RegExp]', setTag$4 = '[object Set]', stringTag$2 = '[object String]', weakMapTag$2 = '[object WeakMap]'; var arrayBufferTag$2 = '[object ArrayBuffer]', dataViewTag$3 = '[object DataView]', float32Tag$2 = '[object Float32Array]', float64Tag$2 = '[object Float64Array]', int8Tag$2 = '[object Int8Array]', int16Tag$2 = '[object Int16Array]', int32Tag$2 = '[object Int32Array]', uint8Tag$2 = '[object Uint8Array]', uint8ClampedTag$2 = '[object Uint8ClampedArray]', uint16Tag$2 = '[object Uint16Array]', uint32Tag$2 = '[object Uint32Array]'; /** Used to identify `toStringTag` values of typed arrays. */ var typedArrayTags = {}; typedArrayTags[float32Tag$2] = typedArrayTags[float64Tag$2] = typedArrayTags[int8Tag$2] = typedArrayTags[int16Tag$2] = typedArrayTags[int32Tag$2] = typedArrayTags[uint8Tag$2] = typedArrayTags[uint8ClampedTag$2] = typedArrayTags[uint16Tag$2] = typedArrayTags[uint32Tag$2] = true; typedArrayTags[argsTag$2] = typedArrayTags[arrayTag$2] = typedArrayTags[arrayBufferTag$2] = typedArrayTags[boolTag$2] = typedArrayTags[dataViewTag$3] = typedArrayTags[dateTag$2] = typedArrayTags[errorTag$1] = typedArrayTags[funcTag$1] = typedArrayTags[mapTag$4] = typedArrayTags[numberTag$2] = typedArrayTags[objectTag$3] = typedArrayTags[regexpTag$2] = typedArrayTags[setTag$4] = typedArrayTags[stringTag$2] = typedArrayTags[weakMapTag$2] = false; /** * The base implementation of `_.isTypedArray` without Node.js optimizations. * * @private * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is a typed array, else `false`. */ function baseIsTypedArray$1(value) { return isObjectLike$5(value) && isLength$1(value.length) && !!typedArrayTags[baseGetTag$2(value)]; } var _baseIsTypedArray = baseIsTypedArray$1; /** * The base implementation of `_.unary` without support for storing metadata. * * @private * @param {Function} func The function to cap arguments for. * @returns {Function} Returns the new capped function. */ function baseUnary$3(func) { return function(value) { return func(value); }; } var _baseUnary = baseUnary$3; var _nodeUtil = {exports: {}}; (function (module, exports) { var freeGlobal = _freeGlobal; /** Detect free variable `exports`. */ var freeExports = exports && !exports.nodeType && exports; /** Detect free variable `module`. */ var freeModule = freeExports && 'object' == 'object' && module && !module.nodeType && module; /** Detect the popular CommonJS extension `module.exports`. */ var moduleExports = freeModule && freeModule.exports === freeExports; /** Detect free variable `process` from Node.js. */ var freeProcess = moduleExports && freeGlobal.process; /** Used to access faster Node.js helpers. */ var nodeUtil = (function() { try { // Use `util.types` for Node.js 10+. var types = freeModule && freeModule.require && freeModule.require('util').types; if (types) { return types; } // Legacy `process.binding('util')` for Node.js < 10. return freeProcess && freeProcess.binding && freeProcess.binding('util'); } catch (e) {} }()); module.exports = nodeUtil; }(_nodeUtil, _nodeUtil.exports)); var baseIsTypedArray = _baseIsTypedArray, baseUnary$2 = _baseUnary, nodeUtil$2 = _nodeUtil.exports; /* Node.js helper references. */ var nodeIsTypedArray = nodeUtil$2 && nodeUtil$2.isTypedArray; /** * Checks if `value` is classifi