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electron-reload

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Simplest way to reload an electron app on file changes!

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# electron reload This is (*hopefully*) the simplest way to load contents of all active [`BrowserWindow`s](https://github.com/atom/electron/blob/master/docs/api/browser-window.md) within electron when the source files are changed. [![Build Status](https://travis-ci.org/yan-foto/electron-reload.svg?branch=master)](https://travis-ci.org/yan-foto/electron-reload) [![neutron](https://img.shields.io/badge/neutron-compatible-004455.svg)](https://github.com/yan-foto/neutron) [![npm](https://img.shields.io/npm/v/electron-reload.svg)](https://www.npmjs.com/package/electron-reload) [![Code Climate](https://codeclimate.com/github/yan-foto/electron-reload/badges/gpa.svg)](https://codeclimate.com/github/yan-foto/electron-reload) [![Known Vulnerabilities](https://snyk.io/test/github/yan-foto/electron-reload/badge.svg)](https://snyk.io/test/github/yan-foto/electron-reload) ![license](https://img.shields.io/npm/l/electron-reload.svg) # Installation ``` npm install electron-reload ``` # Usage Just initialize this module with desired glob or file path to watch and let it refresh electron browser windows as targets are changed: ```js 'use strict'; const {app, BrowserWindow} = require('electron'); const electronReload = require('electron-reload') // Standard stuff app.on('ready', () => { let mainWindow = new BrowserWindow({width: 800, height: 600}); mainWindow.loadUrl(`file://${__dirname}/index.html`); // the rest... }); ``` Note that the above code only refreshes `WebContent`s of all `BrowserWindow`s. So if you want to have a hard reset (starting a new electron process) you can just pass the path to the electron executable in the `options` object: ```js const path = require('path') require('electron-reload')(__dirname, { electron: path.join(__dirname, 'node_modules', '.bin', 'electron') }); ``` If your app overrides some of the default `quit` or `close` actions (e.g. closing the last app window hides the window instead of quitting the app) then the default `electron-reload` hard restart could leave you with multiple instances of your app running. In these cases you can change the default hard restart action from `app.quit()` to `app.exit()` by specifying the hard reset method in the electron-reload options: ```js const path = require('path') require('electron-reload')(__dirname, { electron: path.join(__dirname, 'node_modules', '.bin', 'electron'), hardResetMethod: 'exit' }); ``` # API `electron_reload(paths, options)` * `paths`: a file, directory or glob pattern to watch * `options` (optional) containing: - [`chokidar`](https://github.com/paulmillr/chokidar) options - `electron` property pointing to electron executables. - `electronArgv` string array with command line options passed to the Electron executable. Only used when hard resetting. - `appArgv`: string array with command line options passed to the Electron app. Only used when hard resetting. - `forceHardReset`: enables hard reset for **every** file change and not only the main file `options` will default to `{ignored: /node_modules|[\/\\]\./, argv: []}`. # Why this module? Simply put, I was tired and confused by all other available modules which are so complicated\* for such an uncomplicated task! \* *e.g. start a local HTTP server, publish change events through a WebSocket, etc.!* # Even more! If you want to have least effort when developing electron packages, take a look at [neutron](https://github.com/yan-foto/neutron)! # Changelog - **2.0.0-alpha.1**: - Update outdated dependencies. - Fix #35: throw error instead of logging to console. - Fix #65: add TypeScript definitions. - Fix #78: minor README fixes. - Fix #87: enable passing arguments to the app itself. - **1.5.0**: - Upgrade `chokidar` from v2 to v3 (lighter/faster installation) - Add friendly linting in dev mode (`node run lint`) and fix CI linting issues (see [#62](https://github.com/yan-foto/electron-reload/pull/62)) - **1.4.1**: Fix two minor bugs - Wrong globbing when doing hard reset ([`#58`](https://github.com/yan-foto/electron-reload/issues/58)) - Issues with locating main file in specific project structures ([`#57`](https://github.com/yan-foto/electron-reload/issues/57)) - **1.4.0**: Enable hard reset for all changes (and not only the main file) - **1.3.0**: Allow passing arguments to electron executable upon hard resets - **1.2.5**: Upgrade dependencies (fix vulnerabilities) - **1.2.4**: Use `index.js` as fallback if `main` is not defined in `package.json` - **1.2.3**: Fix multiple instances on restart - **1.2.2**: Fix `browserWindows[]` indexing - **1.2.1**: Remove logging from production code (d'oh) - **1.2.0**: Allow hard reset in multiple browser windows - **1.1.0**: Add `app.exit()` in addition to `app.quit()` for hard resets - **1.0.3**: Fix hard reset bug - **1.0.2**: Detach child so that killing parent doesn't kill it (on windows) - **1.0.1**: Replace `extend` with `Object.assign` - **1.0.0**: Adapt to Electron 1.0 new API - **0.3.0**: Use new method of accessing `app` (e.g. `require(electron).app`) - **0.2.0**: Use new electrons (> v0.32.3) `browser-window-created` event