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electron-liquid-glass

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macOS glass / vibrancy wrapper for Electron BrowserWindow

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import { EventEmitter } from "events"; import { execSync } from "child_process"; import { GlassMaterialVariant } from "./variants.js"; // Load the native addon using the 'bindings' module // This will look for the compiled .node file in various places import native from "./native-loader.js"; export interface GlassOptions { cornerRadius?: number; tintColor?: string; opaque?: boolean; } export interface LiquidGlassNative { addView(handle: Buffer, options: GlassOptions): number; setVariant(id: number, variant: GlassMaterialVariant): void; setScrimState(id: number, scrim: number): void; setSubduedState(id: number, subdued: number): void; } // Create a nice JavaScript wrapper class LiquidGlass extends EventEmitter { private _addon?: LiquidGlassNative; private _isGlassSupported: boolean | undefined; // Instance property for easy access to variants readonly GlassMaterialVariant: typeof GlassMaterialVariant = GlassMaterialVariant; constructor() { super(); try { if (!this.isMacOS()) { return; } // Native addon uses liquid glass (macOS 26+) // or falls back to legacy blur as needed. this._addon = new native.LiquidGlassNative(); } catch (err) { console.error( "electron-liquid-glass failed to load its native addon – liquid glass functionality will be disabled.", err ); } } private isMacOS(): boolean { return process.platform === "darwin"; } /** * Check if liquid glass is supported on the current platform * @returns true if liquid glass is supported on the current platform */ public isGlassSupported(): boolean { if (this._isGlassSupported !== undefined) return this._isGlassSupported; const supported = this.isMacOS() && Number( execSync("sw_vers -productVersion").toString().trim().split(".")[0] ) >= 26; this._isGlassSupported = supported; return supported; } /** * Wrap the Electron window with a glass / vibrancy view. * * ⚠️ Will gracefully fall back to legacy macOS blur if liquid glass is not supported. * @param handle BrowserWindow.getNativeWindowHandle() * @param options Glass effect options * @returns id – can be used for future API (remove/update), -1 if not supported */ addView(handle: Buffer, options: GlassOptions = {}): number { if (!Buffer.isBuffer(handle)) { throw new Error("[liquidGlass.addView] handle must be a Buffer"); } if (!this._addon) { // unavailable on this platform return -1; } return this._addon.addView(handle, options); } private setVariant(id: number, variant: GlassMaterialVariant): void { if (!this._addon || typeof this._addon.setVariant !== "function") return; this._addon.setVariant(id, variant); } unstable_setVariant(id: number, variant: GlassMaterialVariant): void { this.setVariant(id, variant); } unstable_setScrim(id: number, scrim: number): void { if (!this._addon || typeof this._addon.setScrimState !== "function") return; this._addon.setScrimState(id, scrim); } unstable_setSubdued(id: number, subdued: number): void { if (!this._addon || typeof this._addon.setSubduedState !== "function") return; this._addon.setSubduedState(id, subdued); } } // Create and export the singleton instance // The class constructor handles platform checks internally const liquidGlass: LiquidGlass = new LiquidGlass(); export default liquidGlass;