echarts
Version:
A powerful charting and visualization library for browser
2,002 lines (1,774 loc) • 2.76 MB
JavaScript
(function (global, factory) {
typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) :
typeof define === 'function' && define.amd ? define(['exports'], factory) :
(factory((global.echarts = {})));
}(this, (function (exports) { 'use strict';
/*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*/
// (1) The code `if (__DEV__) ...` can be removed by build tool.
// (2) If intend to use `__DEV__`, this module should be imported. Use a global
// variable `__DEV__` may cause that miss the declaration (see #6535), or the
// declaration is behind of the using position (for example in `Model.extent`,
// And tools like rollup can not analysis the dependency if not import).
var dev;
// In browser
if (typeof window !== 'undefined') {
dev = window.__DEV__;
}
// In node
else if (typeof global !== 'undefined') {
dev = global.__DEV__;
}
if (typeof dev === 'undefined') {
dev = true;
}
var __DEV__ = dev;
/**
* zrender: 生成唯一id
*
* @author errorrik (errorrik@gmail.com)
*/
var idStart = 0x0907;
var guid = function () {
return idStart++;
};
/**
* echarts设备环境识别
*
* @desc echarts基于Canvas,纯Javascript图表库,提供直观,生动,可交互,可个性化定制的数据统计图表。
* @author firede[firede@firede.us]
* @desc thanks zepto.
*/
var env = {};
if (typeof wx === 'object' && typeof wx.getSystemInfoSync === 'function') {
// In Weixin Application
env = {
browser: {},
os: {},
node: false,
wxa: true, // Weixin Application
canvasSupported: true,
svgSupported: false,
touchEventsSupported: true
};
}
else if (typeof document === 'undefined' && typeof self !== 'undefined') {
// In worker
env = {
browser: {},
os: {},
node: false,
worker: true,
canvasSupported: true
};
}
else if (typeof navigator === 'undefined') {
// In node
env = {
browser: {},
os: {},
node: true,
worker: false,
// Assume canvas is supported
canvasSupported: true,
svgSupported: true
};
}
else {
env = detect(navigator.userAgent);
}
var env$1 = env;
// Zepto.js
// (c) 2010-2013 Thomas Fuchs
// Zepto.js may be freely distributed under the MIT license.
function detect(ua) {
var os = {};
var browser = {};
// var webkit = ua.match(/Web[kK]it[\/]{0,1}([\d.]+)/);
// var android = ua.match(/(Android);?[\s\/]+([\d.]+)?/);
// var ipad = ua.match(/(iPad).*OS\s([\d_]+)/);
// var ipod = ua.match(/(iPod)(.*OS\s([\d_]+))?/);
// var iphone = !ipad && ua.match(/(iPhone\sOS)\s([\d_]+)/);
// var webos = ua.match(/(webOS|hpwOS)[\s\/]([\d.]+)/);
// var touchpad = webos && ua.match(/TouchPad/);
// var kindle = ua.match(/Kindle\/([\d.]+)/);
// var silk = ua.match(/Silk\/([\d._]+)/);
// var blackberry = ua.match(/(BlackBerry).*Version\/([\d.]+)/);
// var bb10 = ua.match(/(BB10).*Version\/([\d.]+)/);
// var rimtabletos = ua.match(/(RIM\sTablet\sOS)\s([\d.]+)/);
// var playbook = ua.match(/PlayBook/);
// var chrome = ua.match(/Chrome\/([\d.]+)/) || ua.match(/CriOS\/([\d.]+)/);
var firefox = ua.match(/Firefox\/([\d.]+)/);
// var safari = webkit && ua.match(/Mobile\//) && !chrome;
// var webview = ua.match(/(iPhone|iPod|iPad).*AppleWebKit(?!.*Safari)/) && !chrome;
var ie = ua.match(/MSIE\s([\d.]+)/)
// IE 11 Trident/7.0; rv:11.0
|| ua.match(/Trident\/.+?rv:(([\d.]+))/);
var edge = ua.match(/Edge\/([\d.]+)/); // IE 12 and 12+
var weChat = (/micromessenger/i).test(ua);
// Todo: clean this up with a better OS/browser seperation:
// - discern (more) between multiple browsers on android
// - decide if kindle fire in silk mode is android or not
// - Firefox on Android doesn't specify the Android version
// - possibly devide in os, device and browser hashes
// if (browser.webkit = !!webkit) browser.version = webkit[1];
// if (android) os.android = true, os.version = android[2];
// if (iphone && !ipod) os.ios = os.iphone = true, os.version = iphone[2].replace(/_/g, '.');
// if (ipad) os.ios = os.ipad = true, os.version = ipad[2].replace(/_/g, '.');
// if (ipod) os.ios = os.ipod = true, os.version = ipod[3] ? ipod[3].replace(/_/g, '.') : null;
// if (webos) os.webos = true, os.version = webos[2];
// if (touchpad) os.touchpad = true;
// if (blackberry) os.blackberry = true, os.version = blackberry[2];
// if (bb10) os.bb10 = true, os.version = bb10[2];
// if (rimtabletos) os.rimtabletos = true, os.version = rimtabletos[2];
// if (playbook) browser.playbook = true;
// if (kindle) os.kindle = true, os.version = kindle[1];
// if (silk) browser.silk = true, browser.version = silk[1];
// if (!silk && os.android && ua.match(/Kindle Fire/)) browser.silk = true;
// if (chrome) browser.chrome = true, browser.version = chrome[1];
if (firefox) {
browser.firefox = true;
browser.version = firefox[1];
}
// if (safari && (ua.match(/Safari/) || !!os.ios)) browser.safari = true;
// if (webview) browser.webview = true;
if (ie) {
browser.ie = true;
browser.version = ie[1];
}
if (edge) {
browser.edge = true;
browser.version = edge[1];
}
// It is difficult to detect WeChat in Win Phone precisely, because ua can
// not be set on win phone. So we do not consider Win Phone.
if (weChat) {
browser.weChat = true;
}
// os.tablet = !!(ipad || playbook || (android && !ua.match(/Mobile/)) ||
// (firefox && ua.match(/Tablet/)) || (ie && !ua.match(/Phone/) && ua.match(/Touch/)));
// os.phone = !!(!os.tablet && !os.ipod && (android || iphone || webos ||
// (chrome && ua.match(/Android/)) || (chrome && ua.match(/CriOS\/([\d.]+)/)) ||
// (firefox && ua.match(/Mobile/)) || (ie && ua.match(/Touch/))));
return {
browser: browser,
os: os,
node: false,
// 原生canvas支持,改极端点了
// canvasSupported : !(browser.ie && parseFloat(browser.version) < 9)
canvasSupported: !!document.createElement('canvas').getContext,
svgSupported: typeof SVGRect !== 'undefined',
// works on most browsers
// IE10/11 does not support touch event, and MS Edge supports them but not by
// default, so we dont check navigator.maxTouchPoints for them here.
touchEventsSupported: 'ontouchstart' in window && !browser.ie && !browser.edge,
// <http://caniuse.com/#search=pointer%20event>.
pointerEventsSupported: 'onpointerdown' in window
// Firefox supports pointer but not by default, only MS browsers are reliable on pointer
// events currently. So we dont use that on other browsers unless tested sufficiently.
// Although IE 10 supports pointer event, it use old style and is different from the
// standard. So we exclude that. (IE 10 is hardly used on touch device)
&& (browser.edge || (browser.ie && browser.version >= 11))
// passiveSupported: detectPassiveSupport()
};
}
// See https://github.com/WICG/EventListenerOptions/blob/gh-pages/explainer.md#feature-detection
// function detectPassiveSupport() {
// // Test via a getter in the options object to see if the passive property is accessed
// var supportsPassive = false;
// try {
// var opts = Object.defineProperty({}, 'passive', {
// get: function() {
// supportsPassive = true;
// }
// });
// window.addEventListener('testPassive', function() {}, opts);
// } catch (e) {
// }
// return supportsPassive;
// }
/**
* @module zrender/core/util
*/
// 用于处理merge时无法遍历Date等对象的问题
var BUILTIN_OBJECT = {
'[object Function]': 1,
'[object RegExp]': 1,
'[object Date]': 1,
'[object Error]': 1,
'[object CanvasGradient]': 1,
'[object CanvasPattern]': 1,
// For node-canvas
'[object Image]': 1,
'[object Canvas]': 1
};
var TYPED_ARRAY = {
'[object Int8Array]': 1,
'[object Uint8Array]': 1,
'[object Uint8ClampedArray]': 1,
'[object Int16Array]': 1,
'[object Uint16Array]': 1,
'[object Int32Array]': 1,
'[object Uint32Array]': 1,
'[object Float32Array]': 1,
'[object Float64Array]': 1
};
var objToString = Object.prototype.toString;
var arrayProto = Array.prototype;
var nativeForEach = arrayProto.forEach;
var nativeFilter = arrayProto.filter;
var nativeSlice = arrayProto.slice;
var nativeMap = arrayProto.map;
var nativeReduce = arrayProto.reduce;
// Avoid assign to an exported variable, for transforming to cjs.
var methods = {};
function $override(name, fn) {
// Clear ctx instance for different environment
if (name === 'createCanvas') {
_ctx = null;
}
methods[name] = fn;
}
/**
* Those data types can be cloned:
* Plain object, Array, TypedArray, number, string, null, undefined.
* Those data types will be assgined using the orginal data:
* BUILTIN_OBJECT
* Instance of user defined class will be cloned to a plain object, without
* properties in prototype.
* Other data types is not supported (not sure what will happen).
*
* Caution: do not support clone Date, for performance consideration.
* (There might be a large number of date in `series.data`).
* So date should not be modified in and out of echarts.
*
* @param {*} source
* @return {*} new
*/
function clone(source) {
if (source == null || typeof source != 'object') {
return source;
}
var result = source;
var typeStr = objToString.call(source);
if (typeStr === '[object Array]') {
if (!isPrimitive(source)) {
result = [];
for (var i = 0, len = source.length; i < len; i++) {
result[i] = clone(source[i]);
}
}
}
else if (TYPED_ARRAY[typeStr]) {
if (!isPrimitive(source)) {
var Ctor = source.constructor;
if (source.constructor.from) {
result = Ctor.from(source);
}
else {
result = new Ctor(source.length);
for (var i = 0, len = source.length; i < len; i++) {
result[i] = clone(source[i]);
}
}
}
}
else if (!BUILTIN_OBJECT[typeStr] && !isPrimitive(source) && !isDom(source)) {
result = {};
for (var key in source) {
if (source.hasOwnProperty(key)) {
result[key] = clone(source[key]);
}
}
}
return result;
}
/**
* @memberOf module:zrender/core/util
* @param {*} target
* @param {*} source
* @param {boolean} [overwrite=false]
*/
function merge(target, source, overwrite) {
// We should escapse that source is string
// and enter for ... in ...
if (!isObject$1(source) || !isObject$1(target)) {
return overwrite ? clone(source) : target;
}
for (var key in source) {
if (source.hasOwnProperty(key)) {
var targetProp = target[key];
var sourceProp = source[key];
if (isObject$1(sourceProp)
&& isObject$1(targetProp)
&& !isArray(sourceProp)
&& !isArray(targetProp)
&& !isDom(sourceProp)
&& !isDom(targetProp)
&& !isBuiltInObject(sourceProp)
&& !isBuiltInObject(targetProp)
&& !isPrimitive(sourceProp)
&& !isPrimitive(targetProp)
) {
// 如果需要递归覆盖,就递归调用merge
merge(targetProp, sourceProp, overwrite);
}
else if (overwrite || !(key in target)) {
// 否则只处理overwrite为true,或者在目标对象中没有此属性的情况
// NOTE,在 target[key] 不存在的时候也是直接覆盖
target[key] = clone(source[key], true);
}
}
}
return target;
}
/**
* @param {Array} targetAndSources The first item is target, and the rests are source.
* @param {boolean} [overwrite=false]
* @return {*} target
*/
function mergeAll(targetAndSources, overwrite) {
var result = targetAndSources[0];
for (var i = 1, len = targetAndSources.length; i < len; i++) {
result = merge(result, targetAndSources[i], overwrite);
}
return result;
}
/**
* @param {*} target
* @param {*} source
* @memberOf module:zrender/core/util
*/
function extend(target, source) {
for (var key in source) {
if (source.hasOwnProperty(key)) {
target[key] = source[key];
}
}
return target;
}
/**
* @param {*} target
* @param {*} source
* @param {boolean} [overlay=false]
* @memberOf module:zrender/core/util
*/
function defaults(target, source, overlay) {
for (var key in source) {
if (source.hasOwnProperty(key)
&& (overlay ? source[key] != null : target[key] == null)
) {
target[key] = source[key];
}
}
return target;
}
var createCanvas = function () {
return methods.createCanvas();
};
methods.createCanvas = function () {
return document.createElement('canvas');
};
// FIXME
var _ctx;
function getContext() {
if (!_ctx) {
// Use util.createCanvas instead of createCanvas
// because createCanvas may be overwritten in different environment
_ctx = createCanvas().getContext('2d');
}
return _ctx;
}
/**
* 查询数组中元素的index
* @memberOf module:zrender/core/util
*/
function indexOf(array, value) {
if (array) {
if (array.indexOf) {
return array.indexOf(value);
}
for (var i = 0, len = array.length; i < len; i++) {
if (array[i] === value) {
return i;
}
}
}
return -1;
}
/**
* 构造类继承关系
*
* @memberOf module:zrender/core/util
* @param {Function} clazz 源类
* @param {Function} baseClazz 基类
*/
function inherits(clazz, baseClazz) {
var clazzPrototype = clazz.prototype;
function F() {}
F.prototype = baseClazz.prototype;
clazz.prototype = new F();
for (var prop in clazzPrototype) {
clazz.prototype[prop] = clazzPrototype[prop];
}
clazz.prototype.constructor = clazz;
clazz.superClass = baseClazz;
}
/**
* @memberOf module:zrender/core/util
* @param {Object|Function} target
* @param {Object|Function} sorce
* @param {boolean} overlay
*/
function mixin(target, source, overlay) {
target = 'prototype' in target ? target.prototype : target;
source = 'prototype' in source ? source.prototype : source;
defaults(target, source, overlay);
}
/**
* Consider typed array.
* @param {Array|TypedArray} data
*/
function isArrayLike(data) {
if (! data) {
return;
}
if (typeof data == 'string') {
return false;
}
return typeof data.length == 'number';
}
/**
* 数组或对象遍历
* @memberOf module:zrender/core/util
* @param {Object|Array} obj
* @param {Function} cb
* @param {*} [context]
*/
function each$1(obj, cb, context) {
if (!(obj && cb)) {
return;
}
if (obj.forEach && obj.forEach === nativeForEach) {
obj.forEach(cb, context);
}
else if (obj.length === +obj.length) {
for (var i = 0, len = obj.length; i < len; i++) {
cb.call(context, obj[i], i, obj);
}
}
else {
for (var key in obj) {
if (obj.hasOwnProperty(key)) {
cb.call(context, obj[key], key, obj);
}
}
}
}
/**
* 数组映射
* @memberOf module:zrender/core/util
* @param {Array} obj
* @param {Function} cb
* @param {*} [context]
* @return {Array}
*/
function map(obj, cb, context) {
if (!(obj && cb)) {
return;
}
if (obj.map && obj.map === nativeMap) {
return obj.map(cb, context);
}
else {
var result = [];
for (var i = 0, len = obj.length; i < len; i++) {
result.push(cb.call(context, obj[i], i, obj));
}
return result;
}
}
/**
* @memberOf module:zrender/core/util
* @param {Array} obj
* @param {Function} cb
* @param {Object} [memo]
* @param {*} [context]
* @return {Array}
*/
function reduce(obj, cb, memo, context) {
if (!(obj && cb)) {
return;
}
if (obj.reduce && obj.reduce === nativeReduce) {
return obj.reduce(cb, memo, context);
}
else {
for (var i = 0, len = obj.length; i < len; i++) {
memo = cb.call(context, memo, obj[i], i, obj);
}
return memo;
}
}
/**
* 数组过滤
* @memberOf module:zrender/core/util
* @param {Array} obj
* @param {Function} cb
* @param {*} [context]
* @return {Array}
*/
function filter(obj, cb, context) {
if (!(obj && cb)) {
return;
}
if (obj.filter && obj.filter === nativeFilter) {
return obj.filter(cb, context);
}
else {
var result = [];
for (var i = 0, len = obj.length; i < len; i++) {
if (cb.call(context, obj[i], i, obj)) {
result.push(obj[i]);
}
}
return result;
}
}
/**
* 数组项查找
* @memberOf module:zrender/core/util
* @param {Array} obj
* @param {Function} cb
* @param {*} [context]
* @return {*}
*/
function find(obj, cb, context) {
if (!(obj && cb)) {
return;
}
for (var i = 0, len = obj.length; i < len; i++) {
if (cb.call(context, obj[i], i, obj)) {
return obj[i];
}
}
}
/**
* @memberOf module:zrender/core/util
* @param {Function} func
* @param {*} context
* @return {Function}
*/
function bind(func, context) {
var args = nativeSlice.call(arguments, 2);
return function () {
return func.apply(context, args.concat(nativeSlice.call(arguments)));
};
}
/**
* @memberOf module:zrender/core/util
* @param {Function} func
* @return {Function}
*/
function curry(func) {
var args = nativeSlice.call(arguments, 1);
return function () {
return func.apply(this, args.concat(nativeSlice.call(arguments)));
};
}
/**
* @memberOf module:zrender/core/util
* @param {*} value
* @return {boolean}
*/
function isArray(value) {
return objToString.call(value) === '[object Array]';
}
/**
* @memberOf module:zrender/core/util
* @param {*} value
* @return {boolean}
*/
function isFunction$1(value) {
return typeof value === 'function';
}
/**
* @memberOf module:zrender/core/util
* @param {*} value
* @return {boolean}
*/
function isString(value) {
return objToString.call(value) === '[object String]';
}
/**
* @memberOf module:zrender/core/util
* @param {*} value
* @return {boolean}
*/
function isObject$1(value) {
// Avoid a V8 JIT bug in Chrome 19-20.
// See https://code.google.com/p/v8/issues/detail?id=2291 for more details.
var type = typeof value;
return type === 'function' || (!!value && type == 'object');
}
/**
* @memberOf module:zrender/core/util
* @param {*} value
* @return {boolean}
*/
function isBuiltInObject(value) {
return !!BUILTIN_OBJECT[objToString.call(value)];
}
/**
* @memberOf module:zrender/core/util
* @param {*} value
* @return {boolean}
*/
function isTypedArray(value) {
return !!TYPED_ARRAY[objToString.call(value)];
}
/**
* @memberOf module:zrender/core/util
* @param {*} value
* @return {boolean}
*/
function isDom(value) {
return typeof value === 'object'
&& typeof value.nodeType === 'number'
&& typeof value.ownerDocument === 'object';
}
/**
* Whether is exactly NaN. Notice isNaN('a') returns true.
* @param {*} value
* @return {boolean}
*/
function eqNaN(value) {
return value !== value;
}
/**
* If value1 is not null, then return value1, otherwise judget rest of values.
* Low performance.
* @memberOf module:zrender/core/util
* @return {*} Final value
*/
function retrieve(values) {
for (var i = 0, len = arguments.length; i < len; i++) {
if (arguments[i] != null) {
return arguments[i];
}
}
}
function retrieve2(value0, value1) {
return value0 != null
? value0
: value1;
}
function retrieve3(value0, value1, value2) {
return value0 != null
? value0
: value1 != null
? value1
: value2;
}
/**
* @memberOf module:zrender/core/util
* @param {Array} arr
* @param {number} startIndex
* @param {number} endIndex
* @return {Array}
*/
function slice() {
return Function.call.apply(nativeSlice, arguments);
}
/**
* Normalize css liked array configuration
* e.g.
* 3 => [3, 3, 3, 3]
* [4, 2] => [4, 2, 4, 2]
* [4, 3, 2] => [4, 3, 2, 3]
* @param {number|Array.<number>} val
* @return {Array.<number>}
*/
function normalizeCssArray(val) {
if (typeof (val) === 'number') {
return [val, val, val, val];
}
var len = val.length;
if (len === 2) {
// vertical | horizontal
return [val[0], val[1], val[0], val[1]];
}
else if (len === 3) {
// top | horizontal | bottom
return [val[0], val[1], val[2], val[1]];
}
return val;
}
/**
* @memberOf module:zrender/core/util
* @param {boolean} condition
* @param {string} message
*/
function assert$1(condition, message) {
if (!condition) {
throw new Error(message);
}
}
/**
* @memberOf module:zrender/core/util
* @param {string} str string to be trimed
* @return {string} trimed string
*/
function trim(str) {
if (str == null) {
return null;
}
else if (typeof str.trim === 'function') {
return str.trim();
}
else {
return str.replace(/^[\s\uFEFF\xA0]+|[\s\uFEFF\xA0]+$/g, '');
}
}
var primitiveKey = '__ec_primitive__';
/**
* Set an object as primitive to be ignored traversing children in clone or merge
*/
function setAsPrimitive(obj) {
obj[primitiveKey] = true;
}
function isPrimitive(obj) {
return obj[primitiveKey];
}
/**
* @constructor
* @param {Object} obj Only apply `ownProperty`.
*/
function HashMap(obj) {
var isArr = isArray(obj);
var thisMap = this;
(obj instanceof HashMap)
? obj.each(visit)
: (obj && each$1(obj, visit));
function visit(value, key) {
isArr ? thisMap.set(value, key) : thisMap.set(key, value);
}
}
// Add prefix to avoid conflict with Object.prototype.
HashMap.prototype = {
constructor: HashMap,
// Do not provide `has` method to avoid defining what is `has`.
// (We usually treat `null` and `undefined` as the same, different
// from ES6 Map).
get: function (key) {
return this.hasOwnProperty(key) ? this[key] : null;
},
set: function (key, value) {
// Comparing with invocation chaining, `return value` is more commonly
// used in this case: `var someVal = map.set('a', genVal());`
return (this[key] = value);
},
// Although util.each can be performed on this hashMap directly, user
// should not use the exposed keys, who are prefixed.
each: function (cb, context) {
context !== void 0 && (cb = bind(cb, context));
for (var key in this) {
this.hasOwnProperty(key) && cb(this[key], key);
}
},
// Do not use this method if performance sensitive.
removeKey: function (key) {
delete this[key];
}
};
function createHashMap(obj) {
return new HashMap(obj);
}
function concatArray(a, b) {
var newArray = new a.constructor(a.length + b.length);
for (var i = 0; i < a.length; i++) {
newArray[i] = a[i];
}
var offset = a.length;
for (i = 0; i < b.length; i++) {
newArray[i + offset] = b[i];
}
return newArray;
}
function noop() {}
var zrUtil = (Object.freeze || Object)({
$override: $override,
clone: clone,
merge: merge,
mergeAll: mergeAll,
extend: extend,
defaults: defaults,
createCanvas: createCanvas,
getContext: getContext,
indexOf: indexOf,
inherits: inherits,
mixin: mixin,
isArrayLike: isArrayLike,
each: each$1,
map: map,
reduce: reduce,
filter: filter,
find: find,
bind: bind,
curry: curry,
isArray: isArray,
isFunction: isFunction$1,
isString: isString,
isObject: isObject$1,
isBuiltInObject: isBuiltInObject,
isTypedArray: isTypedArray,
isDom: isDom,
eqNaN: eqNaN,
retrieve: retrieve,
retrieve2: retrieve2,
retrieve3: retrieve3,
slice: slice,
normalizeCssArray: normalizeCssArray,
assert: assert$1,
trim: trim,
setAsPrimitive: setAsPrimitive,
isPrimitive: isPrimitive,
createHashMap: createHashMap,
concatArray: concatArray,
noop: noop
});
var ArrayCtor = typeof Float32Array === 'undefined'
? Array
: Float32Array;
/**
* 创建一个向量
* @param {number} [x=0]
* @param {number} [y=0]
* @return {Vector2}
*/
function create(x, y) {
var out = new ArrayCtor(2);
if (x == null) {
x = 0;
}
if (y == null) {
y = 0;
}
out[0] = x;
out[1] = y;
return out;
}
/**
* 复制向量数据
* @param {Vector2} out
* @param {Vector2} v
* @return {Vector2}
*/
function copy(out, v) {
out[0] = v[0];
out[1] = v[1];
return out;
}
/**
* 克隆一个向量
* @param {Vector2} v
* @return {Vector2}
*/
function clone$1(v) {
var out = new ArrayCtor(2);
out[0] = v[0];
out[1] = v[1];
return out;
}
/**
* 设置向量的两个项
* @param {Vector2} out
* @param {number} a
* @param {number} b
* @return {Vector2} 结果
*/
function set(out, a, b) {
out[0] = a;
out[1] = b;
return out;
}
/**
* 向量相加
* @param {Vector2} out
* @param {Vector2} v1
* @param {Vector2} v2
*/
function add(out, v1, v2) {
out[0] = v1[0] + v2[0];
out[1] = v1[1] + v2[1];
return out;
}
/**
* 向量缩放后相加
* @param {Vector2} out
* @param {Vector2} v1
* @param {Vector2} v2
* @param {number} a
*/
function scaleAndAdd(out, v1, v2, a) {
out[0] = v1[0] + v2[0] * a;
out[1] = v1[1] + v2[1] * a;
return out;
}
/**
* 向量相减
* @param {Vector2} out
* @param {Vector2} v1
* @param {Vector2} v2
*/
function sub(out, v1, v2) {
out[0] = v1[0] - v2[0];
out[1] = v1[1] - v2[1];
return out;
}
/**
* 向量长度
* @param {Vector2} v
* @return {number}
*/
function len(v) {
return Math.sqrt(lenSquare(v));
}
var length = len; // jshint ignore:line
/**
* 向量长度平方
* @param {Vector2} v
* @return {number}
*/
function lenSquare(v) {
return v[0] * v[0] + v[1] * v[1];
}
var lengthSquare = lenSquare;
/**
* 向量乘法
* @param {Vector2} out
* @param {Vector2} v1
* @param {Vector2} v2
*/
function mul(out, v1, v2) {
out[0] = v1[0] * v2[0];
out[1] = v1[1] * v2[1];
return out;
}
/**
* 向量除法
* @param {Vector2} out
* @param {Vector2} v1
* @param {Vector2} v2
*/
function div(out, v1, v2) {
out[0] = v1[0] / v2[0];
out[1] = v1[1] / v2[1];
return out;
}
/**
* 向量点乘
* @param {Vector2} v1
* @param {Vector2} v2
* @return {number}
*/
function dot(v1, v2) {
return v1[0] * v2[0] + v1[1] * v2[1];
}
/**
* 向量缩放
* @param {Vector2} out
* @param {Vector2} v
* @param {number} s
*/
function scale(out, v, s) {
out[0] = v[0] * s;
out[1] = v[1] * s;
return out;
}
/**
* 向量归一化
* @param {Vector2} out
* @param {Vector2} v
*/
function normalize(out, v) {
var d = len(v);
if (d === 0) {
out[0] = 0;
out[1] = 0;
}
else {
out[0] = v[0] / d;
out[1] = v[1] / d;
}
return out;
}
/**
* 计算向量间距离
* @param {Vector2} v1
* @param {Vector2} v2
* @return {number}
*/
function distance(v1, v2) {
return Math.sqrt(
(v1[0] - v2[0]) * (v1[0] - v2[0])
+ (v1[1] - v2[1]) * (v1[1] - v2[1])
);
}
var dist = distance;
/**
* 向量距离平方
* @param {Vector2} v1
* @param {Vector2} v2
* @return {number}
*/
function distanceSquare(v1, v2) {
return (v1[0] - v2[0]) * (v1[0] - v2[0])
+ (v1[1] - v2[1]) * (v1[1] - v2[1]);
}
var distSquare = distanceSquare;
/**
* 求负向量
* @param {Vector2} out
* @param {Vector2} v
*/
function negate(out, v) {
out[0] = -v[0];
out[1] = -v[1];
return out;
}
/**
* 插值两个点
* @param {Vector2} out
* @param {Vector2} v1
* @param {Vector2} v2
* @param {number} t
*/
function lerp(out, v1, v2, t) {
out[0] = v1[0] + t * (v2[0] - v1[0]);
out[1] = v1[1] + t * (v2[1] - v1[1]);
return out;
}
/**
* 矩阵左乘向量
* @param {Vector2} out
* @param {Vector2} v
* @param {Vector2} m
*/
function applyTransform(out, v, m) {
var x = v[0];
var y = v[1];
out[0] = m[0] * x + m[2] * y + m[4];
out[1] = m[1] * x + m[3] * y + m[5];
return out;
}
/**
* 求两个向量最小值
* @param {Vector2} out
* @param {Vector2} v1
* @param {Vector2} v2
*/
function min(out, v1, v2) {
out[0] = Math.min(v1[0], v2[0]);
out[1] = Math.min(v1[1], v2[1]);
return out;
}
/**
* 求两个向量最大值
* @param {Vector2} out
* @param {Vector2} v1
* @param {Vector2} v2
*/
function max(out, v1, v2) {
out[0] = Math.max(v1[0], v2[0]);
out[1] = Math.max(v1[1], v2[1]);
return out;
}
var vector = (Object.freeze || Object)({
create: create,
copy: copy,
clone: clone$1,
set: set,
add: add,
scaleAndAdd: scaleAndAdd,
sub: sub,
len: len,
length: length,
lenSquare: lenSquare,
lengthSquare: lengthSquare,
mul: mul,
div: div,
dot: dot,
scale: scale,
normalize: normalize,
distance: distance,
dist: dist,
distanceSquare: distanceSquare,
distSquare: distSquare,
negate: negate,
lerp: lerp,
applyTransform: applyTransform,
min: min,
max: max
});
// TODO Draggable for group
// FIXME Draggable on element which has parent rotation or scale
function Draggable() {
this.on('mousedown', this._dragStart, this);
this.on('mousemove', this._drag, this);
this.on('mouseup', this._dragEnd, this);
this.on('globalout', this._dragEnd, this);
// this._dropTarget = null;
// this._draggingTarget = null;
// this._x = 0;
// this._y = 0;
}
Draggable.prototype = {
constructor: Draggable,
_dragStart: function (e) {
var draggingTarget = e.target;
if (draggingTarget && draggingTarget.draggable) {
this._draggingTarget = draggingTarget;
draggingTarget.dragging = true;
this._x = e.offsetX;
this._y = e.offsetY;
this.dispatchToElement(param(draggingTarget, e), 'dragstart', e.event);
}
},
_drag: function (e) {
var draggingTarget = this._draggingTarget;
if (draggingTarget) {
var x = e.offsetX;
var y = e.offsetY;
var dx = x - this._x;
var dy = y - this._y;
this._x = x;
this._y = y;
draggingTarget.drift(dx, dy, e);
this.dispatchToElement(param(draggingTarget, e), 'drag', e.event);
var dropTarget = this.findHover(x, y, draggingTarget).target;
var lastDropTarget = this._dropTarget;
this._dropTarget = dropTarget;
if (draggingTarget !== dropTarget) {
if (lastDropTarget && dropTarget !== lastDropTarget) {
this.dispatchToElement(param(lastDropTarget, e), 'dragleave', e.event);
}
if (dropTarget && dropTarget !== lastDropTarget) {
this.dispatchToElement(param(dropTarget, e), 'dragenter', e.event);
}
}
}
},
_dragEnd: function (e) {
var draggingTarget = this._draggingTarget;
if (draggingTarget) {
draggingTarget.dragging = false;
}
this.dispatchToElement(param(draggingTarget, e), 'dragend', e.event);
if (this._dropTarget) {
this.dispatchToElement(param(this._dropTarget, e), 'drop', e.event);
}
this._draggingTarget = null;
this._dropTarget = null;
}
};
function param(target, e) {
return {target: target, topTarget: e && e.topTarget};
}
/**
* 事件扩展
* @module zrender/mixin/Eventful
* @author Kener (@Kener-林峰, kener.linfeng@gmail.com)
* pissang (https://www.github.com/pissang)
*/
var arrySlice = Array.prototype.slice;
/**
* 事件分发器
* @alias module:zrender/mixin/Eventful
* @constructor
*/
var Eventful = function () {
this._$handlers = {};
};
Eventful.prototype = {
constructor: Eventful,
/**
* 单次触发绑定,trigger后销毁
*
* @param {string} event 事件名
* @param {Function} handler 响应函数
* @param {Object} context
*/
one: function (event, handler, context) {
var _h = this._$handlers;
if (!handler || !event) {
return this;
}
if (!_h[event]) {
_h[event] = [];
}
for (var i = 0; i < _h[event].length; i++) {
if (_h[event][i].h === handler) {
return this;
}
}
_h[event].push({
h: handler,
one: true,
ctx: context || this
});
return this;
},
/**
* 绑定事件
* @param {string} event 事件名
* @param {Function} handler 事件处理函数
* @param {Object} [context]
*/
on: function (event, handler, context) {
var _h = this._$handlers;
if (!handler || !event) {
return this;
}
if (!_h[event]) {
_h[event] = [];
}
for (var i = 0; i < _h[event].length; i++) {
if (_h[event][i].h === handler) {
return this;
}
}
_h[event].push({
h: handler,
one: false,
ctx: context || this
});
return this;
},
/**
* 是否绑定了事件
* @param {string} event
* @return {boolean}
*/
isSilent: function (event) {
var _h = this._$handlers;
return _h[event] && _h[event].length;
},
/**
* 解绑事件
* @param {string} event 事件名
* @param {Function} [handler] 事件处理函数
*/
off: function (event, handler) {
var _h = this._$handlers;
if (!event) {
this._$handlers = {};
return this;
}
if (handler) {
if (_h[event]) {
var newList = [];
for (var i = 0, l = _h[event].length; i < l; i++) {
if (_h[event][i]['h'] != handler) {
newList.push(_h[event][i]);
}
}
_h[event] = newList;
}
if (_h[event] && _h[event].length === 0) {
delete _h[event];
}
}
else {
delete _h[event];
}
return this;
},
/**
* 事件分发
*
* @param {string} type 事件类型
*/
trigger: function (type) {
if (this._$handlers[type]) {
var args = arguments;
var argLen = args.length;
if (argLen > 3) {
args = arrySlice.call(args, 1);
}
var _h = this._$handlers[type];
var len = _h.length;
for (var i = 0; i < len;) {
// Optimize advise from backbone
switch (argLen) {
case 1:
_h[i]['h'].call(_h[i]['ctx']);
break;
case 2:
_h[i]['h'].call(_h[i]['ctx'], args[1]);
break;
case 3:
_h[i]['h'].call(_h[i]['ctx'], args[1], args[2]);
break;
default:
// have more than 2 given arguments
_h[i]['h'].apply(_h[i]['ctx'], args);
break;
}
if (_h[i]['one']) {
_h.splice(i, 1);
len--;
}
else {
i++;
}
}
}
return this;
},
/**
* 带有context的事件分发, 最后一个参数是事件回调的context
* @param {string} type 事件类型
*/
triggerWithContext: function (type) {
if (this._$handlers[type]) {
var args = arguments;
var argLen = args.length;
if (argLen > 4) {
args = arrySlice.call(args, 1, args.length - 1);
}
var ctx = args[args.length - 1];
var _h = this._$handlers[type];
var len = _h.length;
for (var i = 0; i < len;) {
// Optimize advise from backbone
switch (argLen) {
case 1:
_h[i]['h'].call(ctx);
break;
case 2:
_h[i]['h'].call(ctx, args[1]);
break;
case 3:
_h[i]['h'].call(ctx, args[1], args[2]);
break;
default:
// have more than 2 given arguments
_h[i]['h'].apply(ctx, args);
break;
}
if (_h[i]['one']) {
_h.splice(i, 1);
len--;
}
else {
i++;
}
}
}
return this;
}
};
var SILENT = 'silent';
function makeEventPacket(eveType, targetInfo, event) {
return {
type: eveType,
event: event,
// target can only be an element that is not silent.
target: targetInfo.target,
// topTarget can be a silent element.
topTarget: targetInfo.topTarget,
cancelBubble: false,
offsetX: event.zrX,
offsetY: event.zrY,
gestureEvent: event.gestureEvent,
pinchX: event.pinchX,
pinchY: event.pinchY,
pinchScale: event.pinchScale,
wheelDelta: event.zrDelta,
zrByTouch: event.zrByTouch,
which: event.which
};
}
function EmptyProxy () {}
EmptyProxy.prototype.dispose = function () {};
var handlerNames = [
'click', 'dblclick', 'mousewheel', 'mouseout',
'mouseup', 'mousedown', 'mousemove', 'contextmenu'
];
/**
* @alias module:zrender/Handler
* @constructor
* @extends module:zrender/mixin/Eventful
* @param {module:zrender/Storage} storage Storage instance.
* @param {module:zrender/Painter} painter Painter instance.
* @param {module:zrender/dom/HandlerProxy} proxy HandlerProxy instance.
* @param {HTMLElement} painterRoot painter.root (not painter.getViewportRoot()).
*/
var Handler = function(storage, painter, proxy, painterRoot) {
Eventful.call(this);
this.storage = storage;
this.painter = painter;
this.painterRoot = painterRoot;
proxy = proxy || new EmptyProxy();
/**
* Proxy of event. can be Dom, WebGLSurface, etc.
*/
this.proxy = null;
/**
* {target, topTarget, x, y}
* @private
* @type {Object}
*/
this._hovered = {};
/**
* @private
* @type {Date}
*/
this._lastTouchMoment;
/**
* @private
* @type {number}
*/
this._lastX;
/**
* @private
* @type {number}
*/
this._lastY;
Draggable.call(this);
this.setHandlerProxy(proxy);
};
Handler.prototype = {
constructor: Handler,
setHandlerProxy: function (proxy) {
if (this.proxy) {
this.proxy.dispose();
}
if (proxy) {
each$1(handlerNames, function (name) {
proxy.on && proxy.on(name, this[name], this);
}, this);
// Attach handler
proxy.handler = this;
}
this.proxy = proxy;
},
mousemove: function (event) {
var x = event.zrX;
var y = event.zrY;
var lastHovered = this._hovered;
var lastHoveredTarget = lastHovered.target;
// If lastHoveredTarget is removed from zr (detected by '__zr') by some API call
// (like 'setOption' or 'dispatchAction') in event handlers, we should find
// lastHovered again here. Otherwise 'mouseout' can not be triggered normally.
// See #6198.
if (lastHoveredTarget && !lastHoveredTarget.__zr) {
lastHovered = this.findHover(lastHovered.x, lastHovered.y);
lastHoveredTarget = lastHovered.target;
}
var hovered = this._hovered = this.findHover(x, y);
var hoveredTarget = hovered.target;
var proxy = this.proxy;
proxy.setCursor && proxy.setCursor(hoveredTarget ? hoveredTarget.cursor : 'default');
// Mouse out on previous hovered element
if (lastHoveredTarget && hoveredTarget !== lastHoveredTarget) {
this.dispatchToElement(lastHovered, 'mouseout', event);
}
// Mouse moving on one element
this.dispatchToElement(hovered, 'mousemove', event);
// Mouse over on a new element
if (hoveredTarget && hoveredTarget !== lastHoveredTarget) {
this.dispatchToElement(hovered, 'mouseover', event);
}
},
mouseout: function (event) {
this.dispatchToElement(this._hovered, 'mouseout', event);
// There might be some doms created by upper layer application
// at the same level of painter.getViewportRoot() (e.g., tooltip
// dom created by echarts), where 'globalout' event should not
// be triggered when mouse enters these doms. (But 'mouseout'
// should be triggered at the original hovered element as usual).
var element = event.toElement || event.relatedTarget;
var innerDom;
do {
element = element && element.parentNode;
}
while (element && element.nodeType != 9 && !(
innerDom = element === this.painterRoot
));
!innerDom && this.trigger('globalout', {event: event});
},
/**
* Resize
*/
resize: function (event) {
this._hovered = {};
},
/**
* Dispatch event
* @param {string} eventName
* @param {event=} eventArgs
*/
dispatch: function (eventName, eventArgs) {
var handler = this[eventName];
handler && handler.call(this, eventArgs);
},
/**
* Dispose
*/
dispose: function () {
this.proxy.dispose();
this.storage =
this.proxy =
this.painter = null;
},
/**
* 设置默认的cursor style
* @param {string} [cursorStyle='default'] 例如 crosshair
*/
setCursorStyle: function (cursorStyle) {
var proxy = this.proxy;
proxy.setCursor && proxy.setCursor(cursorStyle);
},
/**
* 事件分发代理
*
* @private
* @param {Object} targetInfo {target, topTarget} 目标图形元素
* @param {string} eventName 事件名称
* @param {Object} event 事件对象
*/
dispatchToElement: function (targetInfo, eventName, event) {
targetInfo = targetInfo || {};
var el = targetInfo.target;
if (el && el.silent) {
return;
}
var eventHandler = 'on' + eventName;
var eventPacket = makeEventPacket(eventName, targetInfo, event);
while (el) {
el[eventHandler]
&& (eventPacket.cancelBubble = el[eventHandler].call(el, eventPacket));
el.trigger(eventName, eventPacket);
el = el.parent;
if (eventPacket.cancelBubble) {
break;
}
}
if (!eventPacket.cancelBubble) {
// 冒泡到顶级 zrender 对象
this.trigger(eventName, eventPacket);
// 分发事件到用户自定义层
// 用户有可能在全局 click 事件中 dispose,所以需要判断下 painter 是否存在
this.painter && this.painter.eachOtherLayer(function (layer) {
if (typeof(layer[eventHandler]) == 'function') {
layer[eventHandler].call(layer, eventPacket);
}
if (layer.trigger) {
layer.trigger(eventName, eventPacket);
}
});
}
},
/**
* @private
* @param {number} x
* @param {number} y
* @param {module:zrender/graphic/Displayable} exclude
* @return {model:zrender/Element}
* @method
*/
findHover: function(x, y, exclude) {
var list = this.storage.getDisplayList();
var out = {x: x, y: y};
for (var i = list.length - 1; i >= 0 ; i--) {
var hoverCheckResult;
if (list[i] !== exclude
// getDisplayList may include ignored item in VML mode
&& !list[i].ignore
&& (hoverCheckResult = isHover(list[i], x, y))
) {
!out.topTarget && (out.topTarget = list[i]);
if (hoverCheckResult !== SILENT) {
out.target = list[i];
break;
}
}
}
return out;
}
};
// Common handlers
each$1(['click', 'mousedown', 'mouseup', 'mousewheel', 'dblclick', 'contextmenu'], function (name) {
Handler.prototype[name] = function (event) {
// Find hover again to avoid click event is dispatched manually. Or click is triggered without mouseover
var hovered = this.findHover(event.zrX, event.zrY);
var hoveredTarget = hovered.target;
if (name === 'mousedown') {
this._downEl = hoveredTarget;
this._downPoint = [event.zrX, event.zrY];
// In case click triggered before mouseup
this._upEl = hoveredTarget;
}
else if (name === 'mouseup') {
this._upEl = hoveredTarget;
}
else if (name === 'click') {
if (this._downEl !== this._upEl
// Original click event is triggered on the whole canvas element,
// including the case that `mousedown` - `mousemove` - `mouseup`,
// which should be filtered, otherwise it will bring trouble to
// pan and zoom.
|| !this._downPoint
// Arbitrary value
|| dist(this._downPoint, [event.zrX, event.zrY]) > 4
) {
return;
}
this._downPoint = null;
}
this.dispatchToElement(hovered, name, event);
};
});
function isHover(displayable, x, y) {
if (displayable[displayable.rectHover ? 'rectContain' : 'contain'](x, y)) {
var el = displayable;
var isSilent;
while (el) {
// If clipped by ancestor.
// FIXME: If clipPath has neither stroke nor fill,
// el.clipPath.contain(x, y) will always return false.
if (el.clipPath && !el.clipPath.contain(x, y)) {
return false;
}
if (el.silent) {
isSilent = true;
}
el = el.parent;
}
return isSilent ? SILENT : true;
}
return false;
}
mixin(Handler, Eventful);
mixin(Handler, Draggable);
/**
* 3x2矩阵操作类
* @exports zrender/tool/matrix
*/
var ArrayCtor$1 = typeof Float32Array === 'undefined'
? Array
: Float32Array;
/**
* Create a identity matrix.
* @return {Float32Array|Array.<number>}
*/
function create$1() {
var out = new ArrayCtor$1(6);
identity(out);
return out;
}
/**
* 设置矩阵为单位矩阵
* @param {Float32Array|Array.<number>} out
*/
function identity(out) {
out[0] = 1;
out[1] = 0;
out[2] = 0;
out[3] = 1;
out[4] = 0;
out[5] = 0;
return out;
}
/**
* 复制矩阵
* @param {Float32Array|Array.<number>} out
* @param {Float32Array|Array.<number>} m
*/
function copy$1(out, m) {
out[0] = m[0];
out[1] = m[1];
out[2] = m[2];
out[3] = m[3];
out[4] = m[4];
out[5] = m[5];
return out;
}
/**
* 矩阵相乘
* @param {Float32Array|Array.<number>} out
* @param {Float32Array|Array.<number>} m1
* @param {Float32Array|Array.<number>} m2
*/
function mul$1(out, m1, m2) {
// Consider matrix.mul(m, m2, m);
// where out is the same as m2.
// So use temp variable to escape error.
var out0 = m1[0] * m2[0] + m1[2] * m2[1];
var out1 = m1[1] * m2[0] + m1[3] * m2[1];
var out2 = m1[0] * m2[2] + m1[2] * m2[3];
var out3 = m1[1] * m2[2] + m1[3] * m2[3];
var out4 = m1[0] * m2[4] + m1[2] * m2[5] + m1[4];
var out5 = m1[1] * m2[4] + m1[3] * m2[5] + m1[5];
out[0] = out0;
out[1] = out1;
out[2] = out2;
out[3] = out3;
out[4] = out4;
out[5] = out5;
return out;
}
/**
* 平移变换
* @param {Float32Array|Array.<number>} out
* @param {Float32Array|Array.<number>} a
* @param {Float32Array|Array.<number>} v
*/
function translate(out, a, v) {
out[0] = a[0];
out[1] = a[1];
out[2] = a[2];
out[3] = a[3];
out[4] = a[4] + v[0];
out[5] = a[5] + v[1];
return out;
}
/**
* 旋转变换
* @param {Float32Array|Array.<number>} out
* @param {Float32Array|Array.<number>} a
* @param {number} rad
*/
function rotate(out, a, rad) {
var aa = a[0];
var ac = a[2];
var atx = a[4];
var ab = a[1];
var ad = a[3];
var aty = a[5];
var st = Math.sin(rad);
var ct = Math.cos(rad);
out[0] = aa * ct + ab * st;
out[1] = -aa * st + ab * ct;
out[2] = ac * ct + ad * st;
out[3] = -ac * st + ct * ad;
out[4] = ct * atx + st * aty;
out[5] = ct * a