easy-discord-logs
Version:
Advanced discord logs system and easy usage!
252 lines (251 loc) • 11.9 kB
JavaScript
;
var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
return new (P || (P = Promise))(function (resolve, reject) {
function fulfilled(value) { try {
step(generator.next(value));
}
catch (e) {
reject(e);
} }
function rejected(value) { try {
step(generator["throw"](value));
}
catch (e) {
reject(e);
} }
function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
step((generator = generator.apply(thisArg, _arguments || [])).next());
});
};
var __generator = (this && this.__generator) || function (thisArg, body) {
var _ = { label: 0, sent: function () { if (t[0] & 1)
throw t[1]; return t[1]; }, trys: [], ops: [] }, f, y, t, g;
return g = { next: verb(0), "throw": verb(1), "return": verb(2) }, typeof Symbol === "function" && (g[Symbol.iterator] = function () { return this; }), g;
function verb(n) { return function (v) { return step([n, v]); }; }
function step(op) {
if (f)
throw new TypeError("Generator is already executing.");
while (_)
try {
if (f = 1, y && (t = op[0] & 2 ? y["return"] : op[0] ? y["throw"] || ((t = y["return"]) && t.call(y), 0) : y.next) && !(t = t.call(y, op[1])).done)
return t;
if (y = 0, t)
op = [op[0] & 2, t.value];
switch (op[0]) {
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case 1:
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op = [0];
continue;
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_.trys.pop();
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if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) {
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op = body.call(thisArg, _);
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catch (e) {
op = [6, e];
y = 0;
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finally {
f = t = 0;
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if (op[0] & 5)
throw op[1];
return { value: op[0] ? op[1] : void 0, done: true };
}
};
Object.defineProperty(exports, "__esModule", { value: true });
exports.handleVoiceStateUpdateEvent = void 0;
/**
* @handler Voice Events
* @related voiceStateUpdate
*/
function handleVoiceStateUpdateEvent(client, oldState, newState) {
return __awaiter(this, void 0, void 0, function () {
var emitted, oldMember, newMember, muteType, muteType, deafType, deafType;
return __generator(this, function (_a) {
emitted = false;
oldMember = oldState.member;
newMember = newState.member;
/**
* @event voiceChannelJoin
* @description Emitted when a member joins a voice channel.
* @param {DJS:GuildMember} member The member who joined the voice channel.
* @param {DJS:VoiceChannel} voiceChannel The joined voice channel.
* @example
* client.on("voiceChannelJoin", (member, channel) => {
* console.log(member.user.tag+" joined "+channel.name+"!");
* });
*/
if (!oldState.channel && newState.channel) {
client.emit('voiceChannelJoin', newMember, newState.channel);
emitted = true;
}
/**
* @event voiceChannelLeave
* @description Emitted when a member leaves a voice channel.
* @param {DJS:GuildMember} member The member who left the voice channel.
* @param {DJS:VoiceChannel} voiceChannel The left voice channel.
* @example
* client.on("voiceChannelLeave", (member, channel) => {
* console.log(member.user.tag+" left "+channel.name+"!");
* });
*/
if (oldState.channel && !newState.channel) {
client.emit('voiceChannelLeave', newMember, oldState.channel);
emitted = true;
}
/**
* @event voiceChannelSwitch
* @description Emitted when a member switches to another voice channel.
* @param {DJS:GuildMember} member The member who switched to another voice channel.
* @param {DJS:VoiceChannel} voiceChannel The old voice channel.
* @param {DJS:VoiceChannel} voiceChannel The new voice channel.
* @example
* client.on("voiceChannelSwitch", (member, oldChannel, newChannel) => {
* console.log(member.user.tag+" left "+oldChannel.name+" and joined "+newChannel.name+"!");
* });
*/
if (oldState.channel && newState.channel && oldState.channel.id !== newState.channel.id) {
client.emit('voiceChannelSwitch', newMember, oldState.channel, newState.channel);
emitted = true;
}
/**
* @event voiceChannelMute
* @description Emitted when a member becomes muted (self-muted or server-muted).
* @param {DJS:GuildMember} member The member who became muted.
* @param {boolean} muteType The mute type. It can be "self-muted" or "server-muted".
* @example
* client.on("voiceChannelMute", (member, muteType) => {
* console.log(member.user.tag+" become muted! (type: "+muteType);
* });
*/
if (!oldState.mute && newState.mute) {
muteType = newState.selfMute ? 'self-muted' : 'server-muted';
client.emit('voiceChannelMute', newMember, muteType);
emitted = true;
}
/**
* @event voiceChannelUnmute
* @description Emitted when a member becomes unmuted.
* @param {DJS:GuildMember} member The member who became unmuted.
* @param {boolean} muteType The old mute type. It can be "self-muted" or "server-muted".
* @example
* client.on("voiceChannelUnmute", (member, oldMuteType) => {
* console.log(member.user.tag+" become unmuted!");
* });
*/
if (oldState.mute && !newState.mute) {
muteType = oldState.selfMute ? 'self-muted' : 'server-muted';
client.emit('voiceChannelUnmute', newMember, muteType);
emitted = true;
}
/**
* @event voiceChannelDeaf
* @description Emitted when a member becomes deafed.
* @param {DJS:GuildMember} member The member who became deafed.
* @param {boolean} deafType The deaf type. It can be "self-deafed" or "server-deafed".
* @example
* client.on("voiceChannelDeaf", (member, deafType) => {
* console.log(member.user.tag+" become deafed!");
* });
*/
if (!oldState.deaf && newState.deaf) {
deafType = newState.selfDeaf ? 'self-deafed' : 'server-v';
client.emit('voiceChannelDeaf', newMember, deafType);
emitted = true;
}
/**
* @event voiceChannelUndeaf
* @description Emitted when a member becomes undeafed.
* @param {DJS:GuildMember} member The member who became undeafed.
* @param {boolean} deafType The deaf type. It can be "self-deafed" or "server-deafed".
* @example
* client.on("voiceChannelUndeaf", (member, deafType) => {
* console.log(member.user.tag+" become undeafed!");
* });
*/
if (oldState.deaf && !newState.deaf) {
deafType = oldState.selfDeaf ? 'self-deafed' : 'server-v';
client.emit('voiceChannelUndeaf', newMember, deafType);
emitted = true;
}
/**
* @event voiceStreamingStart
* @description Emitted when a member starts streaming.
* @param {DJS:GuildMember} member The member who started streaming.
* @param {DJS:VoiceChannel} voiceChannel The channel in which the member is streaming.
* @example
* client.on("voiceStreamingStart", (member, voiceChannel) => {
* console.log(member.user.tag+" started streaming in "+voiceChannel.name);
* });
*/
if (!oldState.streaming && newState.streaming) {
client.emit('voiceStreamingStart', newMember, newState.channel);
emitted = true;
}
/**
* @event voiceStreamingStop
* @description Emitted when a member stops streaming.
* @param {DJS:GuildMember} member The member who stopped streaming.
* @param {DJS:VoiceChannel} voiceChannel The channel in which the member was streaming.
* @example
* client.on("voiceStreamingStop", (member, voiceChannel) => {
* console.log(member.user.tag+" stopped streaming");
* });
*/
if (oldState.streaming && !newState.streaming) {
client.emit('voiceStreamingStop', newMember, newState.channel);
emitted = true;
}
/**
* @event unhandledVoiceStateUpdate
* @description Emitted when the voiceStateUpdate event is triggered but discord-logs didn't trigger any custom event.
* @param {DJS:VoiceState} oldState The voice state before the update.
* @param {DJS:VoiceState} newState The voice state after the update.
* @example
* client.on("unhandledVoiceStateUpdate", (oldState, newState) => {
* console.log("Voice state for member '"+oldState.member.user.tag+"' was updated but discord-logs couldn't find what was updated...");
* });
*/
if (!emitted) {
client.emit('unhandledVoiceStateUpdate', oldState, newState);
}
return [2 /*return*/];
});
});
}
exports.handleVoiceStateUpdateEvent = handleVoiceStateUpdateEvent;