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easy-discord-logs

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Advanced discord logs system and easy usage!

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"use strict"; var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) { function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); } return new (P || (P = Promise))(function (resolve, reject) { function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } } function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } } function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); } step((generator = generator.apply(thisArg, _arguments || [])).next()); }); }; var __generator = (this && this.__generator) || function (thisArg, body) { var _ = { label: 0, sent: function () { if (t[0] & 1) throw t[1]; return t[1]; }, trys: [], ops: [] }, f, y, t, g; return g = { next: verb(0), "throw": verb(1), "return": verb(2) }, typeof Symbol === "function" && (g[Symbol.iterator] = function () { return this; }), g; function verb(n) { return function (v) { return step([n, v]); }; } function step(op) { if (f) throw new TypeError("Generator is already executing."); while (_) try { if (f = 1, y && (t = op[0] & 2 ? y["return"] : op[0] ? y["throw"] || ((t = y["return"]) && t.call(y), 0) : y.next) && !(t = t.call(y, op[1])).done) return t; if (y = 0, t) op = [op[0] & 2, t.value]; switch (op[0]) { case 0: case 1: t = op; break; case 4: _.label++; return { value: op[1], done: false }; case 5: _.label++; y = op[1]; op = [0]; continue; case 7: op = _.ops.pop(); _.trys.pop(); continue; default: if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) { _ = 0; continue; } if (op[0] === 3 && (!t || (op[1] > t[0] && op[1] < t[3]))) { _.label = op[1]; break; } if (op[0] === 6 && _.label < t[1]) { _.label = t[1]; t = op; break; } if (t && _.label < t[2]) { _.label = t[2]; _.ops.push(op); break; } if (t[2]) _.ops.pop(); _.trys.pop(); continue; } op = body.call(thisArg, _); } catch (e) { op = [6, e]; y = 0; } finally { f = t = 0; } if (op[0] & 5) throw op[1]; return { value: op[0] ? op[1] : void 0, done: true }; } }; Object.defineProperty(exports, "__esModule", { value: true }); exports.handleVoiceStateUpdateEvent = void 0; /** * @handler Voice Events * @related voiceStateUpdate */ function handleVoiceStateUpdateEvent(client, oldState, newState) { return __awaiter(this, void 0, void 0, function () { var emitted, oldMember, newMember, muteType, muteType, deafType, deafType; return __generator(this, function (_a) { emitted = false; oldMember = oldState.member; newMember = newState.member; /** * @event voiceChannelJoin * @description Emitted when a member joins a voice channel. * @param {DJS:GuildMember} member The member who joined the voice channel. * @param {DJS:VoiceChannel} voiceChannel The joined voice channel. * @example * client.on("voiceChannelJoin", (member, channel) => { * console.log(member.user.tag+" joined "+channel.name+"!"); * }); */ if (!oldState.channel && newState.channel) { client.emit('voiceChannelJoin', newMember, newState.channel); emitted = true; } /** * @event voiceChannelLeave * @description Emitted when a member leaves a voice channel. * @param {DJS:GuildMember} member The member who left the voice channel. * @param {DJS:VoiceChannel} voiceChannel The left voice channel. * @example * client.on("voiceChannelLeave", (member, channel) => { * console.log(member.user.tag+" left "+channel.name+"!"); * }); */ if (oldState.channel && !newState.channel) { client.emit('voiceChannelLeave', newMember, oldState.channel); emitted = true; } /** * @event voiceChannelSwitch * @description Emitted when a member switches to another voice channel. * @param {DJS:GuildMember} member The member who switched to another voice channel. * @param {DJS:VoiceChannel} voiceChannel The old voice channel. * @param {DJS:VoiceChannel} voiceChannel The new voice channel. * @example * client.on("voiceChannelSwitch", (member, oldChannel, newChannel) => { * console.log(member.user.tag+" left "+oldChannel.name+" and joined "+newChannel.name+"!"); * }); */ if (oldState.channel && newState.channel && oldState.channel.id !== newState.channel.id) { client.emit('voiceChannelSwitch', newMember, oldState.channel, newState.channel); emitted = true; } /** * @event voiceChannelMute * @description Emitted when a member becomes muted (self-muted or server-muted). * @param {DJS:GuildMember} member The member who became muted. * @param {boolean} muteType The mute type. It can be "self-muted" or "server-muted". * @example * client.on("voiceChannelMute", (member, muteType) => { * console.log(member.user.tag+" become muted! (type: "+muteType); * }); */ if (!oldState.mute && newState.mute) { muteType = newState.selfMute ? 'self-muted' : 'server-muted'; client.emit('voiceChannelMute', newMember, muteType); emitted = true; } /** * @event voiceChannelUnmute * @description Emitted when a member becomes unmuted. * @param {DJS:GuildMember} member The member who became unmuted. * @param {boolean} muteType The old mute type. It can be "self-muted" or "server-muted". * @example * client.on("voiceChannelUnmute", (member, oldMuteType) => { * console.log(member.user.tag+" become unmuted!"); * }); */ if (oldState.mute && !newState.mute) { muteType = oldState.selfMute ? 'self-muted' : 'server-muted'; client.emit('voiceChannelUnmute', newMember, muteType); emitted = true; } /** * @event voiceChannelDeaf * @description Emitted when a member becomes deafed. * @param {DJS:GuildMember} member The member who became deafed. * @param {boolean} deafType The deaf type. It can be "self-deafed" or "server-deafed". * @example * client.on("voiceChannelDeaf", (member, deafType) => { * console.log(member.user.tag+" become deafed!"); * }); */ if (!oldState.deaf && newState.deaf) { deafType = newState.selfDeaf ? 'self-deafed' : 'server-v'; client.emit('voiceChannelDeaf', newMember, deafType); emitted = true; } /** * @event voiceChannelUndeaf * @description Emitted when a member becomes undeafed. * @param {DJS:GuildMember} member The member who became undeafed. * @param {boolean} deafType The deaf type. It can be "self-deafed" or "server-deafed". * @example * client.on("voiceChannelUndeaf", (member, deafType) => { * console.log(member.user.tag+" become undeafed!"); * }); */ if (oldState.deaf && !newState.deaf) { deafType = oldState.selfDeaf ? 'self-deafed' : 'server-v'; client.emit('voiceChannelUndeaf', newMember, deafType); emitted = true; } /** * @event voiceStreamingStart * @description Emitted when a member starts streaming. * @param {DJS:GuildMember} member The member who started streaming. * @param {DJS:VoiceChannel} voiceChannel The channel in which the member is streaming. * @example * client.on("voiceStreamingStart", (member, voiceChannel) => { * console.log(member.user.tag+" started streaming in "+voiceChannel.name); * }); */ if (!oldState.streaming && newState.streaming) { client.emit('voiceStreamingStart', newMember, newState.channel); emitted = true; } /** * @event voiceStreamingStop * @description Emitted when a member stops streaming. * @param {DJS:GuildMember} member The member who stopped streaming. * @param {DJS:VoiceChannel} voiceChannel The channel in which the member was streaming. * @example * client.on("voiceStreamingStop", (member, voiceChannel) => { * console.log(member.user.tag+" stopped streaming"); * }); */ if (oldState.streaming && !newState.streaming) { client.emit('voiceStreamingStop', newMember, newState.channel); emitted = true; } /** * @event unhandledVoiceStateUpdate * @description Emitted when the voiceStateUpdate event is triggered but discord-logs didn't trigger any custom event. * @param {DJS:VoiceState} oldState The voice state before the update. * @param {DJS:VoiceState} newState The voice state after the update. * @example * client.on("unhandledVoiceStateUpdate", (oldState, newState) => { * console.log("Voice state for member '"+oldState.member.user.tag+"' was updated but discord-logs couldn't find what was updated..."); * }); */ if (!emitted) { client.emit('unhandledVoiceStateUpdate', oldState, newState); } return [2 /*return*/]; }); }); } exports.handleVoiceStateUpdateEvent = handleVoiceStateUpdateEvent;