easy-discord-logs
Version:
Advanced discord logs system and easy usage!
44 lines (43 loc) • 2.02 kB
JavaScript
;
var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
return new (P || (P = Promise))(function (resolve, reject) {
function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
step((generator = generator.apply(thisArg, _arguments || [])).next());
});
};
var __importDefault = (this && this.__importDefault) || function (mod) {
return (mod && mod.__esModule) ? mod : { "default": mod };
};
Object.defineProperty(exports, "__esModule", { value: true });
const BaseEvent_1 = __importDefault(require("../../../utils/structures/BaseEvent"));
const sendEmbed_1 = __importDefault(require("../../../utils/Logs/sendEmbed"));
class ReadyEvent extends BaseEvent_1.default {
constructor() {
super("guildFeaturesUpdate");
}
run(client, oldGuild, newGuild) {
return __awaiter(this, void 0, void 0, function* () {
let title;
let description;
let logsChannel;
let color;
title = `Server features have been updated!`;
description = `\`\`\`Server features update!\`\`\`
**Old features:** ${oldGuild.features.join(", ")}
**New features:** ${newGuild.features.join(", ")}
`;
color = "BLUE";
const data = client.logs.get(oldGuild.id);
if (!data)
return;
if (!data.GuildLogs)
return;
logsChannel = data.GuildLogs;
sendEmbed_1.default(client, oldGuild, logsChannel, title, description, color);
});
}
}
exports.default = ReadyEvent;