UNPKG

earthjs

Version:

D3 Earth JS using SVG, Canvas & THREE js, build with some plugins.

56 lines (52 loc) 2.16 kB
<html> <head> <link type="text/css" rel="stylesheet" href="../css/earthjs.css"> <script type='text/javascript' src="../js/d3.min.js"></script> <script type='text/javascript' src="../js/topojson.min.js"></script> <script type='text/javascript' src='../js/earthjs.js'></script> </head> <body> <svg id="earth-js"></svg> <canvas class="ej-canvas"></canvas> <script> const {offsetWidth, offsetHeight} = d3.select('body').node(); const g = earthjs({width: offsetWidth, height: offsetHeight, padding:5, transparent: true}) g.register(earthjs.plugins.autorotatePlugin()); g.register(earthjs.plugins.inertiaPlugin()); g.register(earthjs.plugins.dropShadowSvg()); g.register(earthjs.plugins.oceanSvg()); g.register(earthjs.plugins.canvasPlugin()); g.register(earthjs.plugins.graticuleCanvas()); g.register(earthjs.plugins.fauxGlobeSvg()); g.register(earthjs.plugins.worldCanvas('../d/world-110m.json')); g.register(earthjs.plugins.hoverCanvas()); g.register(earthjs.plugins.clickCanvas()); g.register(earthjs.plugins.dblClickCanvas()); g.register(earthjs.plugins.centerCanvas()); g.register(earthjs.plugins.countryTooltipCanvas('../d/world-110m-country-names.tsv')); g._.options.showCountries = false; g._.options.showLakes = false; g.clickCanvas.onCountry({ wcanvas: function(event, country) { country && console.log('country click', event, country); } }) g.dblClickCanvas.onCountry({ wcanvas: function(event, country) { country && console.log('country dblclick', event, country); } }) g.centerCanvas.focused(function() { g.autorotatePlugin.stop(); }) g.canvasPlugin.selectAll('.ej-canvas'); g.ready(function(){ const world = g.worldCanvas.data(); g.hoverCanvas.data(world); g.clickCanvas.data(world); g.dblClickCanvas.data(world); g.create(); }) </script> </body> </html>