earthjs
Version:
D3 Earth JS using SVG, Canvas & THREE js, build with some plugins.
44 lines (40 loc) • 1.68 kB
HTML
<html>
<head>
<meta charset="utf-8">
<link type="text/css" rel="stylesheet" href="../css/earthjs.css">
<script type='text/javascript' src="../js/d3.min.js"></script>
<script type='text/javascript' src="../js/topojson.min.js"></script>
<script type='text/javascript' src='../js/earthjs.js'></script>
</head>
<body>
<div class="set-options"></div>
<div class="set-options2"></div>
<svg id="earth-js" class="ea-layer ea-1"></svg>
<canvas class="ej-canvas ea-layer ea-2"></canvas>
<canvas class="ej-canvas ea-layer ea-3"></canvas>
<svg class="ej-svg noclicks ea-layer ea-4" width="700" height="500"></svg>
<script>
const g = earthjs({padding:50});
g.register(earthjs.plugins.commonPlugins('../d/world-110m.json'));
g.register(earthjs.plugins.fauxGlobeSvg());
g.register(earthjs.plugins.barSvg('../data/bars.json'));
g.register(earthjs.plugins.dotsSvg());
g._.options.showGlobeHilight = false;
g.fauxGlobeSvg.selectAll('.ea-4');
g.dotsSvg.selectAll('.ea-4');
g.barSvg.selectAll('.ea-1');
g.commonPlugins.addChecker(':Shading:showGlobeShading'.split(':'))
g.commonPlugins.addChecker(':Hilight:showGlobeHilight'.split(':'))
g.commonPlugins.addChecker(':Bars:showBars'.split(':'))
g.commonPlugins.addChecker(':Dots:showDots'.split(':'))
g.barSvg.valuePath('properties.mag');
g.dotsSvg.radiusPath('properties.mag');
g.barSvg.ready = function(err, data) {
g.barSvg.data(data);
g.dotsSvg.data(data);
}
g.ready(() => g.create());
</script>
</body>
</html>