earthjs
Version:
D3 Earth JS using SVG, Canvas & THREE js, build with some plugins.
61 lines (60 loc) • 2.23 kB
HTML
<html>
<head>
<link type="text/css" rel="stylesheet" href="../css/earthjs.css">
<script type='text/javascript' src="../js/d3.min.js"></script>
<script type='text/javascript' src='../js/three.min.js'></script>
<script type='text/javascript' src='../js/threex.domevents.js'></script>
<script type='text/javascript' src="../js/topojson.min.js"></script>
<script type='text/javascript' src='../js/earthjs.js'></script>
<style>
body {
background: #555;
}
#three-js {
pointer-events: all;
}
</style>
</head>
<body>
<svg id="earth-js" class="ej-center"></svg>
<canvas id="three-js" class="ej-center"></canvas>
<script type='text/javascript' src='./flightline.js'></script>
<script>
g.register(earthjs.plugins.colorScale([1,1000000]))
.register(earthjs.plugins.worldJson('../d/world-110m.json'))
.register(earthjs.plugins.globeThreejs('../globe/world_texture_1.jpg'))
.register(earthjs.plugins.worldThreejs('../d/world-110m.json'))
.register(earthjs.plugins.flightLineThreejs('../data/flights2.json','../globe/point3.png'))
.register(earthjs.plugins.iconsThreejs('../data/bars.json','../globe/check.svg'))
.register(earthjs.plugins.barThreejs());
g.inertiaPlugin.selectAll('#three-js');
g.iconsThreejs.ready = function(err, json) {
json.features.forEach(function(d) {
d.geometry.value = d.properties.mag;
});
g.iconsThreejs.data(json);
g.barThreejs.data(json);
};
g.flightLineThreejs.ready = function(err, csv) {
g.flightLineThreejs.data(csv, ['#aaffff','#ff0011'],[30,200],100,1);
}
g.flightLineThreejs.onHover({
checkLine(event) {
console.log('checkLine')
}
})
g.globeThreejs.onHover({
checkLine(event) {
console.log('checkOutside');
}
})
g.worldJson.ready = function(err, json) {
g.clickCanvas.data(json);
}
g.ready(function(){
g.create();
})
</script>
</body>
</html>