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earthjs

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D3 Earth JS using SVG, Canvas & THREE js, build with some plugins.

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<html> <head> <style media="screen"> .input-area { position: absolute; z-index: 5; } </style> <link type="text/css" rel="stylesheet" href="../css/earthjs.css"> <script type='text/javascript' src="../js/d3.min.js"></script> <script type='text/javascript' src="../js/topojson.min.js"></script> <script type='text/javascript' src='../js/earthjs.js'></script> <style> #earth-js { position: absolute; top: 0px; left: 0px; } /*#earth-js, .ej-canvas, .ej-svg { margin-left:-60 }*/ </style> </head> <body> <div class="input-area"> <input id="pan" type="range" min="0" max="400" step="1" value="0"/><br/> <input id="tg1" type="checkbox"/><label for="tg1">Swap Canvas</label><br/> </div> <svg id="earth-js"></svg> <canvas class="ej-canvas"></canvas> <canvas class="ej-canvas"></canvas> <svg class="ej-svg"></svg> <script> const {offsetWidth, offsetHeight} = d3.select('body').node(); const g = earthjs({rotate:-40, padding:50, width: offsetWidth/3, height: offsetHeight}) .register(earthjs.plugins.inertiaPlugin()) .register(earthjs.plugins.autorotatePlugin()) .register(earthjs.plugins.dropShadowSvg()) .register(earthjs.plugins.oceanSvg()) .register(earthjs.plugins.canvasPlugin()) .register(earthjs.plugins.graticuleCanvas()) // .register(earthjs.plugins.placesSvg('../d/places.json')) .register(earthjs.plugins.worldCanvas('../d/world-110m.json')) .register(earthjs.plugins.fauxGlobeSvg()) .register(earthjs.plugins.barSvg('../data/bars.json')); g.inertiaPlugin.selectAll('.ej-svg'); g.graticuleCanvas.style({line:'rgb(10,10,10)'}); g.worldCanvas.style({land: 'green'}); g.canvasPlugin.selectAll('.ej-canvas'); g.graticuleCanvas.drawTo([0]); g.worldCanvas.drawTo([1]); g.fauxGlobeSvg.selectAll('.ej-svg'); g.barSvg.selectAll('.ej-svg'); g.barSvg.ready = function(err, json) { json.features.forEach(d => d.geometry.value = d.properties.mag); g.barSvg.data(json); }; // g.placesSvg.selectAll('#earth-js2'); g._.options.showCountries = false; g._.options.showLakes = false; g.ready(function(){ g.create(); }); const canvas = d3.selectAll('canvas').nodes(); const svg = d3.selectAll('.ej-svg').nodes(); d3.select('#pan').on('input', function() { canvas[0].style.left = this.value; canvas[1].style.left = this.value*2; svg[0].style.left = this.value*3; }) d3.select('#tg1').on('click', function() { if (!this.checked) { g.graticuleCanvas.drawTo([0]); g.worldCanvas.drawTo([1]); } else { g.graticuleCanvas.drawTo([1]); g.worldCanvas.drawTo([0]); } }) </script> </body> </html>