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earthjs

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D3 Earth JS using SVG, Canvas & THREE js, build with some plugins.

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<html> <head> <link type="text/css" rel="stylesheet" href="../css/earthjs.css"> <script type='text/javascript' src="../js/d3.min.js"></script> <script type='text/javascript' src="../js/topojson.min.js"></script> <script type='text/javascript' src='../js/earthjs.js'></script> </head> <body> <svg id="earth-js"></svg> <canvas class="ej-canvas"></canvas> <script> const {offsetWidth, offsetHeight} = d3.select('body').node(); const g = earthjs({width: offsetWidth, height: offsetHeight, padding:5, transparent: true}) .register(earthjs.plugins.inertiaPlugin()) .register(earthjs.plugins.hoverCanvas()) .register(earthjs.plugins.canvasPlugin()) .register(earthjs.plugins.graticuleCanvas()) .register(earthjs.plugins.dotsCanvas('../data/bars.json',{important:true})) .register(earthjs.plugins.dotSelectCanvas()) .register(earthjs.plugins.dotTooltipCanvas()); g.canvasPlugin.selectAll('.ej-canvas'); g.dotsCanvas.ready = function(err, json) { json.geometry = {radius: 2} g.dotsCanvas.data(json); }; g.dotTooltipCanvas.show = function(data, tooltip) { const props = data.properties; const title = Object.keys(props).map(k => k+': '+props[k]).join('<br/>'); return tooltip.html('<h3>Dot:</h3>'+title) } g.ready(function(){ g.create(); }) </script> </body> </html>