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earthjs

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D3 Earth JS using SVG, Canvas & THREE js, build with some plugins.

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<html> <head> <link type="text/css" rel="stylesheet" href="../css/earthjs.css"> <script type='text/javascript' src="../js/d3.min.js"></script> <script type='text/javascript' src='../js/three.min.js'></script> <script type='text/javascript' src="../js/topojson.min.js"></script> <script type='text/javascript' src="../js/d3-scale-chromatic.v1.min.js"></script> <script type='text/javascript' src='../js/earthjs.js'></script> </head> <body> <svg id="earth-js"></svg> <canvas id="three-js"></canvas> <script> const {offsetWidth, offsetHeight} = d3.select('body').node(); const g = earthjs({width: offsetWidth, height: offsetHeight, padding:5, transparent: true}) .register(earthjs.plugins.threejsPlugin()) .register(earthjs.plugins.inertiaPlugin()) .register(earthjs.plugins.autorotatePlugin()) .register(earthjs.plugins.graticuleThreejs()) .register(earthjs.plugins.canvasThreejs('../d/world-110m.json')) .register(earthjs.plugins.dotsThreejs('https://earthquake.usgs.gov/earthquakes/feed/v1.0/summary/2.5_week.geojson')); g.dotsThreejs.ready = function(err, json) { const arr = json.features; const range = d3.range.apply(d3, [1,8]); const minMax = d3.extent(arr.map(d => d.properties.mag)); const vScale = d3.scaleLinear().domain(minMax).range([0.5, 2]); const scale = d3.scaleLinear().domain(minMax).rangeRound([1,8]); const color = d3.scaleThreshold().domain(range).range(d3.schemeReds[9]); arr.forEach(d => { const {mag} = d.properties; d.geometry.value = mag; d.geometry.radius = vScale(mag); d.geometry.color = color(scale(mag)); }); g.dotsThreejs.data(json); }; g.ready(function(){ g.create(); }) </script> </body> </html>