earthjs
Version:
D3 Earth JS using SVG, Canvas & THREE js, build with some plugins.
44 lines (43 loc) • 1.3 kB
HTML
<html>
<head>
<link type="text/css" rel="stylesheet" href="../css/earthjs.css">
<script type='text/javascript' src="../js/d3.min.js"></script>
<script type='text/javascript' src='../js/earthjs.js'></script>
<style>
.e-container {
display: inline-block;
position: relative;
width: 700px;
height: 500px;
}
</style>
</head>
<body>
<div class="e-container">
<svg class="ej-svg"/>
<canvas class="ej-canvas"></canvas>
</div>
<div class="e-container">
<svg class="ej-svg"/>
<canvas class="ej-canvas"></canvas>
</div>
<div class="e-container">
<svg class="ej-svg"/>
<canvas class="ej-canvas"></canvas>
</div>
<div class="e-container">
<svg class="ej-svg"/>
<canvas class="ej-canvas"></canvas>
</div>
<script>
const g = earthjs({selector:'.ej-svg'})
.register(earthjs.plugins.canvasPlugin())
.register(earthjs.plugins.inertiaPlugin())
.register(earthjs.plugins.autorotatePlugin())
.register(earthjs.plugins.oceanSvg())
.register(earthjs.plugins.graticuleCanvas());
g.canvasPlugin.selectAll('.ej-canvas');
g.create();
</script>
</body>
</html>