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import common from './common' export const TYPE = 'LWPOLYLINE' export const process = (tuples) => { let vertex return tuples.reduce( (entity, tuple) => { const type = tuple[0] const value = tuple[1] switch (type) { case 70: entity.closed = (value & 1) === 1 break case 10: vertex = { x: value, y: 0, } entity.vertices.push(vertex) break case 20: vertex.y = value break case 39: entity.thickness = value break case 42: // Bulge (multiple entries; one entry for each vertex) (optional; default = 0). vertex.bulge = value break default: Object.assign(entity, common(type, value)) break } return entity }, { type: TYPE, vertices: [], }, ) } export default { TYPE, process }