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dungeoneer

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# Change Log All notable changes to this project will be documented in this file automatically by Versionist. DO NOT EDIT THIS FILE MANUALLY! This project adheres to [Semantic Versioning](http://semver.org/). ## v2.1.4 - 2019-12-30 * Fix the dungoneer.d.ts #25 [Michael Pearson] ## v2.1.3 - 2018-12-09 * Fix bug where stryker conf stopped fixtures from loading #22 [Lucian] ## v2.1.2 - 2018-12-09 * Add a .toJS() method and test against a fixture #21 [Lucian] * Increase test coverage #21 [Lucian] ## v2.1.1 - 2018-12-06 * Update README.md #20 [Lucian Buzzo] ## v2.1.0 - 2018-12-06 * Add functionality for seedable dungeons #19 [Lucian] ## v2.0.5 - 2018-12-05 * Use const and let in demo code #18 [Lucian] ## v2.0.4 - 2018-12-05 * Fix bug where tiles inside rooms could sometimes be filled in #16 [Lucian] ## v2.0.3 - 2018-12-03 * Fix error where rooms could go out of bounds #14 [Lucian] ## v2.0.2 - 2018-12-02 * Add test to ensure that all accessible tiles can be visited #13 [Lucian] ## v2.0.1 - 2018-12-02 * Add tests for rooms #12 [Lucian] ## v2.0.0 - 2018-12-02 * Add stryker mutation testing #11 [Lucian] * Improve testing #11 [Lucian] * Add test for width and height of tiles array #11 [Lucian] * Rename generator.js to index.js and generate() to build() #11 [Lucian] * Add ava testing and nyc reporting #11 [Lucian] * Simplify Tile structure #11 [Lucian] ## v1.1.3 - 2018-12-01 * Add TypeScript typings #10 [Lucian] * Improve documentation of generate function #10 [Lucian] ## v1.1.2 - 2018-12-01 * Add js tag to example markdown #9 [Lucian Buzzo] ## v1.1.1 - 2018-12-01 * Fix broken SVG due to minification #8 [Lucian] ## v1.1.0 - 2018-12-01 * Fix JS paths in demo #7 [Lucian] * Make demo page prettier #7 [Lucian] ## v1.0.10 - 2018-11-30 * Use a .png for the README icon #6 [Lucian] * Display version in web demo #6 [Lucian] * Auto deploy to gh-pages from travis #6 [Lucian] * Use parcel for development #6 [Lucian] ## v1.0.9 - 2018-11-30 * B64 encode the SVG icon in README #5 [Lucian] * Add standardJS linting and use it to fix linting errors #5 [Lucian] * Ignore unnecessary files when packaging for npm #5 [Lucian] * Add editorconfig file #5 [Lucian] * Make .gitignore more comprehensive #5 [Lucian] ## v1.0.8 - 2018-11-30 * Update README to include badges and icon #4 [Lucian] ## v1.0.7 - 2018-11-30 * Add travis configuration #3 [Lucian] ## 1.0.6 - 2016-12-26 * Fixed issue where rooms would sometimes be generated in positions that overflowed the stage.