dungeon-sdk-drikkx
Version:
Shared types and entities for the Dungeon game
15 lines • 543 B
JavaScript
;
// Stats de base
Object.defineProperty(exports, "__esModule", { value: true });
exports.DamageType = void 0;
// ====================================
// Damage Types
// ====================================
var DamageType;
(function (DamageType) {
DamageType["PHYSICAL_MELEE"] = "physical_melee";
DamageType["PHYSICAL_RANGED"] = "physical_ranged";
DamageType["MAGICAL"] = "magical";
DamageType["HEALING"] = "healing";
})(DamageType || (exports.DamageType = DamageType = {}));
//# sourceMappingURL=stats.types.js.map