UNPKG

dungeon-sdk-drikkx

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Shared types and entities for the Dungeon game

17 lines 765 B
"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.CombatActionType = void 0; var CombatActionType; (function (CombatActionType) { CombatActionType["ATTACK"] = "attack"; CombatActionType["HEAL"] = "heal"; CombatActionType["ITEM"] = "item"; CombatActionType["COMBO"] = "combo"; CombatActionType["SPECIAL"] = "special"; CombatActionType["DEATH"] = "death"; CombatActionType["WAVE_COMPLETE"] = "wave_complete"; CombatActionType["ROOM_COMPLETE"] = "room_complete"; CombatActionType["DUNGEON_COMPLETE"] = "dungeon_complete"; CombatActionType["DUNGEON_FAILED"] = "dungeon_failed"; })(CombatActionType || (exports.CombatActionType = CombatActionType = {})); //# sourceMappingURL=combat.types.js.map