duckengine
Version:
A 2D Game Engine for the web.
9 lines (8 loc) • 390 B
TypeScript
import TextureBase from './textureBase';
export default class TextureSheet extends TextureBase<'image'> {
readonly frameWidth: number | undefined;
readonly frameHeight: number | undefined;
readonly rows: number | undefined;
readonly cols: number | undefined;
constructor(texture: HTMLImageElement, frameWidth: number, frameHeight: number, rows: number, cols: number);
}