duckengine
Version:
A 2D Game Engine for the web.
29 lines (28 loc) • 1.03 kB
TypeScript
export declare const BlendModes: {
readonly 'source-over': "source-over";
readonly 'source-in': "source-in";
readonly 'source-out': "source-out";
readonly 'source-atop': "source-atop";
readonly 'destination-over': "destination-over";
readonly 'destination-in': "destination-in";
readonly 'destination-out': "destination-out";
readonly 'destination-atop': "destination-atop";
readonly lighter: "lighter";
readonly copy: "copy";
readonly xor: "xor";
readonly multiply: "multiply";
readonly screen: "screen";
readonly overlay: "overlay";
readonly darken: "darken";
readonly lighten: "lighten";
readonly 'color-dodge': "color-dodge";
readonly 'color-burn': "color-burn";
readonly 'hard-light': "hard-light";
readonly 'soft-light': "soft-light";
readonly difference: "difference";
readonly exclusion: "exclusion";
readonly hue: "hue";
readonly saturation: "saturation";
readonly color: "color";
readonly luminosity: "luminosity";
};