duckengine
Version:
A 2D Game Engine for the web.
9 lines (8 loc) • 356 B
TypeScript
import { Duck } from '../../..';
import Game from '../../game';
import Scene from '../../scene';
import UI from './ui';
export default class Panel extends UI<'either'> {
constructor(shape: Duck.Types.Collider.ShapeString, x: number, y: number, w: number, h: number, r: number, textureKeyOrColor: string, game: Game, scene: Scene);
_draw(): void;
}