duckengine
Version:
A 2D Game Engine for the web.
24 lines (23 loc) • 539 B
TypeScript
declare const GameEvents: {
FOCUS: string;
BLUR: string;
START: string;
STOP: string;
LOAD_BEGIN: string;
LOAD_FINISH: string;
SCENE_ADD: string;
SCENE_REMOVE: string;
LOAD_SCENE: string;
SWITCH_SCENE: string;
SHOW_SCENE: string;
DRAW_SPLASH: string;
CLEAR_FRAME: string;
SET_SCALE: string;
SET_BACKGROUND: string;
SYNC_CACHE: string;
LOCK_POINTER: string;
UNLOCK_POINTER: string;
CONTEXT_LOST: string;
CONTEXT_RESTORED: string;
};
export default GameEvents;