duckengine
Version:
A 2D Game Engine for the web.
16 lines (15 loc) • 384 B
TypeScript
export default class Timer {
seconds: number;
cb: (...args: any[]) => any;
args: any[];
repeat: number;
counter: number;
repeatCounter: number;
done: boolean;
constructor(ms: number, cb: (...args: any[]) => any, args: any[], repeat: number);
count(delta: number): void;
stop(): void;
reset(): void;
pause(): void;
resume(): void;
}