dreemgl
Version:
DreemGL is an open-source multi-screen prototyping framework for mediated environments, with a visual editor and shader styling for webGL and DALi runtimes written in JavaScript. As a toolkit for gpu-accelerated multiscreen development, DreemGL includes
52 lines (49 loc) • 1.55 kB
JavaScript
/*
* cli-test.js: Tests for the cli levels available in winston.
*
* (C) 2010 Charlie Robbins
* MIT LICENSE
*
*/
var path = require('path'),
vows = require('vows'),
assert = require('assert'),
winston = require('../lib/winston'),
helpers = require('./helpers');
vows.describe('winston/logger/cli').addBatch({
"When an instance of winston.transports.Console()": {
"has colorize true": {
topic: function () {
var transport = new winston.transports.Console({ colorize: true });
transport.log('prompt', 'This had better work.', { test: true }, this.callback);
},
"should function without error": function (err, ok) {
assert.isNull(err);
assert.isTrue(ok);
}
}
},
"When an instance of winston.Logger": {
topic: function () {
return new winston.Logger({
transports: [
new winston.transports.Console()
]
})
},
"the cli() method": {
"should set the appropriate values on the logger": function (logger) {
logger.cli();
assert.isTrue(logger.padLevels);
assert.isTrue(logger.transports.console.colorize);
assert.isFalse(logger.transports.console.timestamp);
Object.keys(winston.config.cli.levels).forEach(function (level) {
assert.isNumber(logger.levels[level]);
});
Object.keys(winston.config.cli.colors).forEach(function (color) {
assert.isString(winston.config.allColors[color]);
});
}
}
}
}).export(module);