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dreemgl

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DreemGL is an open-source multi-screen prototyping framework for mediated environments, with a visual editor and shader styling for webGL and DALi runtimes written in JavaScript. As a toolkit for gpu-accelerated multiscreen development, DreemGL includes

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1.0.0 / 2013-06-18 ================== * remove .version * >=. Closes #19 * Merge pull request #15 from davglass/readline-osx * On OSX revert back to terminal hack to avoid a readline bug 0.1.0 / 2012-09-19 ================== * Fixed logic bug that caused bar to jump one extra space at the end [davglass] * Working with readline impl, even on Windows [davglass] * Using readline instead of the \r hack [davglass] 0.0.5 / 2012-08-07 ================== * add ability to tick by zero chunks - tick(0) * fix ETA. Closes #4 [lwille] 0.0.4 / 2011-11-14 ================== * Allow more recent versions of node 0.0.3 / 2011-04-20 ================== * Changed; erase the line when complete 0.0.2 / 2011-04-20 ================== * Added custom tokens support * Fixed; clear line before writing 0.0.1 / 2010-01-03 ================== * Initial release