dreemgl
Version:
DreemGL is an open-source multi-screen prototyping framework for mediated environments, with a visual editor and shader styling for webGL and DALi runtimes written in JavaScript. As a toolkit for gpu-accelerated multiscreen development, DreemGL includes
40 lines (33 loc) • 1.03 kB
JavaScript
var tap = require("tap")
var origCwd = process.cwd()
process.chdir(__dirname)
tap.test("changing root and searching for /b*/**", function (t) {
var glob = require('../')
var path = require('path')
t.test('.', function (t) {
glob('/b*/**', { globDebug: true, root: '.', nomount: true }, function (er, matches) {
t.ifError(er)
t.like(matches, [])
t.end()
})
})
t.test('a', function (t) {
glob('/b*/**', { globDebug: true, root: path.resolve('a'), nomount: true }, function (er, matches) {
t.ifError(er)
t.like(matches, [ '/b', '/b/c', '/b/c/d', '/bc', '/bc/e', '/bc/e/f' ])
t.end()
})
})
t.test('root=a, cwd=a/b', function (t) {
glob('/b*/**', { globDebug: true, root: 'a', cwd: path.resolve('a/b'), nomount: true }, function (er, matches) {
t.ifError(er)
t.like(matches, [ '/b', '/b/c', '/b/c/d', '/bc', '/bc/e', '/bc/e/f' ])
t.end()
})
})
t.test('cd -', function (t) {
process.chdir(origCwd)
t.end()
})
t.end()
})