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dreemgl

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DreemGL is an open-source multi-screen prototyping framework for mediated environments, with a visual editor and shader styling for webGL and DALi runtimes written in JavaScript. As a toolkit for gpu-accelerated multiscreen development, DreemGL includes

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var tap = require("tap") var origCwd = process.cwd() process.chdir(__dirname) tap.test("changing root and searching for /b*/**", function (t) { var glob = require('../') var path = require('path') t.test('.', function (t) { glob('/b*/**', { globDebug: true, root: '.', nomount: true }, function (er, matches) { t.ifError(er) t.like(matches, []) t.end() }) }) t.test('a', function (t) { glob('/b*/**', { globDebug: true, root: path.resolve('a'), nomount: true }, function (er, matches) { t.ifError(er) t.like(matches, [ '/b', '/b/c', '/b/c/d', '/bc', '/bc/e', '/bc/e/f' ]) t.end() }) }) t.test('root=a, cwd=a/b', function (t) { glob('/b*/**', { globDebug: true, root: 'a', cwd: path.resolve('a/b'), nomount: true }, function (er, matches) { t.ifError(er) t.like(matches, [ '/b', '/b/c', '/b/c/d', '/bc', '/bc/e', '/bc/e/f' ]) t.end() }) }) t.test('cd -', function (t) { process.chdir(origCwd) t.end() }) t.end() })