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dreemgl

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DreemGL is an open-source multi-screen prototyping framework for mediated environments, with a visual editor and shader styling for webGL and DALi runtimes written in JavaScript. As a toolkit for gpu-accelerated multiscreen development, DreemGL includes

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/** * @class table * @extends view * A table is a container view that lays out it's children in either rows or columns. * Individual rows and columns can be configured via styles and are given names and style classes conforming to * either `row#` or `column#` style where `#` is the index of the particular row or column. * <br/><a href="/examples/tables">examples &raquo;</a> * * <iframe style="border:0;width:900px;height:300px" src="/apps/docs/example#path=$widgets/table.js"></iframe> * <a target="blank" href="/apps/docs/example#path=$widgets/table.js">open example in new tab &raquo;</a> * */ /** * @attribute {float32} [rows="-1"] * The number of rows in the table (not compatible with `columns`) */ /** * @attribute {float32} [columns="-1"] * The number of columns in the table (not compatible with `rows`) */ /** * @attribute {Enum} [justifysection=""] * justifycontent passed to the inner rows or columns */ /** * @attribute {Enum} [alignsection="stretch"] * alignitems passed to the inner rows or columns */