dreemgl
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DreemGL is an open-source multi-screen prototyping framework for mediated environments, with a visual editor and shader styling for webGL and DALi runtimes written in JavaScript. As a toolkit for gpu-accelerated multiscreen development, DreemGL includes
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JavaScript
/**
* @class table
* @extends view
* A table is a container view that lays out it's children in either rows or columns.
* Individual rows and columns can be configured via styles and are given names and style classes conforming to
* either `row#` or `column#` style where `#` is the index of the particular row or column.
* <br/><a href="/examples/tables">examples »</a>
*
* <iframe style="border:0;width:900px;height:300px" src="/apps/docs/example#path=$widgets/table.js"></iframe>
* <a target="blank" href="/apps/docs/example#path=$widgets/table.js">open example in new tab »</a>
*
*/
/**
* @attribute {float32} [rows="-1"]
* The number of rows in the table (not compatible with `columns`)
*/
/**
* @attribute {float32} [columns="-1"]
* The number of columns in the table (not compatible with `rows`)
*/
/**
* @attribute {Enum} [justifysection=""]
* justifycontent passed to the inner rows or columns
*/
/**
* @attribute {Enum} [alignsection="stretch"]
* alignitems passed to the inner rows or columns
*/