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dreemgl

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DreemGL is an open-source multi-screen prototyping framework for mediated environments, with a visual editor and shader styling for webGL and DALi runtimes written in JavaScript. As a toolkit for gpu-accelerated multiscreen development, DreemGL includes

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/** * @class tabbar * @extends view * Presents a bar of configurable tabs. [example](http://localhost:2000/examples/tabbar). * <br/><a href="/examples/tabs">examples &raquo;</a> * * <iframe style="border:0;width:900px;height:600px" src="/apps/docs/example#path=$ui/tabbar.js"></iframe> * <a target="blank" href="/apps/docs/example#path=$ui/tabbar.js">open example in new tab &raquo;</a> * */ /** * @attribute {Array} [tabs=""] * Tab definitions. This can be a simple list of strings or and array of more complicated * objects that describe tab behavior in detail. */ /** * @attribute {vec4} [tabcolor="0,0,0,1"] * Color of default tabs, can be overridden in style */ /** * @attribute {float32} [activetab="0"] * Current tab selection */