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dreemgl

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DreemGL is an open-source multi-screen prototyping framework for mediated environments, with a visual editor and shader styling for webGL and DALi runtimes written in JavaScript. As a toolkit for gpu-accelerated multiscreen development, DreemGL includes

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/** * @class splitcontainer * @extends view * Splitcontainer adds dragbars between nodes to make all the nodes resizable. * * <iframe style="border:0;width:900px;height:300px" src="/apps/docs/example#path=$ui/splitcontainer.js"></iframe> * <a target="blank" href="/apps/docs/example#path=$ui/splitcontainer.js">open example in new tab &raquo;</a> * */ /** * @attribute {Enum} [direction="vertical"] * wether the splitcontainer is vertical or not */ /** * @attribute {float32} [splitsize="8"] * set the width (or height) of the splitter bar */ /** * @attribute {float32} [minimalchildsize="20"] * the minimum size of a child controlled by the splitter */ /** * @attribute {vec4} [splittercolor="0.2823529541492462,0.2823529541492462,0.2823529541492462,1"] * the color of the splitter bar */ /** * @attribute {vec4} [hovercolor="0.43921568989753723,0.43921568989753723,0.43921568989753723,1"] * color of splitter bar on hover */ /** * @attribute {vec4} [activecolor="0.43921568989753723,0.43921568989753723,0.6274510025978088,1"] * color of the splitter bar when dragging it */