dreemgl
Version:
DreemGL is an open-source multi-screen prototyping framework for mediated environments, with a visual editor and shader styling for webGL and DALi runtimes written in JavaScript. As a toolkit for gpu-accelerated multiscreen development, DreemGL includes
34 lines • 809 B
JavaScript
/**
* @class screen
* @extends view
* Screens are the root of a view hierarchy, typically mapping to a physical device.
*/
/**
* @method contextMenu
* TODO(aki): move menu into a configurable component.
* internal, display a classic "rightclick" or "dropdown" menu at position x,y - if no x,y is provided, last pointer coordinates will be substituted instead.
* @param commands
* @param x
* @param y
*/
/**
* @method debugPick
* pick a view at the pointer coordinate and console.log its structure
* @param x
* @param y
*/
/**
* @method setFocus
* set the focus to a view node
* @param view
*/
/**
* @method closeModal
* open a modal window from object like so: this.openModal( view({size:[100,100]}))
* @param value
*/
/**
* @method openOverlay
* open an overlay
* @param render
*/