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dreemgl

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DreemGL is an open-source multi-screen prototyping framework for mediated environments, with a visual editor and shader styling for webGL and DALi runtimes written in JavaScript. As a toolkit for gpu-accelerated multiscreen development, DreemGL includes

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/** * @class checkbox * @extends view * Simple checkbox/tobble button: a rectangle with a textlabel and an icon * <br/><a href="/examples/checkboxes">examples &raquo;</a> * * <iframe style="border:0;width:900px;height:300px" src="/apps/docs/example#path=$ui/checkbox.js"></iframe> * <a target="blank" href="/apps/docs/example#path=$ui/checkbox.js">open example in new tab &raquo;</a> * */ /** * @attribute {String} [text=""] * The label for the button */ /** * @attribute {float32} [fontsize="14"] * Font size in device-pixels. */ /** * @attribute {vec4} [col1="0.250980406999588,0.250980406999588,0.250980406999588,1"] * Gradient color 1 */ /** * @attribute {vec4} [col2="0.250980406999588,0.250980406999588,0.250980406999588,1"] * Gradient color 2 */ /** * @attribute {vec4} [textcolor="0.250980406999588,0.250980406999588,0.250980406999588,1"] * Color of the label text in neutral state */ /** * @attribute {vec4} [textactivecolor="0,0.501960813999176,0,1"] * Color of the label text in pressed-down state */ /** * @attribute {vec4} [buttoncolor1="1,1,0.9411764740943909,1"] * First gradient color for the button background in neutral state */ /** * @attribute {vec4} [buttoncolor2="1,1,1,1"] * Second gradient color for the button background in neutral state */ /** * @attribute {vec4} [hovercolor1="0.9411764740943909,0.9411764740943909,0.9411764740943909,1"] * First gradient color for the button background in hovered state */ /** * @attribute {vec4} [hovercolor2="0.9725490212440491,0.9725490212440491,0.9725490212440491,1"] * Second gradient color for the button background in hovered state */ /** * @attribute {vec4} [pressedcolor1="0.8156862854957581,0.8156862854957581,0.9411764740943909,1"] * First gradient color for the button background in pressed state */ /** * @attribute {vec4} [pressedcolor2="0.8156862854957581,0.8156862854957581,0.9411764740943909,1"] * Second gradient color for the button background in pressed state */ /** * @method statehover * the hover state when someone hovers over the button */ /** * @method statenormal * the normal button state */ /** * @method stateclick * clicked state */