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dreemgl

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DreemGL is an open-source multi-screen prototyping framework for mediated environments, with a visual editor and shader styling for webGL and DALi runtimes written in JavaScript. As a toolkit for gpu-accelerated multiscreen development, DreemGL includes

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/** * @class node * @extends Object * Node class provides attributes for events and values, propertybinding and constructor semantics */ /** * @method mixin * Mixes in another class or object, just pass in any number of object or class references. They are copied on key by key */ /** * @method findChild * Finds a child node by name. * @param name */ /** * @method find * Finds a parent node by name. * @param name */ /** * @method addListener * add a listener to an attribute * @param key * @param cb */ /** * @method removeListener * remove a listener from an attribute, uses the actual function reference to find it * if you dont pass in a function reference it removes all listeners * @param key * @param cb */