dreemgl
Version:
DreemGL is an open-source multi-screen prototyping framework for mediated environments, with a visual editor and shader styling for webGL and DALi runtimes written in JavaScript. As a toolkit for gpu-accelerated multiscreen development, DreemGL includes
32 lines • 741 B
JavaScript
/**
* @class node
* @extends Object
* Node class provides attributes for events and values, propertybinding and constructor semantics
*/
/**
* @method mixin
* Mixes in another class or object, just pass in any number of object or class references. They are copied on key by key
*/
/**
* @method findChild
* Finds a child node by name.
* @param name
*/
/**
* @method find
* Finds a parent node by name.
* @param name
*/
/**
* @method addListener
* add a listener to an attribute
* @param key
* @param cb
*/
/**
* @method removeListener
* remove a listener from an attribute, uses the actual function reference to find it
* if you dont pass in a function reference it removes all listeners
* @param key
* @param cb
*/