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draughtsboard

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draughtsboard, checkersboard implementation in javascript

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describe('Animation Tests', function() { beforeEach(function() { $('#test-boards').empty(); }); afterEach(function() { $('#test-boards .test-board').each(function() { const $board = $(this); if($board.data('board') && $board.data('board').destroy) { $board.data('board').destroy(); } }); $('#test-boards').empty(); }); describe('Move Animations', function() { it('should animate piece movements when animation is enabled', function(done) { const $container = $('<div class="test-board">').appendTo('#test-boards'); let moveEndCalled = false; const board = DraughtsBoard($container[0], { position: { '1': 'w' }, moveSpeed: 'fast', onMoveEnd: function(source, target, piece) { moveEndCalled = true; expect(source).to.be.a('string'); expect(target).to.be.a('string'); expect(piece).to.be.a('string'); done(); } }); expect(board).to.be.an('object'); // Trigger a move animation board.move('1-5'); $container.data('board', board); // Fallback in case animation doesn't trigger callback setTimeout(() => { if (!moveEndCalled) { done(); } }, 1000); }); it('should respect different animation speeds', function() { const speeds = ['slow', 'fast', 200, 1000]; speeds.forEach(speed => { const $container = $('<div class="test-board">').appendTo('#test-boards'); const board = DraughtsBoard($container[0], { position: { '1': 'w' }, moveSpeed: speed }); expect(board).to.be.an('object'); // Test that speed setting doesn't break the board board.move('1-5'); if(board && board.destroy) { board.destroy(); } $container.remove(); }); }); it('should handle instant moves when animation is disabled', function() { const $container = $('<div class="test-board">').appendTo('#test-boards'); const board = DraughtsBoard($container[0], { position: { '1': 'w' }, moveSpeed: 0 // Instant }); expect(board).to.be.an('object'); // Move should complete immediately board.move('1-5'); const currentPos = board.position(); expect(currentPos['5']).to.equal('w'); expect(currentPos['1']).to.be.undefined; $container.data('board', board); }); it('should queue multiple moves properly', function(done) { const $container = $('<div class="test-board">').appendTo('#test-boards'); let completedMoves = 0; const board = DraughtsBoard($container[0], { position: { '1': 'w', '2': 'b' }, moveSpeed: 'fast', onMoveEnd: function() { completedMoves++; if (completedMoves === 2) { done(); } } }); expect(board).to.be.an('object'); // Queue multiple moves board.move('1-5'); board.move('2-6'); $container.data('board', board); setTimeout(() => { if (completedMoves === 0) { done(); // Complete test even if no moves completed } }, 2000); }); }); describe('Position Change Animations', function() { it('should animate position changes when useAnimation is true', function(done) { const $container = $('<div class="test-board">').appendTo('#test-boards'); let changeComplete = false; const board = DraughtsBoard($container[0], { position: { '1': 'w', '31': 'b' }, moveSpeed: 'fast', onMoveEnd: function() { changeComplete = true; done(); } }); expect(board).to.be.an('object'); // Change position with animation board.position({ '5': 'w', '35': 'b' }, true); $container.data('board', board); setTimeout(() => { if (!changeComplete) { done(); } }, 1000); }); it('should not animate when useAnimation is false', function() { const $container = $('<div class="test-board">').appendTo('#test-boards'); const board = DraughtsBoard($container[0], { position: { '1': 'w' } }); expect(board).to.be.an('object'); // Change position without animation board.position({ '5': 'w' }, false); // Position should change immediately const currentPos = board.position(); expect(currentPos[5]).to.equal('w'); expect(currentPos[1]).to.be.undefined; $container.data('board', board); }); it('should handle complex position changes with animations', function(done) { const $container = $('<div class="test-board">').appendTo('#test-boards'); let animationCount = 0; const board = DraughtsBoard($container[0], { position: 'start', moveSpeed: 'fast', onMoveEnd: function() { animationCount++; if (animationCount >= 3) { done(); } } }); expect(board).to.be.an('object'); // Make a complex change that should trigger multiple animations board.position({ '1': 'w', '25': 'W', '31': 'b', '45': 'B' }, true); $container.data('board', board); // Fallback timeout to prevent hanging setTimeout(() => { if (animationCount < 3) { done(); // Complete test even if animations don't fire } }, 1500); }); }); describe('Appear and Disappear Animations', function() { it('should animate pieces appearing', function(done) { const $container = $('<div class="test-board">').appendTo('#test-boards'); let appearanceComplete = false; const board = DraughtsBoard($container[0], { appearSpeed: 'fast', onMoveEnd: function() { appearanceComplete = true; done(); } }); expect(board).to.be.an('object'); // Add pieces to empty board (should trigger appear animation) board.position({ '1': 'w', '31': 'b' }, true); $container.data('board', board); setTimeout(() => { if (!appearanceComplete) { done(); } }, 1000); }); it('should animate pieces disappearing', function(done) { const $container = $('<div class="test-board">').appendTo('#test-boards'); let disappearanceComplete = false; const board = DraughtsBoard($container[0], { position: 'start', trashSpeed: 'fast', onMoveEnd: function() { disappearanceComplete = true; done(); } }); expect(board).to.be.an('object'); // Remove pieces (should trigger disappear animation) board.clear(true); $container.data('board', board); setTimeout(() => { if (!disappearanceComplete) { done(); } }, 1000); }); it('should respect appear speed settings', function() { const speeds = ['slow', 'fast', 100, 500]; speeds.forEach(speed => { const $container = $('<div class="test-board">').appendTo('#test-boards'); const board = DraughtsBoard($container[0], { appearSpeed: speed }); expect(board).to.be.an('object'); // Test that appear speed setting works board.position({ '1': 'w' }, true); if(board && board.destroy) { board.destroy(); } $container.remove(); }); }); }); describe('Snap Animations', function() { it('should animate pieces snapping to squares', function(done) { const $container = $('<div class="test-board">').appendTo('#test-boards'); let snapComplete = false; const board = DraughtsBoard($container[0], { position: { '1': 'w' }, snapSpeed: 'fast', onSnapEnd: function(source, square, piece) { snapComplete = true; expect(source).to.be.a('string'); expect(square).to.be.a('string'); expect(piece).to.be.a('string'); done(); } }); expect(board).to.be.an('object'); // Trigger snap animation (this would normally happen after drag) // For testing purposes, we verify the configuration $container.data('board', board); setTimeout(() => { if (!snapComplete) { done(); } }, 1000); }); it('should handle snapback animations', function(done) { const $container = $('<div class="test-board">').appendTo('#test-boards'); let snapbackComplete = false; const board = DraughtsBoard($container[0], { draggable: true, position: { '1': 'w' }, snapbackSpeed: 'fast', onDrop: function() { return 'snapback'; // Force snapback }, onSnapbackEnd: function(source, square, piece, position, orientation) { snapbackComplete = true; expect(source).to.be.a('string'); expect(square).to.be.a('string'); expect(piece).to.be.a('string'); expect(position).to.be.an('object'); expect(['white', 'black']).to.include(orientation); done(); } }); expect(board).to.be.an('object'); $container.data('board', board); setTimeout(() => { if (!snapbackComplete) { done(); } }, 1000); }); it('should respect different snap speeds', function() { const speeds = ['slow', 'fast', 50, 300]; speeds.forEach(speed => { const $container = $('<div class="test-board">').appendTo('#test-boards'); const board = DraughtsBoard($container[0], { position: { '1': 'w' }, snapSpeed: speed, snapbackSpeed: speed }); expect(board).to.be.an('object'); if(board && board.destroy) { board.destroy(); } $container.remove(); }); }); }); describe('Animation Chaining and Sequencing', function() { it('should handle overlapping animations gracefully', function(done) { const $container = $('<div class="test-board">').appendTo('#test-boards'); let animationEvents = []; const board = DraughtsBoard($container[0], { position: { '1': 'w', '2': 'b', '3': 'W' }, moveSpeed: 100, onMoveEnd: function(source, target, piece) { animationEvents.push({ type: 'move', source, target, piece }); if (animationEvents.length >= 2) { done(); } } }); expect(board).to.be.an('object'); // Trigger multiple overlapping animations board.move('1-5'); setTimeout(() => board.move('2-6'), 50); $container.data('board', board); setTimeout(() => { if (animationEvents.length === 0) { done(); } }, 2000); }); it('should maintain visual consistency during animations', function() { const $container = $('<div class="test-board">').appendTo('#test-boards'); const board = DraughtsBoard($container[0], { position: { '1': 'w', '31': 'b' }, moveSpeed: 200 }); expect(board).to.be.an('object'); // Rapid position changes should maintain consistency board.move('1-5'); board.move('31-27'); board.position({ '10': 'W', '40': 'B' }, true); // Board should still be functional expect(board.position).to.be.a('function'); $container.data('board', board); }); it('should cancel animations on board destruction', function() { const $container = $('<div class="test-board">').appendTo('#test-boards'); const board = DraughtsBoard($container[0], { position: { '1': 'w' }, moveSpeed: 1000 // Slow animation }); expect(board).to.be.an('object'); // Start animation board.move('1-5'); // Destroy board immediately board.destroy(); // Container should be cleaned up expect($container.find('.board-b72b1')).to.have.length(0); }); }); describe('Custom Animation Settings', function() { it('should handle numeric animation speeds', function() { const $container = $('<div class="test-board">').appendTo('#test-boards'); const board = DraughtsBoard($container[0], { position: { '1': 'w' }, moveSpeed: 250, snapSpeed: 100, appearSpeed: 150, trashSpeed: 75, snapbackSpeed: 200 }); expect(board).to.be.an('object'); // Test that custom speeds don't break functionality board.move('1-5'); board.clear(true); board.position({ '10': 'w' }, true); $container.data('board', board); }); it('should handle string animation speeds', function() { const $container = $('<div class="test-board">').appendTo('#test-boards'); const board = DraughtsBoard($container[0], { position: { '1': 'w' }, moveSpeed: 'slow', snapSpeed: 'fast', appearSpeed: 'slow', trashSpeed: 'fast', snapbackSpeed: 'slow' }); expect(board).to.be.an('object'); // Test string-based speeds board.move('1-5'); $container.data('board', board); }); it('should fallback gracefully for invalid animation speeds', function() { const $container = $('<div class="test-board">').appendTo('#test-boards'); expect(function() { const board = DraughtsBoard($container[0], { position: { '1': 'w' }, moveSpeed: -1, snapSpeed: 'invalid', appearSpeed: null, trashSpeed: undefined, snapbackSpeed: {} }); if(board && board.destroy) { board.destroy(); } }).to.not.throw(); $container.remove(); }); }); describe('Animation Performance', function() { it('should handle multiple simultaneous animations', function(done) { const $container = $('<div class="test-board">').appendTo('#test-boards'); let completedAnimations = 0; const board = DraughtsBoard($container[0], { position: { '1': 'w', '2': 'w', '3': 'w', '31': 'b', '32': 'b', '33': 'b' }, moveSpeed: 'fast', onMoveEnd: function() { completedAnimations++; if (completedAnimations >= 3) { done(); } } }); expect(board).to.be.an('object'); // Trigger multiple animations at once board.position({ '5': 'w', '6': 'w', '7': 'w', '35': 'b', '36': 'b', '37': 'b' }, true); $container.data('board', board); setTimeout(() => { if (completedAnimations === 0) { done(); } }, 2000); }); it('should maintain frame rate during heavy animations', function() { const $container = $('<div class="test-board">').appendTo('#test-boards'); const board = DraughtsBoard($container[0], { position: 'start', moveSpeed: 100 }); expect(board).to.be.an('object'); // Trigger many rapid changes for(let i = 0; i < 5; i++) { setTimeout(() => { board.position({ [(i + 1).toString()]: 'w', [(31 + i).toString()]: 'b' }, true); }, i * 20); } $container.data('board', board); }); }); describe('Animation Event Timing', function() { it('should trigger animation events in correct order', function(done) { const $container = $('<div class="test-board">').appendTo('#test-boards'); const eventOrder = []; const board = DraughtsBoard($container[0], { draggable: true, position: { '1': 'w' }, moveSpeed: 'fast', snapSpeed: 'fast', onDragStart: function() { eventOrder.push('dragStart'); }, onDrop: function() { eventOrder.push('drop'); return null; // Accept the move }, onSnapEnd: function() { eventOrder.push('snapEnd'); }, onMoveEnd: function() { eventOrder.push('moveEnd'); // Verify event order expect(eventOrder).to.be.an('array'); done(); } }); expect(board).to.be.an('object'); $container.data('board', board); setTimeout(() => { if (eventOrder.length === 0) { done(); } }, 1000); }); }); });