drapcode-builder
Version:
Drapcode Builder Library
299 lines (270 loc) • 6.4 kB
JavaScript
/**
* This module allows to manage the stack of changes applied in canvas.
* Once the editor is instantiated you can use its API. Before using these methods you should get the module from the instance
*
* ```js
* const um = editor.UndoManager;
* ```
*
* * [getConfig](#getconfig)
* * [add](#add)
* * [remove](#remove)
* * [removeAll](#removeall)
* * [start](#start)
* * [stop](#stop)
* * [undo](#undo)
* * [undoAll](#undoall)
* * [redo](#redo)
* * [redoAll](#redoall)
* * [hasUndo](#hasundo)
* * [hasRedo](#hasredo)
* * [getStack](#getstack)
* * [clear](#clear)
*
* @module UndoManager
*/
import UndoManager from "backbone-undo";
export default () => {
let em;
let um;
let config;
let beforeCache;
const configDef = {
maximumStackLength: 500
};
return {
name: "UndoManager",
/**
* Initialize module
* @param {Object} config Configurations
* @private
*/
init(opts = {}) {
config = { ...opts, ...configDef };
em = config.em;
this.em = em;
um = new UndoManager({ track: true, register: [], ...config });
um.changeUndoType("change", { condition: false });
um.changeUndoType("add", {
on(model, collection, options = {}) {
if (options.avoidStore) return;
return {
object: collection,
before: undefined,
after: model,
options: { ...options }
};
}
});
um.changeUndoType("remove", {
on(model, collection, options = {}) {
if (options.avoidStore) return;
return {
object: collection,
before: model,
after: undefined,
options: { ...options }
};
}
});
const customUndoType = {
on(object, value, opt = {}) {
!beforeCache && (beforeCache = object.previousAttributes());
if (opt.avoidStore) {
return;
} else {
const result = {
object,
before: beforeCache,
after: object.toJSON()
};
beforeCache = null;
return result;
}
},
undo(model, bf, af, opt) {
model.set(bf);
},
redo(model, bf, af, opt) {
model.set(af);
}
};
const events = ["style", "attributes", "content", "src"];
events.forEach(ev => um.addUndoType(`change:${ev}`, customUndoType));
um.on("undo redo", () =>
em.trigger("component:toggled change:canvasOffset")
);
["undo", "redo"].forEach(ev => um.on(ev, () => em.trigger(ev)));
return this;
},
/**
* Get module configurations
* @return {Object} Configuration object
* @example
* const config = um.getConfig();
* // { ... }
*/
getConfig() {
return config;
},
/**
* Add an entity (Model/Collection) to track
* Note: New Components and CSSRules will be added automatically
* @param {Model|Collection} entity Entity to track
* @return {this}
* @example
* um.add(someModelOrCollection);
*/
add(entity) {
um.register(entity);
return this;
},
/**
* Remove and stop tracking the entity (Model/Collection)
* @param {Model|Collection} entity Entity to remove
* @return {this}
* @example
* um.remove(someModelOrCollection);
*/
remove(entity) {
um.unregister(entity);
return this;
},
/**
* Remove all entities
* @return {this}
* @example
* um.removeAll();
*/
removeAll() {
um && um.unregisterAll();
return this;
},
/**
* Start/resume tracking changes
* @return {this}
* @example
* um.start();
*/
start() {
um.startTracking();
return this;
},
/**
* Stop tracking changes
* @return {this}
* @example
* um.stop();
*/
stop() {
um.stopTracking();
return this;
},
/**
* Undo last change
* @return {this}
* @example
* um.undo();
*/
undo(all = true) {
!em.isEditing() && um.undo(all);
return this;
},
/**
* Undo all changes
* @return {this}
* @example
* um.undoAll();
*/
undoAll() {
um.undoAll();
return this;
},
/**
* Redo last change
* @return {this}
* @example
* um.redo();
*/
redo(all = true) {
!em.isEditing() && um.redo(all);
return this;
},
/**
* Redo all changes
* @return {this}
* @example
* um.redoAll();
*/
redoAll() {
um.redoAll();
return this;
},
/**
* Checks if exists an available undo
* @return {Boolean}
* @example
* um.hasUndo();
*/
hasUndo() {
return um.isAvailable("undo");
},
/**
* Checks if exists an available redo
* @return {Boolean}
* @example
* um.hasRedo();
*/
hasRedo() {
return um.isAvailable("redo");
},
/**
* Get stack of changes
* @return {Collection}
* @example
* const stack = um.getStack();
* stack.each(item => ...);
*/
getStack() {
return um.stack;
},
/**
* Get grouped undo manager stack.
* The difference between `getStack` is when you do multiple operations at a time,
* like appending multiple components:
* `editor.getWrapper().append(`<div>C1</div><div>C2</div>`);`
* `getStack` will return a collection length of 2.
* `getStackGroup` instead will group them as a single operation (the first
* inserted component will be returned in the list) by returning an array length of 1.
* @return {Array}
*/
getStackGroup() {
const result = [];
const inserted = [];
this.getStack().forEach(item => {
const index = item.get("magicFusionIndex");
if (inserted.indexOf(index) < 0) {
inserted.push(index);
result.push(item);
}
});
return result;
},
getPointer() {
return this.getStack().pointer;
},
/**
* Clear the stack
* @return {this}
* @example
* um.clear();
*/
clear() {
um.clear();
return this;
},
getInstance() {
return um;
}
};
};