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dragonbones-tools

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"use strict"; var __extends = (this && this.__extends) || (function () { var extendStatics = function (d, b) { extendStatics = Object.setPrototypeOf || ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) || function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; }; return extendStatics(d, b); } return function (d, b) { extendStatics(d, b); function __() { this.constructor = d; } d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __()); }; })(); Object.defineProperty(exports, "__esModule", { value: true }); var utils = require("../common/utils"); var geom_1 = require("./geom"); var dbft = require("./dragonBonesFormat"); /** * DragonBones format v23. */ var DragonBones = /** @class */ (function () { function DragonBones() { this.isGlobal = true; this.frameRate = 0; this.name = ""; this.version = ""; this.armature = []; } return DragonBones; }()); exports.DragonBones = DragonBones; var Armature = /** @class */ (function () { function Armature() { this.name = ""; this.bone = []; this.skin = []; this.animation = []; } Armature.prototype.getBone = function (name) { for (var _i = 0, _a = this.bone; _i < _a.length; _i++) { var bone = _a[_i]; if (bone.name === name) { return bone; } } return null; }; return Armature; }()); exports.Armature = Armature; var Bone = /** @class */ (function () { function Bone() { this.name = ""; this.parent = ""; this.transform = new geom_1.Transform(); } return Bone; }()); exports.Bone = Bone; var Skin = /** @class */ (function () { function Skin() { this.name = "default"; this.slot = []; } return Skin; }()); exports.Skin = Skin; var Slot = /** @class */ (function () { function Slot() { this.blendMode = dbft.BlendMode[dbft.BlendMode.Normal].toLowerCase(); this.z = 0; this.displayIndex = 0; this.name = ""; this.parent = ""; this.colorTransform = new geom_1.ColorTransform(); this.display = []; } return Slot; }()); exports.Slot = Slot; var Display = /** @class */ (function () { function Display() { this.type = dbft.DisplayType[dbft.DisplayType.Image].toLowerCase(); this.name = ""; this.transform = new geom_1.Transform(); } return Display; }()); exports.Display = Display; var ImageDisplay = /** @class */ (function (_super) { __extends(ImageDisplay, _super); function ImageDisplay(isDefault) { if (isDefault === void 0) { isDefault = false; } var _this = _super.call(this) || this; if (!isDefault) { _this.type = dbft.DisplayType[dbft.DisplayType.Image].toLowerCase(); } return _this; } return ImageDisplay; }(Display)); exports.ImageDisplay = ImageDisplay; var ArmatureDisplay = /** @class */ (function (_super) { __extends(ArmatureDisplay, _super); function ArmatureDisplay(isDefault) { if (isDefault === void 0) { isDefault = false; } var _this = _super.call(this) || this; if (!isDefault) { _this.type = dbft.DisplayType[dbft.DisplayType.Armature].toLowerCase(); } return _this; } return ArmatureDisplay; }(Display)); exports.ArmatureDisplay = ArmatureDisplay; var Timeline = /** @class */ (function () { function Timeline() { this.scale = 1.0; this.offset = 0.0; this.name = ""; this.frame = []; } return Timeline; }()); exports.Timeline = Timeline; var Animation = /** @class */ (function () { function Animation() { this.autoTween = true; this.tweenEasing = null; this.duration = 1; this.loop = 1; this.scale = 1.0; this.fadeInTime = 0.0; this.name = "default"; this.frame = []; this.timeline = []; } return Animation; }()); exports.Animation = Animation; var AllTimeline = /** @class */ (function (_super) { __extends(AllTimeline, _super); function AllTimeline() { return _super !== null && _super.apply(this, arguments) || this; } return AllTimeline; }(Timeline)); exports.AllTimeline = AllTimeline; var Frame = /** @class */ (function () { function Frame() { this.duration = 1; } return Frame; }()); exports.Frame = Frame; var TweenFrame = /** @class */ (function (_super) { __extends(TweenFrame, _super); function TweenFrame() { var _this = _super !== null && _super.apply(this, arguments) || this; _this.tweenEasing = null; _this.curve = []; return _this; } return TweenFrame; }(Frame)); exports.TweenFrame = TweenFrame; var AnimationFrame = /** @class */ (function (_super) { __extends(AnimationFrame, _super); function AnimationFrame() { var _this = _super !== null && _super.apply(this, arguments) || this; _this.action = ""; _this.event = ""; _this.sound = ""; return _this; } return AnimationFrame; }(Frame)); exports.AnimationFrame = AnimationFrame; var AllFrame = /** @class */ (function (_super) { __extends(AllFrame, _super); function AllFrame() { var _this = _super !== null && _super.apply(this, arguments) || this; _this.hide = false; _this.tweenRotate = 0; _this.displayIndex = 0; _this.action = ""; _this.event = ""; _this.sound = ""; _this.transform = new geom_1.Transform(); _this.colorTransform = new geom_1.ColorTransform(); return _this; } return AllFrame; }(TweenFrame)); exports.AllFrame = AllFrame; exports.copyConfig = [ DragonBones, { armature: Armature, textureAtlas: dbft.TextureAtlas }, Armature, { bone: Bone, skin: Skin, animation: Animation }, Bone, { transform: geom_1.Transform }, Slot, { display: [ function (display) { var type = display.type; if (type !== undefined) { if (typeof type === "string") { type = utils.getEnumFormString(dbft.DisplayType, type, dbft.DisplayType.Image); } } else { type = dbft.DisplayType.Image; } switch (type) { case dbft.DisplayType.Image: return ImageDisplay; case dbft.DisplayType.Armature: return ArmatureDisplay; } return null; }, Function ] }, Skin, { slot: Slot }, Animation, { frame: AnimationFrame, timeline: AllTimeline }, AllTimeline, { frame: AllFrame }, AllFrame, { transform: geom_1.Transform, colorTransform: geom_1.ColorTransform }, dbft.TextureAtlas, { SubTexture: dbft.Texture } ];