dragonbones-runtime
Version:
the tools to build dragonbones file for diffrent framework
124 lines • 4.76 kB
text/typescript
/**
* The MIT License (MIT)
*
* Copyright (c) 2012-2017 DragonBones team and other contributors
*
* Permission is hereby granted, free of charge, to any person obtaining a copy of
* this software and associated documentation files (the "Software"), to deal in
* the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
* the Software, and to permit persons to whom the Software is furnished to do so,
* subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
* FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
* COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
* IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
namespace dragonBones {
/**
* - A Rectangle object is an area defined by its position, as indicated by its top-left corner point (x, y) and by its
* width and its height.<br/>
* The x, y, width, and height properties of the Rectangle class are independent of each other; changing the value of
* one property has no effect on the others. However, the right and bottom properties are integrally related to those
* four properties. For example, if you change the value of the right property, the value of the width property changes;
* if you change the bottom property, the value of the height property changes.
* @version DragonBones 3.0
* @language en_US
*/
/**
* - Rectangle 对象是按其位置(由它左上角的点 (x, y) 确定)以及宽度和高度定义的区域。<br/>
* Rectangle 类的 x、y、width 和 height 属性相互独立;更改一个属性的值不会影响其他属性。
* 但是,right 和 bottom 属性与这四个属性是整体相关的。例如,如果更改 right 属性的值,则 width
* 属性的值将发生变化;如果更改 bottom 属性,则 height 属性的值将发生变化。
* @version DragonBones 3.0
* @language zh_CN
*/
export class Rectangle {
/**
* - The x coordinate of the top-left corner of the rectangle.
* @default 0.0
* @version DragonBones 3.0
* @language en_US
*/
/**
* - 矩形左上角的 x 坐标。
* @default 0.0
* @version DragonBones 3.0
* @language zh_CN
*/
public x: number;
/**
* - The y coordinate of the top-left corner of the rectangle.
* @default 0.0
* @version DragonBones 3.0
* @language en_US
*/
/**
* - 矩形左上角的 y 坐标。
* @default 0.0
* @version DragonBones 3.0
* @language zh_CN
*/
public y: number;
/**
* - The width of the rectangle, in pixels.
* @default 0.0
* @version DragonBones 3.0
* @language en_US
*/
/**
* - 矩形的宽度(以像素为单位)。
* @default 0.0
* @version DragonBones 3.0
* @language zh_CN
*/
public width: number;
/**
* - 矩形的高度(以像素为单位)。
* @default 0.0
* @version DragonBones 3.0
* @language en_US
*/
/**
* - The height of the rectangle, in pixels.
* @default 0.0
* @version DragonBones 3.0
* @language zh_CN
*/
public height: number;
/**
* @private
*/
public constructor(
x: number = 0.0, y: number = 0.0,
width: number = 0.0, height: number = 0.0
) {
this.x = x;
this.y = y;
this.width = width;
this.height = height;
}
/**
* @private
*/
public copyFrom(value: Rectangle): void {
this.x = value.x;
this.y = value.y;
this.width = value.width;
this.height = value.height;
}
/**
* @private
*/
public clear(): void {
this.x = this.y = 0.0;
this.width = this.height = 0.0;
}
}
}