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dragonbones-runtime

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the tools to build dragonbones file for diffrent framework

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/** * The MIT License (MIT) * * Copyright (c) 2012-2017 DragonBones team and other contributors * * Permission is hereby granted, free of charge, to any person obtaining a copy of * this software and associated documentation files (the "Software"), to deal in * the Software without restriction, including without limitation the rights to * use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of * the Software, and to permit persons to whom the Software is furnished to do so, * subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS * FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR * COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ namespace dragonBones { /** * - The BaseObject is the base class for all objects in the DragonBones framework. * All BaseObject instances are cached to the object pool to reduce the performance consumption of frequent requests for memory or memory recovery. * @version DragonBones 4.5 * @language en_US */ /** * - 基础对象,通常 DragonBones 的对象都继承自该类。 * 所有基础对象的实例都会缓存到对象池,以减少频繁申请内存或内存回收的性能消耗。 * @version DragonBones 4.5 * @language zh_CN */ export abstract class BaseObject { private static _hashCode: number = 0; private static _defaultMaxCount: number = 3000; private static readonly _maxCountMap: Map<number> = {}; private static readonly _poolsMap: Map<Array<BaseObject>> = {}; private static _returnObject(object: BaseObject): void { const classType = String(object.constructor); const maxCount = classType in BaseObject._maxCountMap ? BaseObject._maxCountMap[classType] : BaseObject._defaultMaxCount; const pool = BaseObject._poolsMap[classType] = BaseObject._poolsMap[classType] || []; if (pool.length < maxCount) { if (!object._isInPool) { object._isInPool = true; pool.push(object); } else { console.warn("The object is already in the pool."); } } else { } } public static toString(): string { throw new Error(); } /** * - Set the maximum cache count of the specify object pool. * @param objectConstructor - The specify class. (Set all object pools max cache count if not set) * @param maxCount - Max count. * @version DragonBones 4.5 * @language en_US */ /** * - 设置特定对象池的最大缓存数量。 * @param objectConstructor - 特定的类。 (不设置则设置所有对象池的最大缓存数量) * @param maxCount - 最大缓存数量。 * @version DragonBones 4.5 * @language zh_CN */ public static setMaxCount(objectConstructor: (typeof BaseObject) | null, maxCount: number): void { if (maxCount < 0 || maxCount !== maxCount) { // isNaN maxCount = 0; } if (objectConstructor !== null) { const classType = String(objectConstructor); const pool = classType in BaseObject._poolsMap ? BaseObject._poolsMap[classType] : null; if (pool !== null && pool.length > maxCount) { pool.length = maxCount; } BaseObject._maxCountMap[classType] = maxCount; } else { BaseObject._defaultMaxCount = maxCount; for (let classType in BaseObject._poolsMap) { const pool = BaseObject._poolsMap[classType]; if (pool.length > maxCount) { pool.length = maxCount; } if (classType in BaseObject._maxCountMap) { BaseObject._maxCountMap[classType] = maxCount; } } } } /** * - Clear the cached instances of a specify object pool. * @param objectConstructor - Specify class. (Clear all cached instances if not set) * @version DragonBones 4.5 * @language en_US */ /** * - 清除特定对象池的缓存实例。 * @param objectConstructor - 特定的类。 (不设置则清除所有缓存的实例) * @version DragonBones 4.5 * @language zh_CN */ public static clearPool(objectConstructor: (typeof BaseObject) | null = null): void { if (objectConstructor !== null) { const classType = String(objectConstructor); const pool = classType in BaseObject._poolsMap ? BaseObject._poolsMap[classType] : null; if (pool !== null && pool.length > 0) { pool.length = 0; } } else { for (let k in BaseObject._poolsMap) { const pool = BaseObject._poolsMap[k]; pool.length = 0; } } } /** * - Get an instance of the specify class from object pool. * @param objectConstructor - The specify class. * @version DragonBones 4.5 * @language en_US */ /** * - 从对象池中获取特定类的实例。 * @param objectConstructor - 特定的类。 * @version DragonBones 4.5 * @language zh_CN */ public static borrowObject<T extends BaseObject>(objectConstructor: { new(): T; }): T { const classType = String(objectConstructor); const pool = classType in BaseObject._poolsMap ? BaseObject._poolsMap[classType] : null; if (pool !== null && pool.length > 0) { const object = pool.pop() as T; object._isInPool = false; return object; } const object = new objectConstructor(); object._onClear(); return object; } /** * - A unique identification number assigned to the object. * @version DragonBones 4.5 * @language en_US */ /** * - 分配给此实例的唯一标识号。 * @version DragonBones 4.5 * @language zh_CN */ public readonly hashCode: number = BaseObject._hashCode++; private _isInPool: boolean = false; /** * @private */ protected abstract _onClear(): void; /** * - Clear the object and return it back to object pool。 * @version DragonBones 4.5 * @language en_US */ /** * - 清除该实例的所有数据并将其返还对象池。 * @version DragonBones 4.5 * @language zh_CN */ public returnToPool(): void { this._onClear(); BaseObject._returnObject(this); } } }