dragonbones-runtime
Version:
the tools to build dragonbones file for diffrent framework
41 lines (34 loc) • 1.19 kB
JavaScript
var manifest = JSON.parse(egret_native.readFileSync("manifest.json"));
var game_file_list = manifest.initial.concat(manifest.game);
var window = this;
egret_native.setSearchPaths([""]);
egret_native.requireFiles = function () {
for (var key in game_file_list) {
var src = game_file_list[key];
require(src);
}
};
egret_native.egretInit = function () {
if(egret_native.featureEnable) {
//控制一些优化方案是否开启
//Control whether some optimization options are open
var result = egret_native.featureEnable({
});
}
egret_native.requireFiles();
egret.dom = {};
egret.dom.drawAsCanvas = function () {
};
};
egret_native.egretStart = function () {
var option = {
//以下为自动修改,请勿修改
//The following is automatically modified, please do not modify
//----auto option start----
//----auto option end----
};
egret.native.NativePlayer.option = option;
egret.runEgret();
egret_native.Label.createLabel("/system/fonts/DroidSansFallback.ttf", 20, "", 0);
egret_native.EGTView.preSetOffScreenBufferEnable(true);
};