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dragonbones-runtime

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the tools to build dragonbones file for diffrent framework

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class EgretResourceManager implements egret.Command { async execute() { let res = require('../lib/resourcemanager'); let handleException = res.handleException; let ResourceManagerUserConfig = res.ResourceManagerUserConfig; function getProjectPath(p: string | null) { return p ? p : "."; } let command = process.argv[3]; let projectRoot = getProjectPath(process.argv[4]); return executeCommand(command).catch(handleException); async function executeCommand(command: string) { switch (command) { case "version": return res.version(); break; case "upgrade": return res.upgrade(projectRoot); break; case "build": case "publish": return res.build({ projectRoot, debug: true, command }); break; case "config": return res.printConfig(projectRoot); break; case "env": const key = process.argv[3]; const value = process.argv[4]; if (key != "texture_merger_path") { handleException(`找不到指定的命令{command}`); return null; } else { return res.setEnv(key, value); } break; default: handleException(`找不到指定的命令{command}`); return null; break; } } } } export = EgretResourceManager