dragonbones-runtime
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the tools to build dragonbones file for diffrent framework
123 lines (111 loc) • 4.63 kB
text/typescript
//////////////////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2014-present, Egret Technology.
// All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
// * Neither the name of the Egret nor the
// names of its contributors may be used to endorse or promote products
// derived from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY EGRET AND CONTRIBUTORS "AS IS" AND ANY EXPRESS
// OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
// OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
// IN NO EVENT SHALL EGRET AND CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;LOSS OF USE, DATA,
// OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
// LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
// NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
// EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
//////////////////////////////////////////////////////////////////////////////////////
namespace egret {
let setTimeoutCache: any = {};
let setTimeoutIndex: number = 0;
let setTimeoutCount: number = 0;
let lastTime: number = 0;
/**
* Run the designated function in specified delay (in milliseconds).
* @param listener {Function} Listener function
* @param thisObject {any} this object
* @param delay {number} Delay time, in milliseconds
* @param ...args {any} Parameter list
* @returns {number} Return index which can be used for clearTimeout
* @version Egret 2.4
* @platform Web,Native
* @includeExample extension/game/utils/setTimeout.ts
* @language en_US
*/
/**
* 在指定的延迟(以毫秒为单位)后运行指定的函数。
* @param listener {Function} 侦听函数
* @param thisObject {any} this对象
* @param delay {number} 延迟时间,以毫秒为单位
* @param ...args {any} 参数列表
* @returns {number} 返回索引,可以用于 clearTimeout
* @version Egret 2.4
* @platform Web,Native
* @includeExample extension/game/utils/setTimeout.ts
* @language zh_CN
*/
export function setTimeout<Z>(listener: (this: Z, ...arg) => void, thisObject: Z, delay: number, ...args): number {
let data = { listener, thisObject, delay: delay, params: args };
setTimeoutCount++;
if (setTimeoutCount == 1 && ticker) {
lastTime = egret.getTimer();
ticker.$startTick(timeoutUpdate, null);
}
setTimeoutIndex++;
setTimeoutCache[setTimeoutIndex] = data;
return setTimeoutIndex;
}
/**
* Function run after the specified delay is cleared.
* @param key {number} Index that egret.setTimeout returns
* @version Egret 2.4
* @platform Web,Native
* @language en_US
*/
/**
* 清除指定延迟后运行的函数。
* @param key {number} egret.setTimeout所返回的索引
* @version Egret 2.4
* @platform Web,Native
* @language zh_CN
*/
export function clearTimeout(key: number): void {
if (setTimeoutCache[key]) {
setTimeoutCount--;
delete setTimeoutCache[key];
if (setTimeoutCount == 0 && ticker) {
ticker.$stopTick(timeoutUpdate, null);
}
}
}
/**
* @private
*
* @param dt
*/
function timeoutUpdate(timeStamp: number): boolean {
let dt: number = timeStamp - lastTime;
lastTime = timeStamp;
for (let key in setTimeoutCache) {
let key2: any = key;
let data = setTimeoutCache[key2];
data.delay -= dt;
if (data.delay <= 0) {
data.listener.apply(data.thisObject, data.params);
clearTimeout(<number>key2);
}
}
return false;
}
}