dragonbones-runtime
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the tools to build dragonbones file for diffrent framework
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text/typescript
//////////////////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2014-present, Egret Technology.
// All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
// * Neither the name of the Egret nor the
// names of its contributors may be used to endorse or promote products
// derived from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY EGRET AND CONTRIBUTORS "AS IS" AND ANY EXPRESS
// OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
// OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
// IN NO EVENT SHALL EGRET AND CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;LOSS OF USE, DATA,
// OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
// LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
// NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
// EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
//////////////////////////////////////////////////////////////////////////////////////
namespace eui {
/**
* The ToggleButton component defines a toggle button.
* Clicking the button toggles it between the up and an down states.
* If you click the button while it is in the up state,
* it toggles to the down state. You must click the button again
* to toggle it back to the up state.
* <p>You can get or set this state programmatically
* by using the <code>selected</code> property.</p>
*
* @event egret.Event.CHANGE Dispatched when the <code>selected</code> property
* changes for the ToggleButton control.
* This event is dispatched only when the
* user interacts with the control by touching.
*
* @state up Button up state
* @state down Button down state
* @state disabled Button disabled state
* @state upAndSelected Up state when the button is selected
* @state downAndSelected Down state when the button is selected
* @state disabledAndSelected Disabled state when the button is selected
* @version Egret 2.4
* @version eui 1.0
* @platform Web,Native
* @includeExample extension/eui/components/ToggleButtonExample.ts
* @language en_US
*/
/**
* ToggleButton 组件定义切换按钮。单击该按钮会在弹起状态和按下状态之间进行切换。
* 如果在按钮处于弹起状态时单击该按钮,则它会切换到按下状态。必须再次单击该按钮才可将其切换回弹起状态。
* <p>可以使用 <code>selected</code> 属性以编程方式获取或设置此状态。</p>
*
* @event egret.Event.CHANGE ToggleButtonBase 控件的 <code>selected</code> 属性更改时分派。
* 仅当用户通过触摸与控件交互时,才分派此事件。
*
* @state up 按钮弹起状态
* @state down 按钮按下状态
* @state disabled 按钮禁用状态
* @state upAndSelected 按钮选择时的弹起状态
* @state downAndSelected 按钮选择时的按下状态
* @state disabledAndSelected 按钮选择时的禁用状态
* @version Egret 2.4
* @version eui 1.0
* @platform Web,Native
* @includeExample extension/eui/components/ToggleButtonExample.ts
* @language zh_CN
*/
export class ToggleButton extends Button{
/**
* @private
*/
$selected: boolean = false;
/**
* Contains <code>true</code> if the button is in the down state,
* and <code>false</code> if it is in the up state.
*
* @version Egret 2.4
* @version eui 1.0
* @platform Web,Native
* @language en_US
*/
/**
* 按钮处于按下状态时为 <code>true</code>,而按钮处于弹起状态时为 <code>false</code>。
*
* @version Egret 2.4
* @version eui 1.0
* @platform Web,Native
* @language zh_CN
*/
public get selected():boolean{
return this.$selected;
}
public set selected(value:boolean){
this.$setSelected(value);
}
/**
* @private
*
* @param value
*/
$setSelected(value:boolean):boolean{
value = !!value;
if (value === this.$selected)
return false;
this.$selected = value;
this.invalidateState();
PropertyEvent.dispatchPropertyEvent(this,PropertyEvent.PROPERTY_CHANGE,"selected");
return true;
}
/**
* @inheritDoc
*
* @version Egret 2.4
* @version eui 1.0
* @platform Web,Native
*/
protected getCurrentState():string{
let state = super.getCurrentState();
if (!this.$selected){
return state;
}
else{
let selectedState = state + "AndSelected";
let skin = this.skin;
if(skin&&skin.hasState(selectedState)){
return selectedState;
}
return state=="disabled"?"disabled":"down";
}
}
/**
* @private
* 是否根据触摸事件自动变换选中状态,默认true。仅框架内使用。
*/
$autoSelected:boolean = true;
/**
* @inheritDoc
*
* @version Egret 2.4
* @version eui 1.0
* @platform Web,Native
*/
protected buttonReleased():void{
if(!this.$autoSelected)
return;
this.selected = !this.$selected;
this.dispatchEventWith(egret.Event.CHANGE);
}
}
registerBindable(ToggleButton.prototype,"selected");
}