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dragonbones-runtime

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the tools to build dragonbones file for diffrent framework

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////////////////////////////////////////////////////////////////////////////////////// // // Copyright (c) 2014-present, Egret Technology. // All rights reserved. // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the distribution. // * Neither the name of the Egret nor the // names of its contributors may be used to endorse or promote products // derived from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY EGRET AND CONTRIBUTORS "AS IS" AND ANY EXPRESS // OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES // OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. // IN NO EVENT SHALL EGRET AND CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, // INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;LOSS OF USE, DATA, // OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF // LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING // NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, // EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // ////////////////////////////////////////////////////////////////////////////////////// namespace eui { /** * The ToggleButton component defines a toggle button. * Clicking the button toggles it between the up and an down states. * If you click the button while it is in the up state, * it toggles to the down state. You must click the button again * to toggle it back to the up state. * <p>You can get or set this state programmatically * by using the <code>selected</code> property.</p> * * @event egret.Event.CHANGE Dispatched when the <code>selected</code> property * changes for the ToggleButton control. * This event is dispatched only when the * user interacts with the control by touching. * * @state up Button up state * @state down Button down state * @state disabled Button disabled state * @state upAndSelected Up state when the button is selected * @state downAndSelected Down state when the button is selected * @state disabledAndSelected Disabled state when the button is selected * @version Egret 2.4 * @version eui 1.0 * @platform Web,Native * @includeExample extension/eui/components/ToggleButtonExample.ts * @language en_US */ /** * ToggleButton 组件定义切换按钮。单击该按钮会在弹起状态和按下状态之间进行切换。 * 如果在按钮处于弹起状态时单击该按钮,则它会切换到按下状态。必须再次单击该按钮才可将其切换回弹起状态。 * <p>可以使用 <code>selected</code> 属性以编程方式获取或设置此状态。</p> * * @event egret.Event.CHANGE ToggleButtonBase 控件的 <code>selected</code> 属性更改时分派。 * 仅当用户通过触摸与控件交互时,才分派此事件。 * * @state up 按钮弹起状态 * @state down 按钮按下状态 * @state disabled 按钮禁用状态 * @state upAndSelected 按钮选择时的弹起状态 * @state downAndSelected 按钮选择时的按下状态 * @state disabledAndSelected 按钮选择时的禁用状态 * @version Egret 2.4 * @version eui 1.0 * @platform Web,Native * @includeExample extension/eui/components/ToggleButtonExample.ts * @language zh_CN */ export class ToggleButton extends Button{ /** * @private */ $selected: boolean = false; /** * Contains <code>true</code> if the button is in the down state, * and <code>false</code> if it is in the up state. * * @version Egret 2.4 * @version eui 1.0 * @platform Web,Native * @language en_US */ /** * 按钮处于按下状态时为 <code>true</code>,而按钮处于弹起状态时为 <code>false</code>。 * * @version Egret 2.4 * @version eui 1.0 * @platform Web,Native * @language zh_CN */ public get selected():boolean{ return this.$selected; } public set selected(value:boolean){ this.$setSelected(value); } /** * @private * * @param value */ $setSelected(value:boolean):boolean{ value = !!value; if (value === this.$selected) return false; this.$selected = value; this.invalidateState(); PropertyEvent.dispatchPropertyEvent(this,PropertyEvent.PROPERTY_CHANGE,"selected"); return true; } /** * @inheritDoc * * @version Egret 2.4 * @version eui 1.0 * @platform Web,Native */ protected getCurrentState():string{ let state = super.getCurrentState(); if (!this.$selected){ return state; } else{ let selectedState = state + "AndSelected"; let skin = this.skin; if(skin&&skin.hasState(selectedState)){ return selectedState; } return state=="disabled"?"disabled":"down"; } } /** * @private * 是否根据触摸事件自动变换选中状态,默认true。仅框架内使用。 */ $autoSelected:boolean = true; /** * @inheritDoc * * @version Egret 2.4 * @version eui 1.0 * @platform Web,Native */ protected buttonReleased():void{ if(!this.$autoSelected) return; this.selected = !this.$selected; this.dispatchEventWith(egret.Event.CHANGE); } } registerBindable(ToggleButton.prototype,"selected"); }