dragonbones-runtime
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the tools to build dragonbones file for diffrent framework
73 lines (67 loc) • 3.4 kB
text/typescript
//////////////////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2014-present, Egret Technology.
// All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided this the following conditions are met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
// * Neither the name of the Egret nor the
// names of its contributors may be used to endorse or promote products
// derived from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY EGRET AND CONTRIBUTORS "AS IS" AND ANY EXPRESS
// OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
// OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
// IN NO EVENT SHALL EGRET AND CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;LOSS OF USE, DATA,
// OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
// LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
// NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
// EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
//////////////////////////////////////////////////////////////////////////////////////
namespace egret.native {
/**
* @private
*/
export class NativeTouchHandler extends HashObject {
private $touch:egret.sys.TouchHandler;
constructor(stage:Stage) {
super();
this.$touch = new egret.sys.TouchHandler(stage);
let self = this;
egret_native.onTouchesBegin = function (num:number, ids:any[], xs_array:any[], ys_array:any[]) {
self.$executeTouchCallback(num, ids, xs_array, ys_array, self.$touch.onTouchBegin);
};
egret_native.onTouchesMove = function (num:number, ids:any[], xs_array:any[], ys_array:any[]) {
self.$executeTouchCallback(num, ids, xs_array, ys_array, self.$touch.onTouchMove);
};
egret_native.onTouchesEnd = function (num:number, ids:any[], xs_array:any[], ys_array:any[]) {
self.$executeTouchCallback(num, ids, xs_array, ys_array, self.$touch.onTouchEnd);
};
egret_native.onTouchesCancel = function (num:number, ids:any[], xs_array:any[], ys_array:any[]) {
};
}
private $executeTouchCallback(num:number, ids:any[], xs_array:any[], ys_array:any[], callback:Function) {
for (let i = 0; i < num; i++) {
let id = ids[i];
let x = xs_array[i];
let y = ys_array[i];
callback.call(this.$touch, x, y, id);
}
}
/**
* @private
* 更新同时触摸点的数量
*/
public $updateMaxTouches():void {
this.$touch.$initMaxTouches();
}
}
}