dragonbones-runtime
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the tools to build dragonbones file for diffrent framework
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text/typescript
//////////////////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2014-present, Egret Technology.
// All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
// * Neither the name of the Egret nor the
// names of its contributors may be used to endorse or promote products
// derived from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY EGRET AND CONTRIBUTORS "AS IS" AND ANY EXPRESS
// OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
// OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
// IN NO EVENT SHALL EGRET AND CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;LOSS OF USE, DATA,
// OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
// LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
// NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
// EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
//////////////////////////////////////////////////////////////////////////////////////
namespace egret {
/**
* This class is used to create lightweight shapes using the drawing application program interface (API). The Shape
* class includes a graphics property, which lets you access methods from the Graphics class.
* @see egret.Graphics
* @version Egret 2.4
* @platform Web,Native
* @includeExample egret/display/Shape.ts
* @language en_US
*/
/**
* 此类用于使用绘图应用程序编程接口 (API) 创建简单形状。Shape 类含有 graphics 属性,通过该属性您可以访问各种矢量绘图方法。
* @see egret.Graphics
* @version Egret 2.4
* @platform Web,Native
* @includeExample egret/display/Shape.ts
* @language zh_CN
*/
export class Shape extends DisplayObject {
/**
* Creates a new Shape object.
* @version Egret 2.4
* @platform Web,Native
* @language en_US
*/
/**
* 创建一个 Shape 对象
* @version Egret 2.4
* @platform Web,Native
* @language zh_CN
*/
public constructor() {
super();
this.$graphics = new Graphics();
this.$graphics.$setTarget(this);
}
/**
* @private
*/
$graphics:Graphics;
/**
* Specifies the Graphics object belonging to this Shape object, where vector drawing commands can occur.
* @version Egret 2.4
* @platform Web,Native
* @language en_US
*/
/**
* 获取 Shape 中的 Graphics 对象。可通过此对象执行矢量绘图命令。
* @version Egret 2.4
* @platform Web,Native
* @language zh_CN
*/
public get graphics():Graphics {
return this.$graphics;
}
/**
* @private
*/
$measureContentBounds(bounds:Rectangle):void {
this.$graphics.$measureContentBounds(bounds);
}
$hitTest(stageX:number, stageY:number):DisplayObject {
let target = super.$hitTest(stageX, stageY);
if (target == this) {
target = this.$graphics.$hitTest(stageX, stageY);
}
return target;
}
/**
* @private
*/
public $onRemoveFromStage():void {
super.$onRemoveFromStage();
if(this.$graphics) {
this.$graphics.$onRemoveFromStage();
}
}
}
}