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dragonbones-runtime

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the tools to build dragonbones file for diffrent framework

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////////////////////////////////////////////////////////////////////////////////////// // // Copyright (c) 2014-present, Egret Technology. // All rights reserved. // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the distribution. // * Neither the name of the Egret nor the // names of its contributors may be used to endorse or promote products // derived from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY EGRET AND CONTRIBUTORS "AS IS" AND ANY EXPRESS // OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES // OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. // IN NO EVENT SHALL EGRET AND CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, // INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;LOSS OF USE, DATA, // OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF // LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING // NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, // EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // ////////////////////////////////////////////////////////////////////////////////////// namespace egret { /** * The BitmapFillMode class defines the image fill mode of Bitmap. * The BitmapFillMode class defines a pattern enumeration for adjusting size. These patterns determine how Bitmap fill the size designated by the layout system. * @see http://edn.egret.com/cn/docs/page/134 Texture filling way * @version Egret 2.4 * @platform Web,Native * @includeExample egret/display/BitmapFillMode.ts * @language en_US */ /** * BitmapFillMode 类定义Bitmap的图像填充方式。 * BitmapFillMode 类定义了调整大小模式的一个枚举,这些模式确定 Bitmap 如何填充由布局系统指定的尺寸。 * @see http://edn.egret.com/cn/docs/page/134 纹理的填充方式 * @version Egret 2.4 * @platform Web,Native * @includeExample egret/display/BitmapFillMode.ts * @language zh_CN */ export const BitmapFillMode = { /** * Repeat the bitmap to fill area. * @version Egret 2.4 * @platform Web * @language en_US */ /** * 重复位图以填充区域。 * @version Egret 2.4 * @platform Web * @language zh_CN */ REPEAT: "repeat", /** * Scale bitmap fill to fill area. * @version Egret 2.4 * @platform Web,Native * @language en_US */ /** * 位图填充拉伸以填充区域。 * @version Egret 2.4 * @platform Web,Native * @language zh_CN */ SCALE: "scale", /** * The bitmap ends at the edge of the region. * @version Egret 2.4 * @platform Web,Native * @language en_US */ /** * 在区域的边缘处截断不显示位图。 * @version Egret 2.4 * @platform Web,Native * @language zh_CN */ CLIP: "clip" } }