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dragonbones-runtime

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the tools to build dragonbones file for diffrent framework

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Egret 2.5.4 Release Note =============================== Updated on: October, 30th, 2015 Welcome to Egret! ## Overview In Egret Engine 2.5, we unify the frameworks of game and APP. The new layout would be a core library with third-party libraries so that Egret Engine can flexibly meet the different needs from developing games and APPs. This unification will substantially cut developing cost and improve efficiency. Please find below a detailed description. ## Updated items This update aggregates all the changes from 2.5.3 to 2.5.4. * [Fix] GUI memory leak. * [Fix] Inaccurate rendering quantity displayed on FPS. * [Fix] Inaccurate image measuring. * [Fix] DrawArc anticlockwise drawing error. * [Fix] RenderTexture drawing error. * [Fix] Native frame rate setting and displaying error. * [Fix] Inaccurate dirty rectangle area that occurs after text sets stroke. * [Fix] Video display anomaly. #### Roadmap * Add support for WebGL. * Add filter function.